Player Matchup

Tyr
Tyr
Silver V
AsuraZues
Tyr
Silver V
Level 115
God Stats
7W - 6L
1,465 SR
Queue Stats
13W - 31L
1,014 MMR
Solo
Nox
Nox
Gold I
JustFlyCasual
Nox
Gold I
Level 123
God Stats
13W - 14L
1,492 SR
Queue Stats
81W - 102L
1,647 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
SpanglyEnvelope
Ah Muzen Cab
Gold V
Level 126
God Stats
22W - 14L
1,658 SR
Queue Stats
83W - 104L
1,314 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,538 SR
1,325 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,481 SR
1,491 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
Dankmarkian
Zeus
Bronze III
Level 92
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 3L
1,358 MMR
Party 1
Khepri
Khepri
Gold V
angel11840
Khepri
Gold V
Level 145
God Stats
0W - 2L
1,441 SR
Queue Stats
35W - 36L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
13,300
739
10,800
17,700
18,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 1 / 5
13,629
757
17,475
12,527
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SpanglyEnvelope
Ah Muzen Cab
18
4 / 3 / 6
13,091
727
15,987
13,572
5,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesHou YiAtlasPersephoneThoth

VS

Bans
UllrCupidHorusNe ZhaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 3 / 2
11,489
638
15,614
15,986
7,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 6 / 4
12,637
702
9,018
13,252
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
angel11840
Khepri
16
1 / 5 / 6
12,207
678
5,281
21,752
34,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
7
8
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
2
1.33
W
4
4
10
2.25
L
3
6
4
0.83
W
6
1
5
8.5
W
Ah Muzen Cab
SpanglyEnvelope
Ah Muzen Cab
4
3
6
2.33
L
Khepri
angel11840
Khepri
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,262
Damage
29,913
43,799
Taken
50,990
29,876
Mitigated
48,498
9,480
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,614
5,522
0
1,748
15,986
7,755
804
3,275
12,599
0
56,591
W
10,800
1,008
0
4,413
17,700
18,424
324
6,738
10,962
0
44,215
L
9,018
1,232
0
1,510
13,252
5,959
880
3,180
9,912
40,022
0
W
17,475
2,142
0
1,454
12,527
5,894
200
4,502
8,025
70,519
0
W
Ah Muzen Cab
SpanglyEnvelope
Ah Muzen Cab
15,987
6,465
0
3,613
13,572
5,558
2,660
3,321
10,251
0
84,538
L
Khepri
angel11840
Khepri
5,281
442
0
2,025
21,752
34,784
0
10,276
10,983
22,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
36,333
248
Minions Killed
203
0
Camps Cleared
0
958,752
Distance Traveled
881,233
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,489
638
77
4
0
310,417
2
W
Tyr
13,300
739
53
3
0
325,990
3
L
Zeus
12,637
702
89
5
0
255,947
4
W
Nox
13,629
757
94
5
0
341,298
3
W
Ah Muzen Cab
13,091
727
101
6
0
291,464
2
L
Khepri
12,207
678
37
2
0
314,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role