Player Matchup

Yemoja
Yemoja
Hatsukira
Yemoja
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 186L
1,537 Elo+
Solo
Vamana
Vamana
ImDarkzero
Vamana
Level 68
God Stats
8W - 5L
1,627 SR
Queue Stats
110W - 92L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Jennyfromdablok1
Danzaburou
Level 32
God Stats
11W - 13L
1,442 SR
Queue Stats
11W - 14L
1,483 Elo+
Solo
Merlin
Merlin
SomeWittyName
Merlin
Level 68
God Stats
22W - 12L
1,608 SR
Queue Stats
118W - 102L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
bobimo
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,494 Elo+
Solo
Team Averages
Level 69
1,535 SR
1,520 Elo+

VS

Team Averages
Level 112
1,551 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Alechini
Vulcan
Level 127
God Stats
4W - 6L
1,633 SR
Queue Stats
43W - 47L
1,464 Elo+
Party 2
Horus
Horus
Edgewalker10
Horus
Level 159
God Stats
8W - 4L
1,615 SR
Queue Stats
643W - 655L
1,440 Elo+
Solo
Neith
Neith
TrashChildDaddy
Neith
Level 102
God Stats
5W - 5L
1,419 SR
Queue Stats
57W - 77L
1,457 Elo+
Solo
Janus
Janus
killjoy00
Janus
Level 69
God Stats
240W - 230L
1,588 SR
Queue Stats
522W - 563L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hatsukira
Yemoja
15
0 / 0 / 0
10,099
1,010
3,898
10,982
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
ImDarkzero
Vamana
15
0 / 1 / 0
9,372
937
9,924
14,846
11,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Jennyfromdablok1
Danzaburou
15
0 / 4 / 1
9,428
943
6,071
16,621
5,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 0
10,124
1,012
13,369
8,118
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
bobimo
The Morrigan
15
0 / 4 / 1
9,199
920
3,870
9,336
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 0 / 4
11,196
1,120
12,829
10,053
5,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Alechini
Vulcan
16
2 / 1 / 6
10,735
1,074
16,868
7,377
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 5
9,772
977
9,191
11,640
17,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 0 / 6
9,426
943
8,503
6,425
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
killjoy00
Janus
15
1 / 0 / 3
9,970
997
8,610
3,620
1,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
10
10
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
W
Vulcan
Alechini
Vulcan
2
1
6
5
W
2
0
5
4.5
L
Yemoja
Hatsukira
Yemoja
0
0
0
0
L
Vamana
ImDarkzero
Vamana
0
1
0
0
L
Danzaburou
Jennyfromdablok1
Danzaburou
0
4
1
0.13
L
1
1
0
1
W
0
0
6
3
L
The Morrigan
bobimo
The Morrigan
0
4
1
0.13
W
Janus
killjoy00
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
56,001
59,903
Taken
39,115
30,335
Mitigated
30,506
12,972
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,829
1,155
0
6,001
10,053
5,391
0
5,732
4,036
40,589
0
W
Vulcan
Alechini
Vulcan
16,868
5,156
0
1,093
7,377
3,238
0
4,140
3,055
44,586
0
W
9,191
3,547
1,814
3,340
11,640
17,013
0
6,119
5,246
0
11,854
L
Yemoja
Hatsukira
Yemoja
3,898
1,143
6,109
3,099
10,982
6,730
0
6,975
4,007
14,262
0
L
Vamana
ImDarkzero
Vamana
9,924
3,278
0
1,535
14,846
11,969
0
9,286
5,560
0
31,555
L
Danzaburou
Jennyfromdablok1
Danzaburou
6,071
987
162
1,252
16,621
5,147
0
11,169
5,452
0
23,191
L
13,369
580
0
753
8,118
2,859
0
6,465
1,653
53,610
0
W
8,503
4,963
0
694
6,425
3,213
0
3,654
2,695
0
11,717
L
The Morrigan
bobimo
The Morrigan
3,870
716
0
62
9,336
3,630
0
4,412
4,924
9,413
1,143
W
Janus
killjoy00
Janus
8,610
44
143
840
3,620
1,651
0
701
2,869
39,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
51,099
241
Minions Killed
226
7
Camps Cleared
8
916,999
Distance Traveled
1,043,947
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,196
1,120
64
6
5
195,625
0
W
Vulcan
10,735
1,074
70
7
1
243,341
2
W
Horus
9,772
977
6
1
1
212,690
1
L
Yemoja
10,099
1,010
24
2
0
180,902
0
L
Vamana
9,372
937
60
6
2
222,631
0
L
Danzaburou
9,428
943
37
4
0
144,088
0
L
Merlin
10,124
1,012
99
10
3
189,041
1
W
Neith
9,426
943
12
1
1
177,855
0
L
The Morrigan
9,199
920
21
2
2
180,337
0
W
Janus
9,970
997
74
7
0
214,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role