Player Matchup

Hades
Hades
 
Hades
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JMiah20
Bacchus
Level 157
God Stats
4W - 1L
1,632 SR
Queue Stats
164W - 100L
1,607 Elo+
Party 2
Persephone
Persephone
MrMiah97
Persephone
Level 125
God Stats
1W - 2L
1,541 SR
Queue Stats
132W - 75L
1,649 Elo+
Party 2
Charybdis
Charybdis
cherrybeads
Charybdis
Level 59
God Stats
31W - 8L
1,740 SR
Queue Stats
136W - 89L
1,600 Elo+
Party 2
Fenrir
Fenrir
katiiaazx
Fenrir
Level 43
God Stats
32W - 13L
1,642 SR
Queue Stats
79W - 43L
1,602 Elo+
Party 2
Team Averages
Level 92
1,611 SR
1,592 Elo+

VS

Team Averages
Level 60
1,411 SR
1,393 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ANT1CR1STO_01
Hun Batz
Level 27
God Stats
6W - 5L
1,429 SR
Queue Stats
45W - 63L
1,361 Elo+
Party 1
Ishtar
Ishtar
Sss81881
Ishtar
Level 27
God Stats
12W - 14L
1,388 SR
Queue Stats
64W - 93L
1,265 Elo+
Party 3
Thor
Thor
iTz-PuffoShow
Thor
Level 41
God Stats
10W - 8L
1,240 SR
Queue Stats
198W - 229L
1,409 Elo+
Party 1
Sol
Sol
zRaPiiiDy
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 214L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
12 / 0 / 6
12,697
635
24,755
15,616
12,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
JMiah20
Bacchus
14
5 / 3 / 17
11,230
562
8,205
20,825
29,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
MrMiah97
Persephone
19
11 / 5 / 9
12,895
645
19,255
13,704
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
cherrybeads
Charybdis
16
5 / 3 / 9
10,917
546
14,013
16,319
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
katiiaazx
Fenrir
13
2 / 2 / 8
9,229
461
5,139
14,005
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 8 / 1
8,226
411
4,678
19,647
20,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
ANT1CR1STO_01
Hun Batz
14
1 / 6 / 2
8,882
444
4,829
17,373
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Sss81881
Ishtar
14
3 / 8 / 2
8,816
441
6,739
18,977
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 2
7,716
386
4,050
17,722
8,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 7 / 2
10,730
537
11,539
18,676
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
35
Kills
12
13
Deaths
35
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
0
6
15
L
Ares
 
Ares
2
8
1
0.31
L
Hun Batz
ANT1CR1STO_01
Hun Batz
1
6
2
0.33
W
Bacchus
JMiah20
Bacchus
5
3
17
4.5
W
Persephone
MrMiah97
Persephone
11
5
9
3.1
L
Ishtar
Sss81881
Ishtar
3
8
2
0.5
W
Charybdis
cherrybeads
Charybdis
5
3
9
3.17
L
0
6
2
0.17
W
Fenrir
katiiaazx
Fenrir
2
2
8
3
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,367
Damage
31,835
80,469
Taken
92,395
62,394
Mitigated
50,092
23,546
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
24,755
2,827
935
8,746
15,616
12,051
1,914
1,723
13,893
121,117
0
L
Ares
 
Ares
4,678
261
170
3,734
19,647
20,180
242
8,390
11,257
31,744
0
L
Hun Batz
ANT1CR1STO_01
Hun Batz
4,829
1,121
0
3,169
17,373
7,125
0
7,611
9,762
0
64,047
W
Bacchus
JMiah20
Bacchus
8,205
1,588
538
4,266
20,825
29,405
239
4,932
15,893
29,663
0
W
Persephone
MrMiah97
Persephone
19,255
1,488
0
2,521
13,704
6,984
2,229
4,889
8,810
111,525
0
L
Ishtar
Sss81881
Ishtar
6,739
3,410
0
3,576
18,977
6,661
603
9,522
9,455
0
44,522
W
Charybdis
cherrybeads
Charybdis
14,013
8,933
0
6,242
16,319
7,072
2,379
3,255
13,064
0
87,841
L
4,050
210
0
2,267
17,722
8,532
0
14,114
3,608
0
44,702
W
Fenrir
katiiaazx
Fenrir
5,139
420
0
298
14,005
6,882
511
1,301
12,704
0
49,690
L
11,539
3,711
0
5,272
18,676
7,594
2,232
12,578
6,098
58,137
6,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,968
Gold Earned
44,370
574
Minions Killed
377
0
Camps Cleared
0
1,909,945
Distance Traveled
1,664,474
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,697
635
173
9
0
359,218
3
L
Ares
8,226
411
36
2
0
348,294
5
L
Hun Batz
8,882
444
111
6
0
405,254
0
W
Bacchus
11,230
562
37
2
0
386,135
6
W
Persephone
12,895
645
163
8
0
380,423
2
L
Ishtar
8,816
441
57
3
0
269,388
0
W
Charybdis
10,917
546
135
7
0
344,516
0
L
Thor
7,716
386
74
4
0
351,015
0
W
Fenrir
9,229
461
66
3
0
439,653
0
L
Sol
10,730
537
99
5
0
290,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role