Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JMiah20
Bacchus
Level 157
God Stats
4W - 1L
1,549 SR
Queue Stats
164W - 100L
1,598 Elo+
Party 2
Ne Zha
Ne Zha
MrMiah97
Ne Zha
Level 125
God Stats
4W - 3L
1,591 SR
Queue Stats
132W - 75L
1,643 Elo+
Party 2
Neith
Neith
cherrybeads
Neith
Level 59
God Stats
6W - 6L
1,500 SR
Queue Stats
136W - 89L
1,590 Elo+
Party 2
Fenrir
Fenrir
katiiaazx
Fenrir
Level 42
God Stats
32W - 13L
1,637 SR
Queue Stats
79W - 43L
1,593 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,585 Elo+

VS

Team Averages
Level 67
1,379 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
Antilipsi_
Morgan Le Fay
Level 66
God Stats
0W - 3L
1,225 SR
Queue Stats
11W - 17L
1,392 Elo+
Party 3
Gilgamesh
Gilgamesh
JED-ORTON
Gilgamesh
Level 85
God Stats
21W - 38L
1,327 SR
Queue Stats
786W - 841L
1,425 Elo+
Party 1
Awilix
Awilix
Just_Love_Fanta
Awilix
Level 27
God Stats
0W - 2L
1,380 SR
Queue Stats
7W - 12L
1,481 Elo+
Party 3
Maui
Maui
M-I-B_10
Maui
Level 120
God Stats
66W - 78L
1,475 SR
Queue Stats
763W - 834L
1,408 Elo+
Party 1
Izanami
Izanami
TargaryenVa
Izanami
Level 36
God Stats
11W - 13L
1,486 SR
Queue Stats
237W - 262L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 5 / 7
8,516
568
17,299
13,197
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JMiah20
Bacchus
11
1 / 2 / 10
7,487
499
6,007
13,178
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
MrMiah97
Ne Zha
15
3 / 1 / 3
9,015
601
9,725
13,476
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 5
9,142
609
11,530
9,424
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
katiiaazx
Fenrir
12
2 / 3 / 5
7,648
510
5,668
12,245
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antilipsi_
Morgan Le Fay
11
0 / 7 / 4
6,492
433
6,755
11,197
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
JED-ORTON
Gilgamesh
14
2 / 2 / 3
8,231
549
9,800
14,205
14,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 2 / 2
8,707
580
9,139
13,097
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
11
0 / 3 / 10
7,316
488
6,300
16,545
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TargaryenVa
Izanami
13
3 / 4 / 1
8,152
543
6,474
12,143
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
18
Kills
13
13
Deaths
18
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
5
7
1.9
L
Morgan Le Fay
Antilipsi_
Morgan Le Fay
0
7
4
0.29
L
Gilgamesh
JED-ORTON
Gilgamesh
2
2
3
1.75
W
Bacchus
JMiah20
Bacchus
1
2
10
3
L
8
2
2
4.5
L
Maui
0
3
10
1.67
W
Ne Zha
MrMiah97
Ne Zha
3
1
3
4.5
L
Izanami
TargaryenVa
Izanami
3
4
1
0.88
W
6
2
5
4.25
W
Fenrir
katiiaazx
Fenrir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,229
Damage
38,468
61,520
Taken
67,187
37,270
Mitigated
44,592
18,482
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,299
1,492
1,641
4,304
13,197
7,335
73
4,679
8,518
74,319
0
L
Morgan Le Fay
Antilipsi_
Morgan Le Fay
6,755
764
0
508
11,197
4,542
0
7,705
3,492
41,264
0
L
Gilgamesh
JED-ORTON
Gilgamesh
9,800
3,829
0
4,138
14,205
14,893
0
1,000
13,205
0
55,940
W
Bacchus
JMiah20
Bacchus
6,007
776
373
3,702
13,178
15,368
14
4,017
9,161
20,687
0
L
9,139
2,605
0
2,330
13,097
5,390
0
2,778
10,319
0
60,924
L
Maui
6,300
1,535
497
3,676
16,545
15,173
0
7,642
8,903
22,386
1,890
W
Ne Zha
MrMiah97
Ne Zha
9,725
4,770
0
5,594
13,476
5,823
170
0
13,476
0
74,057
L
Izanami
TargaryenVa
Izanami
6,474
5,108
0
3,886
12,143
4,594
0
4,181
7,962
0
66,654
W
11,530
5,182
0
2,691
9,424
3,697
25
1,427
7,997
0
71,437
W
Fenrir
katiiaazx
Fenrir
5,668
1,051
0
177
12,245
5,047
0
2,412
9,833
0
46,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,808
Gold Earned
38,898
449
Minions Killed
414
0
Camps Cleared
0
1,562,877
Distance Traveled
1,412,826
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,516
568
115
8
0
259,348
3
L
Morgan Le Fay
6,492
433
62
4
0
257,517
2
L
Gilgamesh
8,231
549
102
7
0
282,735
4
W
Bacchus
7,487
499
16
1
0
313,270
5
L
Awilix
8,707
580
97
6
0
351,456
1
L
Maui
7,316
488
33
2
0
259,086
5
W
Ne Zha
9,015
601
143
10
0
340,646
1
L
Izanami
8,152
543
120
8
0
262,032
5
W
Neith
9,142
609
104
7
0
291,158
1
W
Fenrir
7,648
510
71
5
0
358,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role