Player Matchup

Janus
Janus
BootyyEater
Janus
Level 57
God Stats
7W - 1L
1,717 SR
Queue Stats
110W - 118L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
Jersey GOAT
Sun Wukong
Level 143
God Stats
1W - 2L
1,408 SR
Queue Stats
74W - 61L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
vfontz
Ne Zha
Level 122
God Stats
8W - 7L
1,592 SR
Queue Stats
81W - 54L
1,553 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,479 Elo+

VS

Team Averages
Level 109
1,591 SR
1,467 Elo+
Ishtar
Ishtar
Primespawn420
Ishtar
Level 160
God Stats
14W - 20L
1,514 SR
Queue Stats
100W - 144L
1,451 Elo+
Solo
Vamana
Vamana
RB Bigflopa
Vamana
Level 65
God Stats
3W - 2L
1,833 SR
Queue Stats
110W - 105L
1,457 Elo+
Party 2
Merlin
Merlin
tkowens2005
Merlin
Level 103
God Stats
1W - 1L
1,425 SR
Queue Stats
167W - 122L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
12,351
727
12,763
7,070
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jersey GOAT
Sun Wukong
18
4 / 1 / 9
12,007
706
13,208
22,314
20,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
vfontz
Ne Zha
19
11 / 2 / 4
13,231
778
18,462
19,989
17,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
11,422
672
12,442
16,904
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
16
2 / 4 / 2
11,602
682
12,971
19,196
18,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
17
3 / 8 / 2
12,261
721
8,209
13,782
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
6
6
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Sun Wukong
Jersey GOAT
Sun Wukong
4
1
9
8.5
L
1
5
4
0.6
L
Vamana
2
4
2
0.75
L
Merlin
3
8
2
0.5
W
Ne Zha
vfontz
Ne Zha
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
33,622
49,373
Taken
49,882
41,193
Mitigated
32,006
13,519
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,763
933
362
440
7,070
3,123
1,600
1,200
5,870
59,920
0
W
Sun Wukong
Jersey GOAT
Sun Wukong
13,208
1,981
549
6,141
22,314
20,564
576
3,761
18,553
0
40,140
L
12,442
7,905
0
4,278
16,904
7,692
785
3,296
13,608
0
63,264
L
Vamana
12,971
8,124
0
4,170
19,196
18,739
140
6,131
13,065
0
35,716
L
Merlin
8,209
139
0
476
13,782
5,575
279
3,383
10,399
62,955
0
W
Ne Zha
vfontz
Ne Zha
18,462
5,956
0
6,027
19,989
17,506
513
3,354
16,635
0
49,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
35,285
198
Minions Killed
231
0
Camps Cleared
0
988,971
Distance Traveled
851,016
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,351
727
108
6
0
303,956
2
W
Sun Wukong
12,007
706
50
3
0
350,636
1
L
Ishtar
11,422
672
93
5
0
238,072
2
L
Vamana
11,602
682
32
2
0
344,718
1
L
Merlin
12,261
721
106
6
0
268,226
2
W
Ne Zha
13,231
778
40
2
0
334,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role