Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FoxGaijin
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 1
Set
Set
JagiOfficial
Set
Level 36
God Stats
0W - 1L
1,341 SR
Queue Stats
19W - 19L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
baconboy100017
Zhong Kui
Level 117
God Stats
2W - 1L
1,669 SR
Queue Stats
32W - 29L
1,411 Elo+
Solo
Cabrakan
Cabrakan
ponsimon
Cabrakan
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 28L
1,517 Elo+
Solo
Team Averages
Level 63
1,502 SR
1,392 Elo+

VS

Team Averages
Level 69
1,420 SR
1,387 Elo+
Khepri
Khepri
Chase
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,278 Elo+
Party 2
Artemis
Artemis
DuplexCart59521
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,445 Elo+
Solo
Izanami
Izanami
Shadowzaps
Izanami
Level 52
God Stats
2W - 1L
1,497 SR
Queue Stats
22W - 36L
1,341 Elo+
Solo
Medusa
Medusa
Stefen
Medusa
Level 45
God Stats
1W - 1L
1,317 SR
Queue Stats
9W - 23L
1,278 Elo+
Party 2
Arachne
Arachne
problematixxx
Arachne
Level 94
God Stats
1W - 0L
1,289 SR
Queue Stats
9W - 4L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 4 / 0
7,798
866
8,279
6,664
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
12
1 / 5 / 2
7,094
788
4,193
9,418
3,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 5 / 2
6,817
757
5,693
10,993
14,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
baconboy100017
Zhong Kui
10
0 / 8 / 3
6,175
686
7,389
13,699
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
ponsimon
Cabrakan
12
2 / 6 / 5
6,994
777
5,662
13,172
14,555
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chase
Khepri
14
2 / 1 / 18
8,658
962
4,852
9,115
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
8 / 1 / 12
9,189
1,021
12,247
7,951
5,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Shadowzaps
Izanami
16
5 / 1 / 16
9,372
1,041
13,699
6,569
4,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Stefen
Medusa
16
5 / 1 / 13
9,096
1,011
12,821
6,698
4,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
12
8 / 4 / 10
8,441
938
6,929
11,104
9,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
97
8
Kills
28
28
Deaths
8
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
4
0
1
W
Khepri
Chase
Khepri
2
1
18
11
W
8
1
12
14
L
Rama
1
5
2
0.4
L
1
5
2
0.4
W
Izanami
Shadowzaps
Izanami
5
1
16
13
W
Medusa
Stefen
Medusa
5
1
13
11.5
L
Zhong Kui
baconboy100017
Zhong Kui
0
8
3
0.19
L
Cabrakan
ponsimon
Cabrakan
2
6
5
0.75
W
Arachne
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
50,548
53,946
Taken
41,437
43,743
Mitigated
33,225
8,805
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,279
2,100
686
830
6,664
3,144
0
1,006
5,658
23,668
1,279
W
Khepri
Chase
Khepri
4,852
523
1,949
1,822
9,115
10,223
806
4,239
4,876
9,723
0
W
12,247
6,093
1,404
2,228
7,951
5,268
2,462
4,177
3,774
0
19,389
L
Rama
4,193
2,059
154
1,192
9,418
3,914
0
744
8,674
0
8,005
L
5,693
2,912
225
1,275
10,993
14,848
0
695
10,298
0
11,829
W
Izanami
Shadowzaps
Izanami
13,699
6,196
1,853
1,471
6,569
4,271
2,328
3,040
3,529
0
36,308
W
Medusa
Stefen
Medusa
12,821
6,349
1,724
2,592
6,698
4,068
2,189
2,497
4,201
0
30,608
L
Zhong Kui
baconboy100017
Zhong Kui
7,389
591
767
2,517
13,699
7,282
0
1,083
12,616
14,884
0
L
Cabrakan
ponsimon
Cabrakan
5,662
867
512
647
13,172
14,555
0
1,324
11,848
9,894
0
W
Arachne
6,929
4,482
505
2,919
11,104
9,395
128
6,600
4,504
0
10,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
44,756
97
Minions Killed
112
0
Camps Cleared
0
764,338
Distance Traveled
909,063
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,798
866
40
4
0
155,109
3
W
Khepri
8,658
962
9
1
0
171,604
0
W
Artemis
9,189
1,021
16
2
0
197,661
1
L
Rama
7,094
788
12
1
0
141,307
0
L
Set
6,817
757
7
1
0
176,756
0
W
Izanami
9,372
1,041
57
6
0
172,468
0
W
Medusa
9,096
1,011
27
3
0
179,361
0
L
Zhong Kui
6,175
686
30
3
0
142,859
5
L
Cabrakan
6,994
777
8
1
0
148,307
0
W
Arachne
8,441
938
3
0
0
187,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role