Player Matchup

Gilgamesh
Gilgamesh
Dizzle85
Gilgamesh
Level 109
God Stats
1W - 1L
1,507 SR
Queue Stats
115W - 94L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
Howell12
Cernunnos
Level 46
God Stats
5W - 6L
1,256 SR
Queue Stats
81W - 68L
1,567 Elo+
Solo
Ravana
Ravana
LonelyHeartJoker
Ravana
Level 126
God Stats
17W - 13L
1,566 SR
Queue Stats
119W - 125L
1,470 Elo+
Solo
Cerberus
Cerberus
Rainbow Astrum
Cerberus
Level 33
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 10L
1,084 Elo+
Solo
Agni
Agni
RealDeathleaper
Agni
Level 67
God Stats
2W - 2L
1,343 SR
Queue Stats
211W - 215L
1,456 Elo+
Party 1
Team Averages
Level 76
1,431 SR
1,424 Elo+

VS

Team Averages
Level 94
1,500 SR
1,488 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LeBing James
Amaterasu
Level 147
God Stats
44W - 30L
1,605 SR
Queue Stats
145W - 154L
1,490 Elo+
Solo
Artemis
Artemis
Nato Joao
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 2
Hera
Hera
Yochi_BR
Hera
Level 117
God Stats
2W - 3L
1,406 SR
Queue Stats
148W - 166L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
richad0h
Jormungandr
Level 36
God Stats
7W - 6L
1,487 SR
Queue Stats
62W - 65L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dizzle85
Gilgamesh
14
0 / 5 / 0
8,361
465
11,797
18,177
18,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Howell12
Cernunnos
15
2 / 1 / 0
8,829
491
9,858
15,951
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 5
9,408
523
10,131
10,850
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
11
0 / 1 / 0
7,032
391
4,206
12,952
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 0
10,097
561
8,774
14,290
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 2 / 2
9,721
540
8,172
17,001
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
LeBing James
Amaterasu
17
1 / 0 / 4
10,083
560
11,468
21,960
21,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Nato Joao
Artemis
15
1 / 2 / 2
9,146
508
12,936
17,080
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
4 / 4 / 2
9,678
538
11,094
9,509
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
richad0h
Jormungandr
14
1 / 0 / 5
9,180
510
8,228
12,038
10,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
12
12
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
2
3
L
Gilgamesh
Dizzle85
Gilgamesh
0
5
0
0
L
Cernunnos
Howell12
Cernunnos
2
1
0
2
W
Amaterasu
LeBing James
Amaterasu
1
0
4
3
L
2
1
5
4.5
W
Artemis
Nato Joao
Artemis
1
2
2
1
L
Cerberus
0
1
0
0
L
4
4
0
1
W
Hera
4
4
2
1.25
W
Jormungandr
richad0h
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
51,898
72,220
Taken
77,588
45,460
Mitigated
49,824
22,023
Healing
34,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,172
2,141
0
7,095
17,001
7,034
1,674
3,403
13,420
0
73,378
L
Gilgamesh
Dizzle85
Gilgamesh
11,797
4,385
0
1,786
18,177
18,514
0
3,004
15,173
0
66,570
L
Cernunnos
Howell12
Cernunnos
9,858
3,580
0
10,386
15,951
5,901
0
2,337
13,614
0
79,959
W
Amaterasu
LeBing James
Amaterasu
11,468
6,372
0
12,608
21,960
21,740
1,068
1,958
19,894
0
85,205
L
10,131
2,635
0
2,559
10,850
4,940
0
3,059
7,791
0
70,588
W
Artemis
Nato Joao
Artemis
12,936
5,502
0
7,914
17,080
6,837
0
1,950
15,130
0
87,393
L
Cerberus
4,206
199
0
3,108
12,952
10,724
0
6,500
6,452
24,842
0
L
8,774
294
0
4,184
14,290
5,381
661
4,615
9,675
84,396
0
W
Hera
11,094
3,490
0
800
9,509
3,635
403
3,011
6,371
81,680
0
W
Jormungandr
richad0h
Jormungandr
8,228
2,519
2,557
3,379
12,038
10,578
0
2,707
9,241
43,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,727
Gold Earned
47,808
590
Minions Killed
609
0
Camps Cleared
0
1,728,838
Distance Traveled
1,798,563
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,721
540
108
6
0
418,205
4
L
Gilgamesh
8,361
465
113
6
0
327,460
2
L
Cernunnos
8,829
491
145
8
0
318,147
5
W
Amaterasu
10,083
560
150
8
0
352,929
0
L
Ravana
9,408
523
111
6
0
410,170
4
W
Artemis
9,146
508
125
7
0
298,044
4
L
Cerberus
7,032
391
57
3
0
335,283
6
L
Agni
10,097
561
164
9
0
337,778
1
W
Hera
9,678
538
152
8
0
366,233
6
W
Jormungandr
9,180
510
74
4
0
363,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role