Player Matchup

Izanami
Izanami
JackieRabbitLeg
Izanami
Level 95
God Stats
36W - 22L
1,635 SR
Queue Stats
370W - 379L
1,423 Elo+
Solo
Cerberus
Cerberus
PortalScience27
Cerberus
Level 148
God Stats
32W - 22L
1,623 SR
Queue Stats
639W - 562L
1,594 Elo+
Party 2
Ra
Ra
QuackLikeDolphns
Ra
Level 79
God Stats
1W - 2L
1,552 SR
Queue Stats
93W - 65L
1,616 Elo+
Party 3
Chaac
Chaac
ThickBick
Chaac
Level 67
God Stats
2W - 0L
1,332 SR
Queue Stats
67W - 52L
1,534 Elo+
Party 3
Bellona
Bellona
bacon25
Bellona
Level 132
God Stats
25W - 7L
1,804 SR
Queue Stats
426W - 350L
1,557 Elo+
Party 2
Team Averages
Level 104
1,589 SR
1,544 Elo+

VS

Team Averages
Level 99
1,498 SR
1,607 Elo+
Ymir
Ymir
BootsDC
Ymir
Level 65
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 7L
1,614 Elo+
Party 1
Neith
Neith
Misfortunℯ
Neith
Level 128
God Stats
2W - 3L
1,626 SR
Queue Stats
537W - 518L
1,571 Elo+
Solo
Geb
Geb
OogaLeon
Geb
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,567 Elo+
Party 1
Janus
Janus
XxSEVASxX
Janus
Level 100
God Stats
0W - 1L
1,555 SR
Queue Stats
9W - 5L
1,795 Elo+
Party 1
Izanami
Izanami
Zilvo6
Izanami
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,673
567
3,121
4,501
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
8
0 / 0 / 1
5,535
554
2,583
6,226
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 3
6,971
697
5,635
6,030
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ThickBick
Chaac
11
2 / 0 / 1
6,873
687
3,848
5,795
2,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
bacon25
Bellona
10
5 / 0 / 3
6,639
664
1,918
7,101
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BootsDC
Ymir
5
0 / 2 / 0
3,923
392
448
4,697
2,022
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
4,964
496
2,161
6,229
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
3,674
367
856
1,860
641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
XxSEVASxX
Janus
8
0 / 4 / 0
4,367
437
3,609
5,324
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Zilvo6
Izanami
8
0 / 2 / 0
4,729
473
4,136
5,808
1,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
BootsDC
Ymir
0
2
0
0
W
0
0
1
0.5
L
0
3
0
0
L
0
0
0
0
W
Cerberus
0
0
1
0.5
W
4
0
3
5.5
W
Chaac
ThickBick
Chaac
2
0
1
2.5
L
Janus
XxSEVASxX
Janus
0
4
0
0
L
Izanami
Zilvo6
Izanami
0
2
0
0
W
Bellona
bacon25
Bellona
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
11,210
29,653
Taken
23,918
13,918
Mitigated
9,472
10,634
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BootsDC
Ymir
448
213
0
714
4,697
2,022
0
1,047
3,650
8,866
0
W
3,121
1,876
0
2,468
4,501
1,290
1,164
340
4,161
0
41,852
L
2,161
378
0
1,426
6,229
2,730
0
38
6,191
0
32,458
L
856
254
0
668
1,860
641
0
424
1,420
1,533
0
W
Cerberus
2,583
103
0
2,575
6,226
2,973
0
1,112
4,600
12,826
2,796
W
5,635
1,041
276
2,424
6,030
2,658
386
3,424
2,606
50,165
0
W
Chaac
ThickBick
Chaac
3,848
774
0
2,017
5,795
2,956
749
0
5,795
0
42,744
L
Janus
XxSEVASxX
Janus
3,609
384
0
250
5,324
2,334
156
4,405
919
22,313
0
L
Izanami
Zilvo6
Izanami
4,136
2,758
0
1,123
5,808
1,745
0
1,934
3,851
0
36,563
W
Bellona
bacon25
Bellona
1,918
733
0
874
7,101
4,041
0
37
7,064
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
21,657
352
Minions Killed
185
0
Camps Cleared
0
968,881
Distance Traveled
728,053
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,923
392
21
2
0
103,391
0
W
Izanami
5,673
567
87
9
0
155,356
3
L
Neith
4,964
496
60
6
0
171,256
4
L
Geb
3,674
367
0
0
0
85,115
2
W
Cerberus
5,535
554
26
3
0
199,976
3
W
Ra
6,971
697
92
9
0
186,915
5
W
Chaac
6,873
687
79
8
0
195,193
3
L
Janus
4,367
437
38
4
0
188,508
2
L
Izanami
4,729
473
66
7
0
179,783
2
W
Bellona
6,639
664
68
7
0
231,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role