Player Matchup

Cliodhna
Cliodhna
Jimminyy
Cliodhna
Level 103
God Stats
1W - 2L
1,615 SR
Queue Stats
10W - 13L
1,492 Elo+
Party 1
Anhur
Anhur
M3Rich
Anhur
Level 101
God Stats
1W - 4L
1,487 SR
Queue Stats
44W - 51L
1,523 Elo+
Party 1
Ra
Ra
MauricesMoss
Ra
Level 106
God Stats
0W - 2L
1,294 SR
Queue Stats
20W - 24L
1,513 Elo+
Party 1
Terra
Terra
Trukax
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,491 Elo+
Party 1
Merlin
Merlin
duckzee
Merlin
Level 121
God Stats
2W - 1L
1,771 SR
Queue Stats
44W - 55L
1,509 Elo+
Party 1
Team Averages
Level 111
1,533 SR
1,505 Elo+

VS

Team Averages
Level 109
1,460 SR
1,578 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ItalianAggressor
Pele
Level 67
God Stats
12W - 4L
1,536 SR
Queue Stats
224W - 144L
1,635 Elo+
Solo
Hun Batz
Hun Batz
Lorenes
Hun Batz
Level 128
God Stats
4W - 2L
1,515 SR
Queue Stats
233W - 200L
1,622 Elo+
Solo
Chaac
Chaac
ToxicLATAM
Chaac
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
16W - 17L
1,565 Elo+
Solo
Ishtar
Ishtar
sixxpiece
Ishtar
Level 81
God Stats
2W - 1L
1,466 SR
Queue Stats
83W - 69L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jimminyy
Cliodhna
7
1 / 4 / 0
4,612
461
3,311
9,110
2,851
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
M3Rich
Anhur
7
0 / 2 / 0
4,377
438
2,257
6,965
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,056
506
1,721
5,080
1,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
Trukax
Terra
6
0 / 2 / 0
4,522
452
1,625
7,408
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
duckzee
Merlin
8
0 / 2 / 1
4,836
484
2,769
5,443
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 6
5,641
564
4,816
4,358
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,332
633
4,891
5,842
2,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
Lorenes
Hun Batz
10
5 / 1 / 2
5,766
577
3,662
6,660
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
2 / 0 / 4
5,208
521
6,645
10,119
5,740
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
sixxpiece
Ishtar
9
1 / 0 / 4
5,285
529
4,556
4,357
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
W
1
0
0
1
L
Cliodhna
Jimminyy
Cliodhna
1
4
0
0.25
W
Hun Batz
Lorenes
Hun Batz
5
1
2
6
L
Anhur
M3Rich
Anhur
0
2
0
0
L
0
1
0
0
W
Chaac
2
0
4
4
L
Terra
Trukax
Terra
0
2
0
0
L
Merlin
duckzee
Merlin
0
2
1
0.25
W
Ishtar
sixxpiece
Ishtar
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,683
Damage
24,570
34,006
Taken
31,336
11,639
Mitigated
13,217
9,881
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,816
970
0
1,551
4,358
1,424
537
1,328
3,030
34,498
0
W
4,891
821
0
3,182
5,842
2,251
0
1,721
4,121
0
52,509
L
Cliodhna
Jimminyy
Cliodhna
3,311
931
0
1,562
9,110
2,851
0
1,898
7,212
0
23,102
W
Hun Batz
Lorenes
Hun Batz
3,662
890
0
3,108
6,660
2,265
0
737
5,923
0
35,276
L
Anhur
M3Rich
Anhur
2,257
1,146
0
2,526
6,965
1,460
0
488
6,477
0
24,762
L
1,721
656
0
2,309
5,080
1,626
0
339
4,741
38,144
0
W
Chaac
6,645
1,027
0
4,650
10,119
5,740
0
1,743
8,376
0
29,751
L
Terra
Trukax
Terra
1,625
292
311
2,613
7,408
3,858
0
590
6,818
9,863
0
L
Merlin
duckzee
Merlin
2,769
332
0
560
5,443
1,844
0
1,501
3,942
30,143
0
W
Ishtar
sixxpiece
Ishtar
4,556
2,485
0
2,709
4,357
1,537
0
586
3,771
0
34,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
28,232
225
Minions Killed
346
0
Camps Cleared
0
933,840
Distance Traveled
985,483
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,641
564
60
6
0
180,503
4
W
Pele
6,332
633
109
11
0
209,128
3
L
Cliodhna
4,612
461
39
4
0
198,114
0
W
Hun Batz
5,766
577
69
7
0
217,716
2
L
Anhur
4,377
438
48
5
0
169,320
4
L
Ra
5,056
506
67
7
0
176,822
3
W
Chaac
5,208
521
46
5
0
203,089
5
L
Terra
4,522
452
12
1
0
213,768
2
L
Merlin
4,836
484
59
6
0
175,816
2
W
Ishtar
5,285
529
62
6
0
175,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role