Player Matchup

Sun Wukong
Sun Wukong
Bronze V
MortalMoberg
Sun Wukong
Bronze V
Level 129
God Stats
0W - 3L
1,360 SR
Queue Stats
4W - 22L
949 MMR
Solo
Thor
Thor
Silver III
Swaggerrocks2
Thor
Silver III
Level 67
God Stats
0W - 2L
1,186 SR
Queue Stats
251W - 348L
898 MMR
Party 1
Anubis
Anubis
Silver IV
wolffman2000
Anubis
Silver IV
Level 64
God Stats
2W - 4L
1,393 SR
Queue Stats
238W - 341L
738 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,313 SR
862 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,486 SR
981 MMR
Yu Huang
Yu Huang
Silver III
 
Yu Huang
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze IV
GoldKINGOX420
Bacchus
Bronze IV
Level 99
God Stats
3W - 7L
1,505 SR
Queue Stats
12W - 32L
486 MMR
Solo
Neith
Neith
Silver II
wyd texts
Neith
Silver II
Level 62
God Stats
27W - 33L
1,453 SR
Queue Stats
68W - 94L
957 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MortalMoberg
Sun Wukong
16
2 / 2 / 1
10,426
613
6,614
18,478
16,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 6 / 3
11,511
677
8,125
19,737
10,712
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
1 / 5 / 1
10,456
615
6,913
14,592
6,759
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
JanusAtlasIshtarAh Muzen CabAgni

VS

Bans
Baron SamediAresKukulkanKumbhakarnaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
5 / 0 / 6
12,322
725
16,685
9,121
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
17
2 / 3 / 11
12,427
731
12,288
14,872
22,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
wyd texts
Neith
18
6 / 1 / 7
12,715
748
16,049
11,734
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
6
8
W
Bacchus
2
3
11
2.5
L
Sun Wukong
MortalMoberg
Sun Wukong
2
2
1
1.25
L
1
6
3
0.42
L
Anubis
1
5
1
0.3
W
Neith
wyd texts
Neith
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
45,022
52,807
Taken
35,727
34,100
Mitigated
32,082
5,867
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,685
1,655
0
2,254
9,121
3,900
528
1,801
7,320
63,913
0
W
Bacchus
12,288
1,242
633
2,611
14,872
22,551
78
3,707
11,165
22,709
0
L
Sun Wukong
MortalMoberg
Sun Wukong
6,614
923
0
1,680
18,478
16,629
0
9,290
9,188
0
16,924
L
8,125
1,209
0
346
19,737
10,712
603
11,307
8,430
0
65,598
L
Anubis
6,913
111
40
3,801
14,592
6,759
0
8,470
6,122
30,801
0
W
Neith
wyd texts
Neith
16,049
6,666
0
4,926
11,734
5,631
2,781
1,458
10,276
0
75,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
37,464
183
Minions Killed
222
0
Camps Cleared
0
872,693
Distance Traveled
985,668
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,322
725
87
5
0
331,818
3
W
Bacchus
12,427
731
31
2
0
329,926
2
L
Sun Wukong
10,426
613
32
2
0
303,679
0
L
Thor
11,511
677
94
6
0
288,434
1
L
Anubis
10,456
615
57
3
0
280,580
0
W
Neith
12,715
748
104
6
0
323,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role