Player Matchup

Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Platinum V
HeTheKing__
Bastet
Platinum V
Level 118
God Stats
1W - 0L
1,334 SR
Queue Stats
74W - 68L
1,770 MMR
Party 2
Bacchus
Bacchus
Gold II
tkillaczino13
Bacchus
Gold II
Level 79
God Stats
29W - 16L
1,619 SR
Queue Stats
146W - 189L
1,389 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,485 SR
1,553 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,400 SR
1,097 MMR
Ymir
Ymir
Bronze I
Demon_Regime
Ymir
Bronze I
Level 75
God Stats
20W - 26L
1,428 SR
Queue Stats
21W - 33L
1,033 MMR
Party 1
Anubis
Anubis
Silver V
Pysco_Tree
Anubis
Silver V
Level 85
God Stats
13W - 20L
1,316 SR
Queue Stats
14W - 23L
1,250 MMR
Party 1
Thanatos
Thanatos
Bronze V
Spikedude2019
Thanatos
Bronze V
Level 125
God Stats
1W - 3L
1,455 SR
Queue Stats
24W - 35L
1,008 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 2 / 14
9,709
883
11,066
10,414
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
11 / 1 / 8
9,934
903
15,546
9,120
3,580
Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
14
5 / 1 / 14
9,914
901
7,185
12,964
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabChironAtlasHerculesBaron Samedi

VS

Bans
IzanamiMulanKumbhakarnaHorusMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,598
782
3,919
13,791
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
Pysco_Tree
Anubis
12
1 / 8 / 3
7,479
680
6,930
13,664
6,601
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Spikedude2019
Thanatos
11
2 / 8 / 1
7,293
663
5,934
12,251
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
4
4
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
14
6
L
1
5
3
0.5
W
Bastet
11
1
8
15
L
Anubis
Pysco_Tree
Anubis
1
8
3
0.31
L
Thanatos
Spikedude2019
Thanatos
2
8
1
0.31
W
Bacchus
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
16,783
32,498
Taken
39,706
24,503
Mitigated
27,199
13,151
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,066
1,144
3,238
5,518
10,414
4,128
1,173
4,202
6,212
56,682
0
L
3,919
794
378
1,576
13,791
15,097
0
6,108
7,683
18,118
0
W
Bastet
15,546
5,478
0
1,472
9,120
3,580
1,156
3,051
6,069
0
27,892
L
Anubis
Pysco_Tree
Anubis
6,930
489
0
1,739
13,664
6,601
0
7,999
5,665
25,445
0
L
Thanatos
Spikedude2019
Thanatos
5,934
1,582
0
4,989
12,251
5,501
0
4,250
8,001
0
24,882
W
Bacchus
7,185
620
0
2,923
12,964
16,795
683
4,103
8,861
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
23,370
130
Minions Killed
109
0
Camps Cleared
0
659,973
Distance Traveled
508,482
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,709
883
83
8
0
192,621
1
L
Ymir
8,598
782
22
2
0
184,076
0
W
Bastet
9,934
903
27
2
0
243,027
3
L
Anubis
7,479
680
47
4
0
144,175
1
L
Thanatos
7,293
663
40
4
0
180,231
2
W
Bacchus
9,914
901
20
2
0
224,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role