Player Matchup

Thor
Thor
Crazymonkey67
Thor
Level 98
God Stats
5W - 10L
1,206 SR
Queue Stats
61W - 65L
1,376 Elo+
Solo
Neith
Neith
DanD0nuts
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
JonBeeee
Bellona
Level 87
God Stats
27W - 15L
1,634 SR
Queue Stats
264W - 235L
1,566 Elo+
Party 1
Merlin
Merlin
KaLuKaLay
Merlin
Level 16
God Stats
2W - 2L
1,570 SR
Queue Stats
8W - 11L
1,424 Elo+
Party 1
Cerberus
Cerberus
papuapu
Cerberus
Level 22
God Stats
5W - 4L
1,507 SR
Queue Stats
9W - 12L
1,424 Elo+
Party 1
Team Averages
Level 46
1,483 SR
1,458 Elo+

VS

Team Averages
Level 53
1,371 SR
1,422 Elo+
Cthulhu
Cthulhu
Cromi10
Cthulhu
Level 63
God Stats
1W - 4L
1,498 SR
Queue Stats
16W - 19L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
Jounbob
Jing Wei
Level 7
God Stats
0W - 3L
1,296 SR
Queue Stats
9W - 12L
1,446 Elo+
Party 2
Mulan
Mulan
Mamii06
Mulan
Level 63
God Stats
29W - 24L
1,489 SR
Queue Stats
100W - 127L
1,401 Elo+
Solo
Janus
Janus
iwillsmiteye
Janus
Level 56
God Stats
0W - 2L
1,284 SR
Queue Stats
53W - 60L
1,438 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pandy
Tsukuyomi
Level 76
God Stats
0W - 2L
1,287 SR
Queue Stats
56W - 60L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,688
570
10,162
12,667
6,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
DanD0nuts
Neith
13
0 / 2 / 3
7,897
465
7,803
8,195
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JonBeeee
Bellona
17
7 / 1 / 6
10,577
622
15,547
15,176
14,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
KaLuKaLay
Merlin
14
4 / 0 / 5
8,803
518
8,692
6,463
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
papuapu
Cerberus
13
3 / 0 / 4
8,628
508
6,100
9,829
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cromi10
Cthulhu
11
0 / 1 / 2
7,413
436
6,960
14,026
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Jounbob
Jing Wei
12
2 / 3 / 0
7,400
435
4,676
11,518
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Mamii06
Mulan
15
1 / 5 / 0
8,888
523
10,447
17,760
11,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 0
7,332
431
2,794
11,729
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
pandy
Tsukuyomi
11
0 / 5 / 0
6,801
400
5,642
14,611
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
3
3
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Cthulhu
Cromi10
Cthulhu
0
1
2
1
W
Neith
DanD0nuts
Neith
0
2
3
0.75
W
Bellona
JonBeeee
Bellona
7
1
6
10
L
Jing Wei
Jounbob
Jing Wei
2
3
0
0.67
W
Merlin
KaLuKaLay
Merlin
4
0
5
6.5
L
Mulan
Mamii06
Mulan
1
5
0
0.2
L
0
5
0
0
L
Tsukuyomi
pandy
Tsukuyomi
0
5
0
0
W
Cerberus
papuapu
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
30,519
52,330
Taken
69,644
34,820
Mitigated
37,276
20,205
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,162
1,380
0
7,378
12,667
6,094
0
863
11,804
0
99,226
L
Cthulhu
Cromi10
Cthulhu
6,960
700
62
2,424
14,026
12,679
174
3,722
10,304
38,704
0
W
Neith
DanD0nuts
Neith
7,803
3,933
0
1,464
8,195
3,785
1,360
3,098
5,097
0
45,325
W
Bellona
JonBeeee
Bellona
15,547
6,032
0
7,162
15,176
14,591
650
798
13,564
0
79,165
L
Jing Wei
Jounbob
Jing Wei
4,676
3,066
0
3,411
11,518
4,017
0
2,525
8,993
0
40,450
W
Merlin
KaLuKaLay
Merlin
8,692
502
0
1,250
6,463
2,705
1,100
2,643
3,820
57,836
0
L
Mulan
Mamii06
Mulan
10,447
1,602
0
5,747
17,760
11,116
446
2,239
15,521
0
61,786
L
2,794
0
0
2,356
11,729
4,408
849
3,298
8,431
47,531
0
L
Tsukuyomi
pandy
Tsukuyomi
5,642
1,926
0
4,946
14,611
5,056
0
2,643
11,968
0
42,207
W
Cerberus
papuapu
Cerberus
6,100
662
0
2,951
9,829
7,645
356
2,917
6,912
31,498
7,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
37,834
570
Minions Killed
387
0
Camps Cleared
0
1,613,882
Distance Traveled
1,562,044
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,688
570
142
8
0
373,897
0
L
Cthulhu
7,413
436
39
2
0
322,839
5
W
Neith
7,897
465
83
5
0
265,638
0
W
Bellona
10,577
622
145
9
0
333,684
4
L
Jing Wei
7,400
435
75
4
0
299,025
3
W
Merlin
8,803
518
113
7
0
329,040
5
L
Mulan
8,888
523
106
6
0
288,514
1
L
Janus
7,332
431
93
5
0
316,118
4
L
Tsukuyomi
6,801
400
74
4
0
335,548
6
W
Cerberus
8,628
508
87
5
0
311,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role