Player Matchup

Cerberus
Cerberus
BunsLG
Cerberus
Level 119
God Stats
1W - 1L
1,922 SR
Queue Stats
97W - 78L
1,571 Elo+
Party 1
Anubis
Anubis
Womparoni
Anubis
Level 127
God Stats
25W - 9L
1,781 SR
Queue Stats
70W - 35L
1,632 Elo+
Party 1
Neith
Neith
Yakerrr
Neith
Level 155
God Stats
6W - 3L
1,617 SR
Queue Stats
150W - 121L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
dookieinymbutt
Gilgamesh
Level 16
God Stats
3W - 1L
1,620 SR
Queue Stats
21W - 11L
1,557 Elo+
Party 1
Anhur
Anhur
vvsGreedy
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 49L
1,653 Elo+
Party 1
Team Averages
Level 101
1,688 SR
1,605 Elo+

VS

Team Averages
Level 118
1,500 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
JegaECU
Hou Yi
Level 106
God Stats
17W - 32L
1,385 SR
Queue Stats
419W - 456L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
OmarRA
Sun Wukong
Level 68
God Stats
2W - 5L
1,293 SR
Queue Stats
28W - 39L
1,417 Elo+
Solo
Bastet
Bastet
RoryDevonne
Bastet
Level 132
God Stats
2W - 3L
1,596 SR
Queue Stats
156W - 165L
1,412 Elo+
Party 2
Athena
Athena
TonyPlayZ
Athena
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 25L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BunsLG
Cerberus
13
4 / 0 / 10
8,913
557
4,374
12,880
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Womparoni
Anubis
15
2 / 0 / 4
9,001
563
8,123
10,276
5,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Yakerrr
Neith
17
9 / 1 / 3
11,080
693
16,240
8,506
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
dookieinymbutt
Gilgamesh
12
1 / 1 / 6
7,916
495
6,133
12,541
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
vvsGreedy
Anhur
14
2 / 1 / 2
9,094
568
7,629
9,370
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 3 / 0
7,472
467
6,222
8,280
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
JegaECU
Hou Yi
12
0 / 4 / 0
6,906
432
6,931
16,034
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
OmarRA
Sun Wukong
13
0 / 2 / 1
7,931
496
5,749
9,750
7,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
13
2 / 3 / 0
7,636
477
4,925
14,540
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
TonyPlayZ
Athena
9
0 / 6 / 1
5,834
365
4,041
11,508
9,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
18
Kills
3
3
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
W
Cerberus
BunsLG
Cerberus
4
0
10
9
L
Hou Yi
JegaECU
Hou Yi
0
4
0
0
L
Sun Wukong
OmarRA
Sun Wukong
0
2
1
0.25
L
Bastet
2
3
0
0.67
L
Athena
TonyPlayZ
Athena
0
6
1
0.08
W
Anubis
Womparoni
Anubis
2
0
4
4
W
Neith
Yakerrr
Neith
9
1
3
10.5
W
Gilgamesh
dookieinymbutt
Gilgamesh
1
1
6
4
W
Anhur
vvsGreedy
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,499
Damage
27,868
53,573
Taken
60,112
30,345
Mitigated
28,800
23,648
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,222
501
0
969
8,280
2,508
0
4,171
4,109
50,391
0
W
Cerberus
BunsLG
Cerberus
4,374
674
0
3,927
12,880
11,333
65
3,083
9,797
22,923
0
L
Hou Yi
JegaECU
Hou Yi
6,931
3,585
0
6,220
16,034
4,445
0
2,361
13,673
0
49,798
L
Sun Wukong
OmarRA
Sun Wukong
5,749
1,002
0
1,628
9,750
7,020
146
1,216
8,534
0
58,487
L
Bastet
4,925
1,425
0
3,110
14,540
4,897
0
2,038
12,502
0
54,753
L
Athena
TonyPlayZ
Athena
4,041
1,353
211
266
11,508
9,930
0
2,711
8,797
16,541
0
W
Anubis
Womparoni
Anubis
8,123
423
0
6,526
10,276
5,206
451
3,923
6,353
88,349
0
W
Neith
Yakerrr
Neith
16,240
7,682
0
2,940
8,506
4,226
2,508
1,472
7,034
0
107,945
W
Gilgamesh
dookieinymbutt
Gilgamesh
6,133
2,040
0
4,364
12,541
5,766
0
1,008
11,533
0
52,087
W
Anhur
vvsGreedy
Anhur
7,629
3,984
0
5,891
9,370
3,814
0
1,216
8,154
0
67,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
35,779
552
Minions Killed
416
0
Camps Cleared
0
1,608,469
Distance Traveled
1,612,314
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,472
467
99
6
0
310,629
4
W
Cerberus
8,913
557
52
3
0
361,525
4
L
Hou Yi
6,906
432
86
5
0
272,037
5
L
Sun Wukong
7,931
496
126
8
0
337,875
6
L
Bastet
7,636
477
91
6
0
348,970
1
L
Athena
5,834
365
14
1
0
342,803
6
W
Anubis
9,001
563
133
8
0
286,659
5
W
Neith
11,080
693
163
10
0
299,553
6
W
Gilgamesh
7,916
495
92
6
0
354,333
9
W
Anhur
9,094
568
112
7
0
306,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role