Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
KeKoHo
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,298 Elo+
Party 2
Horus
Horus
ReiEnthusiast
Horus
Level 54
God Stats
5W - 2L
1,640 SR
Queue Stats
24W - 31L
1,471 Elo+
Solo
Team Averages
Level 54
1,547 SR
1,423 Elo+

VS

Team Averages
Level 72
1,530 SR
1,475 Elo+
Mulan
Mulan
 
Mulan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AdreamXXII
Baron Samedi
Level 89
God Stats
3W - 0L
1,590 SR
Queue Stats
26W - 35L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Sp3dzy
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 4 / 0
10,461
654
16,500
17,622
10,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
KeKoHo
Artemis
13
0 / 9 / 2
9,172
573
12,092
15,505
8,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 3
10,370
648
6,246
27,007
39,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
8 / 1 / 8
12,058
754
23,721
21,408
21,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
AdreamXXII
Baron Samedi
18
5 / 0 / 10
12,039
752
15,181
6,566
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Sp3dzy
Sun Wukong
17
4 / 2 / 12
11,591
724
14,581
21,206
19,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
17
17
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
W
Mulan
 
Mulan
8
1
8
12
W
Baron Samedi
AdreamXXII
Baron Samedi
5
0
10
10
L
Artemis
KeKoHo
Artemis
0
9
2
0.11
L
0
4
3
0.38
W
Sun Wukong
Sp3dzy
Sun Wukong
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
53,483
60,134
Taken
49,180
58,072
Mitigated
45,405
20,813
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,500
5,861
83
5,595
17,622
10,156
0
3,500
13,834
61,395
0
W
Mulan
 
Mulan
23,721
3,488
287
10,730
21,408
21,505
586
6,832
14,576
0
64,149
W
Baron Samedi
AdreamXXII
Baron Samedi
15,181
533
4,043
2,959
6,566
4,131
1,594
2,044
4,522
63,001
0
L
Artemis
KeKoHo
Artemis
12,092
5,456
0
1,575
15,505
8,232
0
4,219
10,854
0
28,410
L
6,246
2,818
3,873
9,687
27,007
39,684
0
7,510
19,011
0
12,451
W
Sun Wukong
Sp3dzy
Sun Wukong
14,581
2,157
830
5,824
21,206
19,769
667
8,097
13,109
0
43,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
35,688
147
Minions Killed
195
0
Camps Cleared
0
724,693
Distance Traveled
888,840
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,461
654
100
6
0
238,120
0
W
Mulan
12,058
754
66
4
0
307,795
0
W
Baron Samedi
12,039
752
88
6
0
274,001
0
L
Artemis
9,172
573
30
2
0
187,527
0
L
Horus
10,370
648
17
1
0
299,046
5
W
Sun Wukong
11,591
724
41
3
0
307,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role