Player Matchup

Sol
Sol
ItsPradeje
Sol
Level 134
God Stats
2W - 0L
1,766 SR
Queue Stats
28W - 8L
1,672 Elo+
Party 1
Horus
Horus
LadyYab
Horus
Level 127
God Stats
2W - 0L
1,770 SR
Queue Stats
166W - 94L
1,708 Elo+
Party 1
Janus
Janus
TTVSonPradeje
Janus
Level 126
God Stats
5W - 2L
1,776 SR
Queue Stats
214W - 52L
1,887 Elo+
Party 1
Artemis
Artemis
purpsss
Artemis
Level 41
God Stats
2W - 0L
1,734 SR
Queue Stats
21W - 10L
1,593 Elo+
Party 1
He Bo
He Bo
ßoca
He Bo
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 113
1,709 SR
1,672 Elo+

VS

Team Averages
Level 59
1,468 SR
1,479 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeIIboyy
Thanatos
Level 15
God Stats
10W - 10L
1,421 SR
Queue Stats
73W - 69L
1,563 Elo+
Party 2
Hades
Hades
LeeroyJ64
Hades
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
121W - 165L
1,435 Elo+
Party 3
Merlin
Merlin
Solairiz
Merlin
Level 103
God Stats
13W - 15L
1,635 SR
Queue Stats
246W - 215L
1,527 Elo+
Party 2
Neith
Neith
awilixbussyyyyyy
Neith
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 26L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,769
577
7,586
7,892
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
LadyYab
Horus
9
0 / 1 / 5
5,643
564
1,608
7,261
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 0 / 0
6,418
642
4,616
3,787
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
purpsss
Artemis
10
1 / 0 / 0
5,812
581
2,978
4,369
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
ßoca
He Bo
10
2 / 0 / 0
5,644
564
1,091
4,658
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 0 / 0
4,734
473
822
4,535
2,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DeIIboyy
Thanatos
9
0 / 3 / 0
5,008
501
1,100
6,845
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
LeeroyJ64
Hades
7
0 / 2 / 1
4,654
465
3,291
7,536
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Solairiz
Merlin
9
0 / 3 / 0
4,759
476
2,201
4,864
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,672
467
4,562
4,823
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
11
Kills
1
1
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Thanatos
DeIIboyy
Thanatos
0
3
0
0
W
5
0
0
5
W
Horus
LadyYab
Horus
0
1
5
2.5
L
Hades
LeeroyJ64
Hades
0
2
1
0.25
L
Merlin
Solairiz
Merlin
0
3
0
0
W
3
0
0
3
L
1
3
0
0.33
W
Artemis
purpsss
Artemis
1
0
0
1
W
He Bo
ßoca
He Bo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
11,976
27,967
Taken
28,603
10,218
Mitigated
12,790
13,591
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
822
115
0
2,018
4,535
2,050
0
180
4,355
0
20,839
L
Thanatos
DeIIboyy
Thanatos
1,100
280
0
4,352
6,845
3,066
0
2,537
4,308
0
26,984
W
7,586
2,918
0
4,803
7,892
2,330
1,005
1,766
6,126
40,973
2,183
W
Horus
LadyYab
Horus
1,608
1,002
448
2,753
7,261
3,837
189
1,525
5,736
0
12,911
L
Hades
LeeroyJ64
Hades
3,291
741
75
3,104
7,536
4,127
0
3,812
3,392
17,806
0
L
Merlin
Solairiz
Merlin
2,201
284
0
790
4,864
1,966
0
2,990
1,874
32,403
0
W
4,616
608
0
765
3,787
1,524
111
1,597
2,190
49,610
0
L
4,562
2,433
0
785
4,823
1,581
0
2,912
1,579
0
25,240
W
Artemis
purpsss
Artemis
2,978
1,083
0
2,380
4,369
1,390
1,262
560
3,809
0
29,711
W
He Bo
ßoca
He Bo
1,091
65
0
2,442
4,658
1,137
0
44
4,614
34,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
23,827
331
Minions Killed
226
0
Camps Cleared
0
1,000,995
Distance Traveled
890,680
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,734
473
35
4
0
185,277
2
L
Thanatos
5,008
501
61
6
0
196,960
0
W
Sol
5,769
577
71
7
0
167,111
0
W
Horus
5,643
564
27
3
0
216,896
3
L
Hades
4,654
465
37
4
0
177,726
0
L
Merlin
4,759
476
51
5
0
167,965
1
W
Janus
6,418
642
96
10
0
210,274
0
L
Neith
4,672
467
42
4
0
162,752
1
W
Artemis
5,812
581
58
6
0
181,013
1
W
He Bo
5,644
564
79
8
0
225,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role