Player Matchup

Atlas
Atlas
ChillingID
Atlas
Level 149
God Stats
3W - 9L
1,468 SR
Queue Stats
70W - 64L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
Polymathian
Gilgamesh
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Fenrir
Fenrir
Tazorfacee_TTV
Fenrir
Level 68
God Stats
8W - 6L
1,638 SR
Queue Stats
95W - 99L
1,571 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,554 Elo+

VS

Team Averages
Level 124
1,636 SR
1,521 Elo+
Baron Samedi
Baron Samedi
HorridRooster
Baron Samedi
Level 84
God Stats
7W - 3L
1,731 SR
Queue Stats
22W - 26L
1,472 Elo+
Solo
Izanami
Izanami
MACUMBA_CR
Izanami
Level 129
God Stats
33W - 32L
1,546 SR
Queue Stats
544W - 591L
1,539 Elo+
Solo
Horus
Horus
rexy6911
Horus
Level 158
God Stats
23W - 11L
1,630 SR
Queue Stats
117W - 98L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 2 / 2
7,489
681
8,924
12,097
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Polymathian
Gilgamesh
11
1 / 5 / 2
7,383
671
4,357
16,458
9,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 3 / 0
7,467
679
7,102
11,280
4,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HorridRooster
Baron Samedi
15
5 / 2 / 5
9,217
838
10,774
9,454
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MACUMBA_CR
Izanami
15
5 / 0 / 5
9,180
835
11,525
7,483
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
rexy6911
Horus
12
0 / 1 / 9
8,355
760
7,710
14,088
12,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
2
2
0.5
W
Baron Samedi
HorridRooster
Baron Samedi
5
2
5
3.75
W
Izanami
MACUMBA_CR
Izanami
5
0
5
7.5
L
Gilgamesh
Polymathian
Gilgamesh
1
5
2
0.4
L
2
3
0
0.67
W
Horus
rexy6911
Horus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
30,009
39,835
Taken
31,025
26,359
Mitigated
20,371
6,102
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,924
2,918
0
910
12,097
11,897
0
3,512
8,585
24,729
0
W
Baron Samedi
HorridRooster
Baron Samedi
10,774
2,051
1,111
3,064
9,454
4,850
522
3,299
6,155
39,428
0
W
Izanami
MACUMBA_CR
Izanami
11,525
8,911
0
1,544
7,483
3,405
1,898
3,261
4,222
0
50,413
L
Gilgamesh
Polymathian
Gilgamesh
4,357
997
1,668
2,506
16,458
9,711
0
5,334
11,124
0
12,863
L
7,102
1,329
0
1,018
11,280
4,751
0
1,961
9,319
0
26,611
W
Horus
rexy6911
Horus
7,710
3,577
2,975
3,524
14,088
12,116
241
2,413
11,675
0
13,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,339
Gold Earned
26,752
76
Minions Killed
146
0
Camps Cleared
0
603,063
Distance Traveled
638,094
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,489
681
15
1
0
191,009
1
W
Baron Samedi
9,217
838
70
6
0
200,006
2
W
Izanami
9,180
835
69
6
0
217,778
4
L
Gilgamesh
7,383
671
17
2
0
195,509
1
L
Fenrir
7,467
679
44
4
0
216,545
2
W
Horus
8,355
760
7
1
0
220,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role