Player Matchup

Olorun
Olorun
AdrianNegrin-_-
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Black-Jezuz33
Danzaburou
Level 101
God Stats
3W - 1L
1,615 SR
Queue Stats
82W - 83L
1,420 Elo+
Party 1
Horus
Horus
jazael05
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jonny_SD153
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
raycodunkan
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,523 SR
1,488 Elo+

VS

Team Averages
Level 73
1,516 SR
1,367 Elo+
Shiva
Shiva
BRADSTER1934
Shiva
Level 101
God Stats
49W - 42L
1,585 SR
Queue Stats
241W - 238L
1,482 Elo+
Solo
Skadi
Skadi
KillerScorpion45
Skadi
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 62L
1,356 Elo+
Party 2
Arachne
Arachne
RedTiger0512
Arachne
Level 29
God Stats
4W - 3L
1,465 SR
Queue Stats
26W - 37L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XLifeFury
Morgan Le Fay
Level 66
God Stats
5W - 6L
1,497 SR
Queue Stats
39W - 56L
1,288 Elo+
Solo
Aphrodite
Aphrodite
bunnyion
Aphrodite
Level 124
God Stats
5W - 3L
1,533 SR
Queue Stats
49W - 80L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 0
9,059
906
8,643
21,615
11,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Black-Jezuz33
Danzaburou
14
0 / 0 / 0
9,096
910
13,407
11,479
5,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
jazael05
Horus
14
0 / 12 / 0
8,938
894
5,103
27,519
36,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
jonny_SD153
Cthulhu
15
0 / 10 / 0
8,981
898
8,895
26,665
35,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
raycodunkan
Kukulkan
14
0 / 16 / 0
9,088
909
13,915
23,423
11,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 33
12,449
1,245
31,887
16,069
17,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 0 / 13
11,376
1,138
16,426
10,234
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RedTiger0512
Arachne
19
13 / 0 / 27
11,957
1,196
21,534
11,525
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
XLifeFury
Morgan Le Fay
18
8 / 0 / 29
11,247
1,125
24,904
9,231
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
bunnyion
Aphrodite
18
3 / 0 / 30
11,066
1,107
11,760
7,467
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
181
0
Kills
49
49
Deaths
0
0
Assists
132
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
13
0
33
29.5
L
Danzaburou
Black-Jezuz33
Danzaburou
0
0
0
0
W
12
0
13
18.5
W
Arachne
RedTiger0512
Arachne
13
0
27
26.5
W
Morgan Le Fay
XLifeFury
Morgan Le Fay
8
0
29
22.5
W
Aphrodite
bunnyion
Aphrodite
3
0
30
18
L
Horus
jazael05
Horus
0
12
0
0
L
Cthulhu
jonny_SD153
Cthulhu
0
10
0
0
L
Kukulkan
raycodunkan
Kukulkan
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,963
Damage
106,511
110,701
Taken
54,526
99,518
Mitigated
41,369
9,908
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,643
4,954
1,666
3,818
21,615
11,055
0
5,514
16,101
23,849
0
W
31,887
6,833
0
4,709
16,069
17,044
0
8,228
7,449
0
44,895
L
Danzaburou
Black-Jezuz33
Danzaburou
13,407
3,853
155
1,193
11,479
5,389
0
5,039
6,440
0
46,438
W
16,426
7,193
0
974
10,234
5,210
0
5,840
4,205
0
28,705
W
Arachne
RedTiger0512
Arachne
21,534
11,736
0
4,449
11,525
8,208
0
7,035
4,264
0
31,717
W
Morgan Le Fay
XLifeFury
Morgan Le Fay
24,904
2,383
0
696
9,231
5,097
0
5,859
3,196
38,226
0
W
Aphrodite
bunnyion
Aphrodite
11,760
1,527
7,321
6,058
7,467
5,810
0
3,367
3,959
37,835
0
L
Horus
jazael05
Horus
5,103
2,716
420
1,076
27,519
36,247
0
7,794
19,725
0
8,483
L
Cthulhu
jonny_SD153
Cthulhu
8,895
1,216
171
1,196
26,665
35,560
0
9,047
17,618
22,329
0
L
Kukulkan
raycodunkan
Kukulkan
13,915
1,980
0
213
23,423
11,267
0
9,270
14,153
36,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
58,095
207
Minions Killed
208
3
Camps Cleared
5
836,960
Distance Traveled
1,002,714
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,059
906
37
4
1
173,772
0
W
Shiva
12,449
1,245
30
3
1
211,508
0
L
Danzaburou
9,096
910
83
8
1
172,080
0
W
Skadi
11,376
1,138
35
4
1
190,509
0
W
Arachne
11,957
1,196
25
3
2
213,956
0
W
Morgan Le Fay
11,247
1,125
39
4
1
196,290
0
W
Aphrodite
11,066
1,107
79
8
0
190,451
3
L
Horus
8,938
894
8
1
0
162,988
3
L
Cthulhu
8,981
898
26
3
0
180,383
2
L
Kukulkan
9,088
909
53
5
1
147,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role