Player Matchup

Atlas
Atlas
DomsAngel7337
Atlas
Level 111
God Stats
7W - 11L
1,436 SR
Queue Stats
136W - 146L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OPZ KOVACH
Cu Chulainn
Level 152
God Stats
0W - 2L
1,332 SR
Queue Stats
258W - 288L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
x_Rellz
Baron Samedi
Level 126
God Stats
6W - 7L
1,588 SR
Queue Stats
76W - 96L
1,463 Elo+
Solo
Team Averages
Level 130
1,452 SR
1,548 Elo+

VS

Team Averages
Level 137
1,619 SR
1,522 Elo+
Set
Set
AnimeGuruLuggy
Set
Level 126
God Stats
2W - 2L
1,576 SR
Queue Stats
76W - 81L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
WhosMagic000
Ah Puch
Level 129
God Stats
14W - 8L
1,692 SR
Queue Stats
118W - 112L
1,502 Elo+
Solo
Jormungandr
Jormungandr
angel_assass1n
Jormungandr
Level 155
God Stats
23W - 20L
1,589 SR
Queue Stats
396W - 372L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,271
727
7,927
12,813
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
OPZ KOVACH
Cu Chulainn
11
1 / 5 / 1
6,714
671
8,227
15,270
9,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
x_Rellz
Baron Samedi
12
1 / 4 / 1
6,929
693
4,695
8,439
4,091
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,917
792
5,244
8,003
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
WhosMagic000
Ah Puch
14
3 / 0 / 8
8,036
804
11,955
10,448
5,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
angel_assass1n
Jormungandr
13
4 / 1 / 7
8,667
867
11,910
10,005
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
2
2
0.5
L
Cu Chulainn
OPZ KOVACH
Cu Chulainn
1
5
1
0.3
W
Ah Puch
WhosMagic000
Ah Puch
3
0
8
7
W
Jormungandr
angel_assass1n
Jormungandr
4
1
7
7.5
L
Baron Samedi
x_Rellz
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
29,109
36,522
Taken
28,456
23,601
Mitigated
15,916
9,926
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,244
1,659
0
778
8,003
3,811
738
3,645
4,358
0
19,330
L
7,927
2,688
188
3,090
12,813
10,373
147
8,640
4,173
27,746
0
L
Cu Chulainn
OPZ KOVACH
Cu Chulainn
8,227
1,323
0
2,956
15,270
9,137
128
8,746
6,524
0
24,473
W
Ah Puch
WhosMagic000
Ah Puch
11,955
372
0
4,608
10,448
5,738
0
4,776
5,672
34,109
0
W
Jormungandr
angel_assass1n
Jormungandr
11,910
4,088
0
1,205
10,005
6,367
414
4,276
5,729
35,973
0
L
Baron Samedi
x_Rellz
Baron Samedi
4,695
233
1,694
1,998
8,439
4,091
45
6,501
1,938
20,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
24,620
115
Minions Killed
131
0
Camps Cleared
0
524,214
Distance Traveled
559,780
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,917
792
30
3
0
197,047
0
L
Atlas
7,271
727
42
4
0
167,285
2
L
Cu Chulainn
6,714
671
38
4
0
189,969
2
W
Ah Puch
8,036
804
52
5
0
178,068
5
W
Jormungandr
8,667
867
49
5
0
184,665
0
L
Baron Samedi
6,929
693
35
4
0
166,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role