Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Geoxi9S
Ares
Level 160
God Stats
22W - 27L
1,529 SR
Queue Stats
622W - 643L
1,522 Elo+
Solo
Hera
Hera
Topsprinkles
Hera
Level 158
God Stats
3W - 2L
1,634 SR
Queue Stats
253W - 214L
1,583 Elo+
Solo
Ullr
Ullr
V4Valhalla
Ullr
Level 85
God Stats
48W - 52L
1,535 SR
Queue Stats
160W - 146L
1,538 Elo+
Solo
Vamana
Vamana
wiwayousuck
Vamana
Level 145
God Stats
5W - 8L
1,639 SR
Queue Stats
424W - 412L
1,584 Elo+
Solo
Team Averages
Level 139
1,567 SR
1,546 Elo+

VS

Team Averages
Level 126
1,582 SR
1,589 Elo+
Merlin
Merlin
Ghostecy
Merlin
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 25L
1,573 Elo+
Party 1
Vamana
Vamana
Lixvium
Vamana
Level 68
God Stats
2W - 5L
1,488 SR
Queue Stats
381W - 340L
1,557 Elo+
Solo
Nox
Nox
NoxIzBae
Nox
Level 149
God Stats
124W - 117L
1,560 SR
Queue Stats
309W - 322L
1,591 Elo+
Solo
Chronos
Chronos
TheLastEIement
Chronos
Level 159
God Stats
1W - 0L
1,773 SR
Queue Stats
51W - 43L
1,623 Elo+
Solo
Cerberus
Cerberus
Ħøsħ
Cerberus
Level 147
God Stats
4W - 2L
1,589 SR
Queue Stats
140W - 134L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 2 / 2
6,294
1,259
3,931
11,323
12,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ares
Geoxi9S
Ares
11
0 / 3 / 3
6,378
1,276
3,127
8,077
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
6,245
1,249
6,605
5,137
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 2
6,463
1,293
6,893
4,914
2,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
10
0 / 0 / 0
5,428
1,086
710
1,199
688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

347

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ghostecy
Merlin
11
3 / 1 / 4
6,694
1,339
5,069
2,176
886
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Lixvium
Vamana
11
1 / 0 / 6
7,037
1,407
6,669
4,412
3,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 4
6,619
1,324
5,217
2,688
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 5
6,585
1,317
5,919
5,974
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Ħøsħ
Cerberus
11
0 / 1 / 7
6,691
1,338
4,470
9,311
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
3
Kills
7
7
Deaths
3
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
2
1
L
Ares
Geoxi9S
Ares
0
3
3
0.5
W
Merlin
Ghostecy
Merlin
3
1
4
5
W
Vamana
Lixvium
Vamana
1
0
6
4
W
2
0
4
4
W
1
1
5
3.5
L
1
1
2
2
L
1
1
2
2
L
Vamana
0
0
0
0
W
Cerberus
Ħøsħ
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
27,344
30,650
Taken
24,561
24,372
Mitigated
14,195
2,828
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,931
425
1,023
889
11,323
12,637
0
8,018
3,305
0
9,381
L
Ares
Geoxi9S
Ares
3,127
53
0
502
8,077
6,249
0
5,862
2,215
9,451
0
W
Merlin
Ghostecy
Merlin
5,069
70
317
74
2,176
886
0
1,180
996
11,931
0
W
Vamana
Lixvium
Vamana
6,669
2,709
2,625
2,523
4,412
3,464
0
1,807
2,605
0
9,829
W
5,217
774
0
250
2,688
1,098
0
933
1,755
14,970
0
W
5,919
2,458
0
1,812
5,974
2,187
0
1,590
4,384
32,057
0
L
6,605
1,246
0
0
5,137
2,407
0
2,879
2,258
21,610
0
L
6,893
3,144
0
0
4,914
2,391
0
3,080
1,834
0
24,768
L
Vamana
710
143
202
212
1,199
688
0
836
363
0
1,484
W
Cerberus
Ħøsħ
Cerberus
4,470
365
0
2,548
9,311
6,560
0
4,222
5,089
9,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
33,626
110
Minions Killed
124
6
Camps Cleared
6
463,223
Distance Traveled
593,201
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,294
1,259
2
0
2
109,485
0
L
Ares
6,378
1,276
25
5
1
103,483
0
W
Merlin
6,694
1,339
20
4
1
108,937
1
W
Vamana
7,037
1,407
12
2
0
119,031
0
W
Nox
6,619
1,324
19
4
2
117,205
2
W
Chronos
6,585
1,317
55
11
2
127,266
3
L
Hera
6,245
1,249
38
8
0
124,952
1
L
Ullr
6,463
1,293
44
9
2
100,886
0
L
Vamana
5,428
1,086
1
0
1
24,417
0
W
Cerberus
6,691
1,338
18
4
1
120,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role