Player Matchup

Eset
Eset
D is 4 Daddy
Eset
Level 107
God Stats
2W - 1L
1,899 SR
Queue Stats
119W - 101L
1,572 Elo+
Party 1
Shiva
Shiva
Icy Vibes
Shiva
Level 157
God Stats
5W - 4L
1,680 SR
Queue Stats
113W - 96L
1,571 Elo+
Party 1
Ishtar
Ishtar
KollynnHurst
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,375 Elo+
Solo
Jing Wei
Jing Wei
iamsocialyakward
Jing Wei
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
88W - 104L
1,463 Elo+
Solo
He Bo
He Bo
rbki
He Bo
Level 129
God Stats
6W - 3L
1,680 SR
Queue Stats
173W - 154L
1,591 Elo+
Party 1
Team Averages
Level 88
1,703 SR
1,514 Elo+

VS

Team Averages
Level 78
1,522 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
Level 121
God Stats
7W - 5L
1,812 SR
Queue Stats
224W - 236L
1,549 Elo+
Solo
Hercules
Hercules
SpinGyroSpin
Hercules
Level 105
God Stats
1W - 0L
1,540 SR
Queue Stats
115W - 86L
1,594 Elo+
Solo
Cupid
Cupid
cshipp35
Cupid
Level 130
God Stats
7W - 4L
1,544 SR
Queue Stats
212W - 200L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
ejk71104
Kuzenbo
Level 17
God Stats
1W - 1L
1,213 SR
Queue Stats
23W - 29L
1,428 Elo+
Solo
Hachiman
Hachiman
sonho_dividido
Hachiman
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 11
9,502
679
13,447
13,890
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
Icy Vibes
Shiva
17
2 / 4 / 16
10,475
748
23,394
24,128
36,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
18
2 / 3 / 10
10,139
724
13,228
14,712
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
0 / 1 / 0
6,849
489
237
1,210
587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
rbki
He Bo
20
13 / 5 / 5
11,336
810
26,354
16,292
9,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
20
5 / 3 / 7
11,679
834
15,662
11,795
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
SpinGyroSpin
Hercules
17
2 / 3 / 12
10,250
732
9,909
25,070
29,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
cshipp35
Cupid
16
2 / 4 / 8
9,866
705
9,199
13,641
6,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
ejk71104
Kuzenbo
19
8 / 3 / 7
11,409
815
13,587
17,939
21,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
17
1 / 5 / 8
9,853
704
5,897
16,046
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
18
Kills
18
18
Deaths
18
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
5
3
7
2.83
L
Shiva
Icy Vibes
Shiva
2
4
16
2.5
L
Ishtar
2
3
10
2.33
W
Hercules
SpinGyroSpin
Hercules
2
3
12
2.67
W
Cupid
cshipp35
Cupid
2
4
8
1.5
W
Kuzenbo
ejk71104
Kuzenbo
8
3
7
3.83
L
0
1
0
0
L
He Bo
rbki
He Bo
13
5
5
3.1
W
Hachiman
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,660
Damage
54,254
70,232
Taken
84,491
62,485
Mitigated
72,779
21,823
Healing
32,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,447
465
2,630
2,354
13,890
7,956
618
1,776
11,256
29,250
0
W
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
15,662
6,085
2,334
4,194
11,795
7,552
3,545
5,105
6,690
0
41,612
L
Shiva
Icy Vibes
Shiva
23,394
1,595
3,209
6,869
24,128
36,078
67
5,017
18,226
0
36,936
L
Ishtar
13,228
6,238
886
2,911
14,712
8,416
1,403
3,684
10,436
0
32,129
W
Hercules
SpinGyroSpin
Hercules
9,909
3,024
1,372
8,852
25,070
29,159
694
11,560
13,510
0
14,615
W
Cupid
cshipp35
Cupid
9,199
4,975
3,178
2,714
13,641
6,544
2,185
7,013
6,628
0
29,121
W
Kuzenbo
ejk71104
Kuzenbo
13,587
4,102
2,558
4,000
17,939
21,357
270
7,138
10,801
21,718
0
L
237
143
0
24
1,210
587
0
31
1,140
0
2,562
L
He Bo
rbki
He Bo
26,354
1,329
1,202
1,738
16,292
9,448
301
3,079
12,956
37,509
0
W
Hachiman
5,897
3,602
684
2,642
16,046
8,167
1,050
8,985
7,061
0
14,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,301
Gold Earned
53,057
161
Minions Killed
135
0
Camps Cleared
0
981,444
Distance Traveled
1,138,555
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,502
679
47
3
0
242,571
2
W
Ah Muzen Cab
11,679
834
53
4
0
184,443
0
L
Shiva
10,475
748
27
2
0
246,561
0
L
Ishtar
10,139
724
47
3
0
231,859
0
W
Hercules
10,250
732
12
1
0
255,783
0
W
Cupid
9,866
705
44
3
0
230,857
0
W
Kuzenbo
11,409
815
11
1
0
250,574
2
L
Jing Wei
6,849
489
7
1
0
33,628
0
L
He Bo
11,336
810
33
2
0
226,825
0
W
Hachiman
9,853
704
15
1
0
216,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role