Player Matchup

Danzaburou
Danzaburou
Silver II
HLG siro
Danzaburou
Silver II
Level 84
God Stats
5W - 2L
1,649 SR
Queue Stats
17W - 29L
1,453 MMR
Solo
Hercules
Hercules
Gold V
billyballz69
Hercules
Gold V
Level 124
God Stats
1W - 2L
1,359 SR
Queue Stats
20W - 26L
1,588 MMR
Solo
Ne Zha
Ne Zha
Gold V
vTrxumxtized-
Ne Zha
Gold V
Level 118
God Stats
2W - 0L
1,642 SR
Queue Stats
12W - 11L
1,505 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,550 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,500 SR
1,563 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Elekii4522
Nu Wa
Gold IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 207L
1,546 MMR
Party 1
Maui
Maui
Gold III
Kbizzy102
Maui
Gold III
Level 152
God Stats
0W - 5L
1,500 SR
Queue Stats
454W - 491L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HLG siro
Danzaburou
15
1 / 3 / 5
10,494
656
9,163
16,519
8,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
billyballz69
Hercules
17
4 / 3 / 3
11,287
705
8,860
21,893
16,968
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 0 / 4
11,268
704
11,181
13,032
8,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasKuzenboShivaScyllaAh Muzen Cab

VS

Bans
SkadiCupidBaron SamediLancelotPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 3
10,691
668
16,612
13,689
6,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
2 / 5 / 3
9,982
624
9,634
12,184
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Maui
15
0 / 0 / 6
10,403
650
6,311
8,614
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
5
6
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
3
1.5
L
Nu Wa
2
5
3
0.7
W
Danzaburou
HLG siro
Danzaburou
1
3
5
1.17
L
Maui
0
0
6
3
W
Hercules
billyballz69
Hercules
4
3
3
1.83
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
32,557
51,444
Taken
34,487
33,406
Mitigated
23,776
14,693
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,612
4,852
0
4,065
13,689
6,898
1,094
0
13,689
0
59,945
L
Nu Wa
9,634
1,865
0
291
12,184
6,330
344
18
12,166
34,796
0
W
Danzaburou
HLG siro
Danzaburou
9,163
3,878
0
2,481
16,519
8,062
1,316
4,407
12,112
0
54,780
L
Maui
6,311
1,213
0
3,366
8,614
10,548
117
6
8,608
19,631
0
W
Hercules
billyballz69
Hercules
8,860
1,718
0
6,502
21,893
16,968
1,565
7,229
14,664
0
28,123
W
11,181
2,165
0
5,710
13,032
8,376
0
4,664
8,368
0
74,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
31,076
218
Minions Killed
173
0
Camps Cleared
0
893,127
Distance Traveled
795,607
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,691
668
106
7
0
255,253
6
L
Nu Wa
9,982
624
42
3
0
263,196
0
W
Danzaburou
10,494
656
86
5
0
256,055
0
L
Maui
10,403
650
25
2
0
277,158
7
W
Hercules
11,287
705
40
3
0
307,392
1
W
Ne Zha
11,268
704
92
6
0
329,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role