Player Matchup

Khepri
Khepri
Based_God_Garrad
Khepri
Level 140
God Stats
1W - 2L
1,554 SR
Queue Stats
396W - 305L
1,602 Elo+
Party 1
Thor
Thor
DmKaren
Thor
Level 151
God Stats
9W - 8L
1,645 SR
Queue Stats
293W - 204L
1,644 Elo+
Party 1
Yemoja
Yemoja
Dongorongo_65
Yemoja
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 139L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
FLAMO-Daxterx
Cernunnos
Level 147
God Stats
3W - 3L
1,563 SR
Queue Stats
94W - 65L
1,633 Elo+
Party 3
Cliodhna
Cliodhna
SirGoofAlot8207
Cliodhna
Level 124
God Stats
8W - 9L
1,432 SR
Queue Stats
379W - 358L
1,476 Elo+
Solo
Team Averages
Level 143
1,539 SR
1,584 Elo+

VS

Team Averages
Level 128
1,460 SR
1,485 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ArceuswarHier
Sylvanus
Level 139
God Stats
1W - 0L
1,297 SR
Queue Stats
122W - 50L
1,654 Elo+
Party 2
Bellona
Bellona
JUICEY MAC
Bellona
Level 158
God Stats
9W - 6L
1,505 SR
Queue Stats
308W - 279L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Reаzn
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,140
446
4,005
19,163
14,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
DmKaren
Thor
13
4 / 5 / 1
8,351
522
10,366
15,127
6,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 0
8,030
502
6,227
13,468
10,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
FLAMO-Daxterx
Cernunnos
16
2 / 1 / 1
9,001
563
15,126
16,615
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
12
1 / 5 / 2
7,701
481
5,810
16,072
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
10 / 1 / 4
10,611
663
15,742
14,575
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
14
3 / 2 / 3
8,830
552
11,914
10,165
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ArceuswarHier
Sylvanus
13
2 / 2 / 6
8,644
540
9,222
15,066
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
JUICEY MAC
Bellona
16
2 / 0 / 2
9,719
607
9,782
11,929
10,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Reаzn
Cernunnos
15
2 / 2 / 0
9,141
571
13,239
18,239
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
19
19
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
1
4
12
W
Merlin
 
Merlin
3
2
3
2.25
W
Sylvanus
ArceuswarHier
Sylvanus
2
2
6
2.5
L
0
5
4
0.4
L
Thor
DmKaren
Thor
4
5
1
0.9
L
0
3
0
0
L
Cernunnos
FLAMO-Daxterx
Cernunnos
2
1
1
2.5
W
Bellona
JUICEY MAC
Bellona
2
0
2
3
W
Cernunnos
Reаzn
Cernunnos
2
2
0
1
L
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,534
Damage
59,899
80,445
Taken
69,974
44,594
Mitigated
44,586
24,262
Healing
32,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,742
5,648
0
5,138
14,575
7,973
0
1,253
13,322
0
90,143
W
Merlin
 
Merlin
11,914
1,234
84
2,455
10,165
3,847
237
1,564
8,601
70,220
0
W
Sylvanus
ArceuswarHier
Sylvanus
9,222
3,138
2,249
6,135
15,066
14,145
30
1,051
14,015
29,497
1,645
L
4,005
771
1,972
3,262
19,163
14,912
0
9,356
9,807
17,119
0
L
Thor
DmKaren
Thor
10,366
1,997
0
1,848
15,127
6,762
0
7,705
7,422
0
55,187
L
6,227
1,405
43
2,850
13,468
10,997
0
0
13,468
60,975
0
L
Cernunnos
FLAMO-Daxterx
Cernunnos
15,126
6,381
0
9,616
16,615
6,196
1,704
2,352
14,263
0
90,788
W
Bellona
JUICEY MAC
Bellona
9,782
2,620
0
5,641
11,929
10,767
840
5,568
6,361
0
72,280
W
Cernunnos
Reаzn
Cernunnos
13,239
6,468
0
10,582
18,239
7,854
915
796
17,443
0
86,063
L
Cliodhna
5,810
848
0
4,671
16,072
5,727
0
1,392
14,680
0
63,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
46,945
466
Minions Killed
568
0
Camps Cleared
0
1,493,613
Distance Traveled
1,562,568
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,611
663
145
9
0
402,319
3
W
Merlin
8,830
552
109
7
0
314,897
3
W
Sylvanus
8,644
540
38
2
0
273,125
3
L
Khepri
7,140
446
25
2
0
311,389
2
L
Thor
8,351
522
88
6
0
304,686
6
L
Yemoja
8,030
502
104
7
0
254,790
1
L
Cernunnos
9,001
563
134
8
0
293,176
2
W
Bellona
9,719
607
137
9
0
295,568
3
W
Cernunnos
9,141
571
139
9
0
276,659
0
L
Cliodhna
7,701
481
115
7
0
329,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role