Player Matchup

Ao Kuang
Ao Kuang
Main_Paraiba
Ao Kuang
Level 47
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1
Izanami
Izanami
Odracirxx
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ralflyfe
Bacchus
Level 7
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Satoshi_KS
Tsukuyomi
Level 48
God Stats
0W - 1L
1,177 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 1
Zhong Kui
Zhong Kui
kushmanjarrett94
Zhong Kui
Level 149
God Stats
15W - 15L
1,477 SR
Queue Stats
729W - 752L
1,389 Elo+
Solo
Team Averages
Level 51
1,347 SR
1,405 Elo+

VS

Team Averages
Level 59
1,444 SR
1,403 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
Level 15
God Stats
6W - 6L
1,228 SR
Queue Stats
14W - 23L
1,234 Elo+
Party 3
Ra
Ra
IlIllIIIllIv869
Ra
Level 68
God Stats
2W - 0L
1,477 SR
Queue Stats
241W - 220L
1,476 Elo+
Party 3
Pele
Pele
Sabbarina
Pele
Level 63
God Stats
17W - 11L
1,597 SR
Queue Stats
77W - 81L
1,400 Elo+
Party 2
Sobek
Sobek
TrickyPlague23
Sobek
Level 129
God Stats
4W - 2L
1,417 SR
Queue Stats
83W - 86L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Main_Paraiba
Ao Kuang
15
1 / 4 / 0
9,288
387
8,281
24,014
9,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Odracirxx
Izanami
15
3 / 12 / 0
10,010
417
5,694
22,938
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Ralflyfe
Bacchus
13
0 / 6 / 1
8,479
353
5,669
15,309
9,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Satoshi_KS
Tsukuyomi
14
2 / 6 / 1
9,340
389
9,368
20,333
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
18
3 / 3 / 2
11,615
484
16,113
18,286
13,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
6 / 0 / 5
13,087
545
11,458
21,083
19,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
20
8 / 5 / 2
13,815
576
17,412
17,670
8,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
5 / 1 / 4
12,824
534
19,887
16,105
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
19
8 / 2 / 1
13,036
543
10,865
25,198
11,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 1 / 9
12,331
514
6,329
22,092
27,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
9
Kills
30
31
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
5
8.5
W
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
8
5
2
1.8
W
5
1
4
7
L
Ao Kuang
Main_Paraiba
Ao Kuang
1
4
0
0.25
L
Izanami
Odracirxx
Izanami
3
12
0
0.25
L
Bacchus
Ralflyfe
Bacchus
0
6
1
0.08
W
Pele
8
2
1
4.25
L
Tsukuyomi
Satoshi_KS
Tsukuyomi
2
6
1
0.42
W
3
1
9
7.5
L
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,125
Damage
65,951
100,880
Taken
102,148
46,916
Mitigated
74,278
22,559
Healing
43,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,458
4,867
185
10,522
21,083
19,149
2,923
9,385
11,172
57
75,691
W
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
17,412
6,823
0
2,345
17,670
8,112
6,692
5,461
12,209
0
129,367
W
19,887
1,386
2,616
6,675
16,105
7,613
1,154
7,600
8,505
117,218
0
L
Ao Kuang
Main_Paraiba
Ao Kuang
8,281
3,008
0
6,863
24,014
9,651
0
8,798
15,216
61,322
0
L
Izanami
Odracirxx
Izanami
5,694
4,176
0
2,825
22,938
7,125
914
5,773
17,165
0
60,161
L
Bacchus
Ralflyfe
Bacchus
5,669
664
0
540
15,309
9,247
84
2,388
12,921
29,942
0
W
Pele
10,865
2,990
545
7,369
25,198
11,410
3,280
7,505
17,599
0
118,651
L
Tsukuyomi
Satoshi_KS
Tsukuyomi
9,368
2,612
0
4,725
20,333
7,451
0
5,203
15,130
0
59,787
W
6,329
713
4,641
8,370
22,092
27,994
738
5,081
16,918
21,547
2,245
L
Zhong Kui
16,113
1,739
0
7,606
18,286
13,442
0
3,742
14,544
115,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
65,093
491
Minions Killed
635
0
Camps Cleared
0
2,103,943
Distance Traveled
2,339,285
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,087
545
138
6
0
507,246
0
W
Ah Muzen Cab
13,815
576
150
6
0
399,011
0
W
Ra
12,824
534
161
7
0
490,867
0
L
Ao Kuang
9,288
387
85
4
0
422,292
0
L
Izanami
10,010
417
106
4
0
351,971
0
L
Bacchus
8,479
353
50
2
0
422,755
0
W
Pele
13,036
543
149
6
0
465,480
4
L
Tsukuyomi
9,340
389
79
3
0
521,184
0
W
Sobek
12,331
514
37
2
0
476,681
6
L
Zhong Kui
11,615
484
171
7
0
385,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role