Player Matchup

Baron Samedi
Baron Samedi
Getsukage
Baron Samedi
Level 141
God Stats
12W - 13L
1,550 SR
Queue Stats
112W - 111L
1,443 Elo+
Solo
Chaac
Chaac
RB Bigflopa
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 105L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tkowens2005
Ah Muzen Cab
Level 103
God Stats
6W - 3L
1,637 SR
Queue Stats
167W - 122L
1,481 Elo+
Party 1
Team Averages
Level 103
1,563 SR
1,457 Elo+

VS

Team Averages
Level 97
1,433 SR
1,562 Elo+
Ra
Ra
Cscobie15
Ra
Level 120
God Stats
5W - 7L
1,504 SR
Queue Stats
390W - 257L
1,568 Elo+
Party 2
Medusa
Medusa
Eebous
Medusa
Level 64
God Stats
2W - 2L
1,314 SR
Queue Stats
38W - 23L
1,642 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NATRCLRK
Kumbhakarna
Level 108
God Stats
1W - 3L
1,483 SR
Queue Stats
164W - 136L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Getsukage
Baron Samedi
19
3 / 3 / 12
13,783
689
22,400
12,801
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 8
13,679
684
19,464
24,002
28,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
tkowens2005
Ah Muzen Cab
20
8 / 5 / 5
15,196
760
24,716
15,416
8,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 5
14,697
735
15,714
20,320
11,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Eebous
Medusa
19
5 / 6 / 4
13,790
690
16,927
24,001
14,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
NATRCLRK
Kumbhakarna
18
0 / 3 / 9
13,921
696
10,053
32,154
52,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
16
Kills
10
10
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Medusa
Eebous
Medusa
5
6
4
1.17
W
Baron Samedi
Getsukage
Baron Samedi
3
3
12
3
L
Kumbhakarna
NATRCLRK
Kumbhakarna
0
3
9
1.5
W
5
2
8
4.5
W
Ah Muzen Cab
tkowens2005
Ah Muzen Cab
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
42,694
52,219
Taken
76,475
44,594
Mitigated
79,047
14,276
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,714
1,369
3,664
5,287
20,320
11,699
2,246
3,207
16,961
95,076
0
L
Medusa
Eebous
Medusa
16,927
8,139
0
5,604
24,001
14,398
282
5,476
18,033
0
64,285
W
Baron Samedi
Getsukage
Baron Samedi
22,400
2,009
1,981
3,763
12,801
7,897
602
6,434
6,367
63,930
0
L
Kumbhakarna
NATRCLRK
Kumbhakarna
10,053
897
511
3,088
32,154
52,950
747
13,791
17,706
26,804
0
W
19,464
5,904
0
6,106
24,002
28,519
647
12,629
11,373
12
38,204
W
Ah Muzen Cab
tkowens2005
Ah Muzen Cab
24,716
10,094
0
2,426
15,416
8,178
2,248
6,735
8,681
0
92,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
42,408
245
Minions Killed
262
0
Camps Cleared
0
1,004,779
Distance Traveled
1,085,886
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,697
735
121
6
0
355,528
2
L
Medusa
13,790
690
121
6
0
337,625
4
W
Baron Samedi
13,783
689
72
4
0
331,978
1
L
Kumbhakarna
13,921
696
20
1
0
392,733
0
W
Chaac
13,679
684
38
2
0
364,544
0
W
Ah Muzen Cab
15,196
760
135
7
0
308,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role