Player Matchup

Maui
Maui
HokkollOff
Maui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
MeninoRJ
Baron Samedi
Level 128
God Stats
12W - 25L
1,423 SR
Queue Stats
225W - 310L
1,390 Elo+
Party 2
Lancelot
Lancelot
Vidalzyn
Lancelot
Level 119
God Stats
3W - 5L
1,389 SR
Queue Stats
349W - 434L
1,317 Elo+
Party 2
Artemis
Artemis
andersontibere
Artemis
Level 66
God Stats
9W - 16L
1,433 SR
Queue Stats
45W - 89L
1,225 Elo+
Party 2
Guan Yu
Guan Yu
chibcha
Guan Yu
Level 157
God Stats
4W - 4L
1,631 SR
Queue Stats
105W - 98L
1,456 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,374 Elo+

VS

Team Averages
Level 116
1,575 SR
1,490 Elo+
Freya
Freya
DaviPotter
Freya
Level 143
God Stats
14W - 6L
1,586 SR
Queue Stats
140W - 153L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
Luumau
Hun Batz
Level 141
God Stats
7W - 3L
1,652 SR
Queue Stats
725W - 791L
1,375 Elo+
Solo
Ares
Ares
RareGamer21
Ares
Level 106
God Stats
2W - 0L
1,469 SR
Queue Stats
114W - 123L
1,524 Elo+
Party 1
Mulan
Mulan
Sendokay88
Mulan
Level 125
God Stats
8W - 6L
1,559 SR
Queue Stats
263W - 269L
1,472 Elo+
Solo
Neith
Neith
Travazap
Neith
Level 63
God Stats
7W - 2L
1,611 SR
Queue Stats
26W - 17L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,731
466
1,125
4,223
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MeninoRJ
Baron Samedi
7
0 / 2 / 1
4,078
510
2,431
5,714
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
Vidalzyn
Lancelot
8
1 / 0 / 0
4,495
562
1,065
4,079
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,637
455
3,614
5,329
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
chibcha
Guan Yu
8
3 / 0 / 0
4,996
625
5,481
6,508
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
4 / 0 / 1
5,087
636
4,885
5,647
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Luumau
Hun Batz
6
0 / 0 / 0
3,980
498
942
4,577
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 1
4,767
596
2,699
5,686
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
7
0 / 2 / 1
4,186
523
2,988
6,587
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Travazap
Neith
8
2 / 1 / 0
4,736
592
4,327
3,984
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
8
8
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
4
0
1
4.5
L
0
2
0
0
W
Hun Batz
Luumau
Hun Batz
0
0
0
0
L
Baron Samedi
MeninoRJ
Baron Samedi
0
2
1
0.25
W
2
1
1
2.5
W
Mulan
0
2
1
0.25
W
Neith
Travazap
Neith
2
1
0
2
L
Lancelot
Vidalzyn
Lancelot
1
0
0
1
L
0
4
0
0
L
Guan Yu
chibcha
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
15,841
25,853
Taken
26,481
13,822
Mitigated
10,435
9,472
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
4,885
1,869
0
4,072
5,647
1,805
476
337
5,310
26,165
5,314
L
1,125
543
0
544
4,223
2,180
0
2,430
1,715
6,739
0
W
Hun Batz
Luumau
Hun Batz
942
151
0
883
4,577
1,481
0
619
3,958
0
16,284
L
Baron Samedi
MeninoRJ
Baron Samedi
2,431
295
74
1,646
5,714
2,865
220
0
5,714
24,302
0
W
2,699
650
0
1,545
5,686
2,728
101
435
5,048
8,838
0
W
Mulan
2,988
851
0
2,892
6,587
2,721
0
353
5,727
0
18,475
W
Neith
Travazap
Neith
4,327
2,081
0
746
3,984
1,700
148
1,812
2,172
0
29,812
L
Lancelot
Vidalzyn
Lancelot
1,065
284
0
2,532
4,079
1,357
0
0
4,079
0
23,334
L
3,614
2,190
92
1,011
5,329
1,782
312
4,066
1,263
0
15,277
L
Guan Yu
chibcha
Guan Yu
5,481
761
0
3,573
6,508
5,638
0
917
5,119
0
25,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,937
Gold Earned
22,756
165
Minions Killed
171
0
Camps Cleared
0
742,035
Distance Traveled
775,470
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,087
636
54
7
0
147,157
1
L
Maui
3,731
466
9
1
0
125,041
1
W
Hun Batz
3,980
498
41
5
0
171,208
1
L
Baron Samedi
4,078
510
35
4
0
143,341
2
W
Ares
4,767
596
7
1
0
148,644
2
W
Mulan
4,186
523
22
3
0
165,555
2
W
Neith
4,736
592
47
6
0
142,906
3
L
Lancelot
4,495
562
60
8
0
173,236
0
L
Artemis
3,637
455
25
3
0
130,430
0
L
Guan Yu
4,996
625
36
5
0
169,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role