Player Matchup

Atlas
Atlas
Cyril0011
Atlas
Level 124
God Stats
3W - 1L
1,496 SR
Queue Stats
67W - 64L
1,522 Elo+
Party 1
Arachne
Arachne
GaneshXQcc
Arachne
Level 126
God Stats
5W - 0L
1,889 SR
Queue Stats
179W - 146L
1,476 Elo+
Party 1
Nike
Nike
P0PPYZZ
Nike
Level 150
God Stats
3W - 2L
1,584 SR
Queue Stats
262W - 232L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
SnowMoon13
Zhong Kui
Level 113
God Stats
3W - 3L
1,499 SR
Queue Stats
255W - 240L
1,545 Elo+
Party 1
Set
Set
Zerius05
Set
Level 129
God Stats
8W - 8L
1,449 SR
Queue Stats
218W - 200L
1,522 Elo+
Party 1
Team Averages
Level 128
1,583 SR
1,526 Elo+

VS

Team Averages
Level 102
1,408 SR
1,475 Elo+
Ao Kuang
Ao Kuang
ALEXR3TD
Ao Kuang
Level 158
God Stats
0W - 2L
1,131 SR
Queue Stats
55W - 59L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Gamertagsaredumb
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,385 Elo+
Solo
Hera
Hera
IllFaZeAtomic
Hera
Level 119
God Stats
0W - 1L
1,514 SR
Queue Stats
77W - 70L
1,517 Elo+
Party 2
Lancelot
Lancelot
KupoKel
Lancelot
Level 64
God Stats
8W - 10L
1,390 SR
Queue Stats
711W - 743L
1,441 Elo+
Solo
Vamana
Vamana
qtoiz
Vamana
Level 153
God Stats
0W - 1L
1,507 SR
Queue Stats
62W - 63L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cyril0011
Atlas
20
7 / 6 / 25
18,560
742
18,675
41,526
84,489
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
GaneshXQcc
Arachne
20
20 / 8 / 15
19,685
787
44,832
41,152
42,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
P0PPYZZ
Nike
20
6 / 7 / 24
16,957
678
22,026
30,622
36,746
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
SnowMoon13
Zhong Kui
20
7 / 11 / 18
15,489
620
26,799
34,840
29,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 8 / 22
17,235
689
16,259
36,964
39,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALEXR3TD
Ao Kuang
20
19 / 8 / 11
20,375
815
35,014
43,008
61,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
8
0 / 6 / 2
10,087
403
2,306
8,219
3,623
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
5 / 8 / 21
17,787
711
43,303
20,606
9,897
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
KupoKel
Lancelot
20
6 / 11 / 18
15,881
635
22,574
34,701
45,276
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
qtoiz
Vamana
20
10 / 10 / 14
16,619
665
44,013
45,837
65,283
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
106
43
Kills
40
40
Deaths
43
104
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ALEXR3TD
Ao Kuang
19
8
11
3.06
W
Atlas
Cyril0011
Atlas
7
6
25
3.25
L
Xbalanque
0
6
2
0.17
W
Arachne
GaneshXQcc
Arachne
20
8
15
3.44
L
5
8
21
1.94
L
Lancelot
KupoKel
Lancelot
6
11
18
1.36
W
Nike
P0PPYZZ
Nike
6
7
24
2.57
W
Zhong Kui
SnowMoon13
Zhong Kui
7
11
18
1.45
W
3
8
22
1.75
L
Vamana
qtoiz
Vamana
10
10
14
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,591
Damage
147,210
185,104
Taken
152,371
231,640
Mitigated
185,552
66,897
Healing
37,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ALEXR3TD
Ao Kuang
35,014
8,615
2,586
11,190
43,008
61,473
3,796
12,868
30,140
52,543
0
W
Atlas
Cyril0011
Atlas
18,675
5,654
2,382
9,633
41,526
84,489
711
18,283
23,243
51,734
0
L
Xbalanque
2,306
537
91
18
8,219
3,623
48
2,596
5,623
0
4,159
W
Arachne
GaneshXQcc
Arachne
44,832
30,907
2,830
19,533
41,152
42,053
4,567
18,646
22,506
0
70,467
L
43,303
13,260
773
4,081
20,606
9,897
996
4,586
16,020
97,208
0
L
Lancelot
KupoKel
Lancelot
22,574
2,350
916
1,492
34,701
45,276
387
10,734
23,967
8,653
35,531
W
Nike
P0PPYZZ
Nike
22,026
1,271
1,795
5,404
30,622
36,746
1,980
12,185
18,437
0
58,379
W
Zhong Kui
SnowMoon13
Zhong Kui
26,799
3,959
3,714
8,216
34,840
29,006
3,294
13,058
21,782
64,237
0
W
16,259
4,895
6,225
7,165
36,964
39,346
1,482
20,221
16,743
211
43,268
L
Vamana
qtoiz
Vamana
44,013
20,051
2,492
13,764
45,837
65,283
2,126
14,775
31,062
802
88,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,926
Gold Earned
80,749
238
Minions Killed
282
0
Camps Cleared
0
2,012,580
Distance Traveled
1,577,024
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
20,375
815
35
1
0
382,927
1
W
Atlas
18,560
742
42
2
0
459,337
0
L
Xbalanque
10,087
403
4
0
0
77,613
1
W
Arachne
19,685
787
34
1
0
391,280
0
L
Hera
17,787
711
127
5
0
343,435
0
L
Lancelot
15,881
635
51
2
0
423,028
0
W
Nike
16,957
678
40
2
0
406,587
2
W
Zhong Kui
15,489
620
60
2
0
344,073
1
W
Set
17,235
689
62
2
0
411,303
1
L
Vamana
16,619
665
65
3
0
350,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role