Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BlueFIameAce
Hades
Level 47
God Stats
11W - 12L
1,478 SR
Queue Stats
99W - 107L
1,351 Elo+
Solo
Cerberus
Cerberus
SCaufieldofAqua
Cerberus
Level 99
God Stats
4W - 4L
1,502 SR
Queue Stats
126W - 131L
1,396 Elo+
Party 1
Lancelot
Lancelot
WaTTup33
Lancelot
Level 45
God Stats
12W - 7L
1,558 SR
Queue Stats
104W - 108L
1,352 Elo+
Party 1
Charybdis
Charybdis
charliethaklutz1
Charybdis
Level 113
God Stats
11W - 7L
1,517 SR
Queue Stats
243W - 267L
1,408 Elo+
Party 1
Team Averages
Level 74
1,511 SR
1,401 Elo+

VS

Team Averages
Level 58
1,483 SR
1,408 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DrWigglesWorth
Ne Zha
Level 88
God Stats
2W - 3L
1,479 SR
Queue Stats
113W - 102L
1,478 Elo+
Party 2
Maui
Maui
MadHatterGames
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,346 Elo+
Party 2
Sol
Sol
TK Kromo
Sol
Level 83
God Stats
1W - 1L
1,438 SR
Queue Stats
121W - 127L
1,359 Elo+
Party 2
Chang'e
Chang'e
Tk Pickle8247
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 107L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 0 / 0
5,648
565
2,738
6,007
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,462
646
6,473
9,160
4,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
9
2 / 0 / 5
5,873
587
3,345
4,929
3,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
WaTTup33
Lancelot
10
2 / 1 / 2
5,747
575
4,320
7,051
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
9
4 / 0 / 3
6,148
615
6,195
6,367
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 1 / 0
4,781
478
4,730
7,970
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 1
5,282
528
4,769
8,488
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,242
424
1,723
8,362
3,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
4,461
446
3,855
6,466
1,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
9
1 / 0 / 0
5,410
541
4,300
5,184
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
L
Baba Yaga
 
Baba Yaga
0
1
0
0
W
2
1
1
2.5
L
1
2
1
0.75
L
0
4
0
0
W
Cerberus
2
0
5
4.5
L
0
3
0
0
L
Chang'e
1
0
0
1
W
Lancelot
WaTTup33
Lancelot
2
1
2
3
W
Charybdis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
19,377
33,514
Taken
36,470
16,214
Mitigated
13,128
15,212
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,738
573
75
1,969
6,007
4,500
0
4,097
1,910
0
30,829
L
Baba Yaga
 
Baba Yaga
4,730
413
0
1,647
7,970
3,631
0
4,713
3,257
26,032
0
W
6,473
1,967
194
5,508
9,160
4,026
1,018
3,449
5,711
41,429
0
L
4,769
1,846
0
888
8,488
3,031
0
1,760
6,658
0
29,434
L
1,723
836
18
1,443
8,362
3,853
0
1,755
6,607
12,202
0
W
Cerberus
3,345
488
311
2,132
4,929
3,023
357
1,990
2,939
22,575
3,702
L
3,855
1,891
0
1,743
6,466
1,305
0
1,338
5,128
27,210
0
L
Chang'e
4,300
901
58
2,229
5,184
1,308
475
0
4,903
29,025
0
W
Lancelot
WaTTup33
Lancelot
4,320
1,723
0
750
7,051
2,572
0
1,484
5,567
0
39,822
W
Charybdis
6,195
3,401
0
4,273
6,367
2,093
1,113
3,588
2,779
0
37,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
24,176
326
Minions Killed
202
0
Camps Cleared
0
1,006,228
Distance Traveled
965,920
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,648
565
62
6
0
201,719
0
L
Baba Yaga
4,781
478
43
4
0
205,894
0
W
Hades
6,462
646
78
8
0
164,748
1
L
Ne Zha
5,282
528
48
5
0
214,854
1
L
Maui
4,242
424
16
2
0
189,886
0
W
Cerberus
5,873
587
52
5
0
211,077
5
L
Sol
4,461
446
43
4
0
175,000
1
L
Chang'e
5,410
541
52
5
0
180,286
0
W
Lancelot
5,747
575
69
7
0
237,209
0
W
Charybdis
6,148
615
65
7
0
191,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role