Player Matchup

Bacchus
Bacchus
D1xDeej
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoldThunder6208
Morgan Le Fay
Level 88
God Stats
2W - 3L
1,543 SR
Queue Stats
61W - 102L
1,333 Elo+
Solo
Anhur
Anhur
MystCFusion
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,378 Elo+
Party 2
Maui
Maui
TNT AVieI
Maui
Level 108
God Stats
2W - 1L
1,811 SR
Queue Stats
573W - 580L
1,470 Elo+
Solo
Loki
Loki
runswithcow
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 149L
1,500 Elo+
Solo
Team Averages
Level 95
1,571 SR
1,418 Elo+

VS

Team Averages
Level 68
1,377 SR
1,392 Elo+
Agni
Agni
BROTHERPOOK3
Agni
Level 66
God Stats
1W - 2L
1,332 SR
Queue Stats
310W - 319L
1,484 Elo+
Solo
King Arthur
King Arthur
Kwel_Kat
King Arthur
Level 65
God Stats
5W - 9L
1,379 SR
Queue Stats
56W - 87L
1,274 Elo+
Solo
Vamana
Vamana
SnobbyPluto1738
Vamana
Level 39
God Stats
4W - 6L
1,403 SR
Queue Stats
87W - 90L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
XMONSTERRRRX
Danzaburou
Level 107
God Stats
2W - 2L
1,152 SR
Queue Stats
82W - 82L
1,398 Elo+
Party 1
Bacchus
Bacchus
sl optomus
Bacchus
Level 65
God Stats
3W - 2L
1,619 SR
Queue Stats
99W - 105L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D1xDeej
Bacchus
5
0 / 0 / 0
3,763
470
1,979
5,166
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
GoldThunder6208
Morgan Le Fay
8
0 / 1 / 0
4,680
585
1,912
3,914
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
3,670
459
2,476
5,888
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
8
1 / 1 / 0
4,880
610
1,690
3,093
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 2 / 0
3,083
385
595
1,464
334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,785
598
1,353
3,180
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kwel_Kat
King Arthur
8
0 / 0 / 0
4,050
506
1,118
5,467
3,412
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
2 / 1 / 1
4,644
581
2,210
5,965
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
XMONSTERRRRX
Danzaburou
8
3 / 0 / 2
4,843
605
5,658
3,063
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sl optomus
Bacchus
7
1 / 0 / 4
4,777
597
3,490
5,254
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Bacchus
D1xDeej
Bacchus
0
0
0
0
L
Morgan Le Fay
GoldThunder6208
Morgan Le Fay
0
1
0
0
W
King Arthur
Kwel_Kat
King Arthur
0
0
0
0
L
0
3
0
0
W
2
1
1
2.5
L
Maui
1
1
0
1
W
Danzaburou
XMONSTERRRRX
Danzaburou
3
0
2
4
L
0
2
0
0
W
Bacchus
sl optomus
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,652
Damage
13,829
19,525
Taken
22,929
8,326
Mitigated
11,286
4,781
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,353
324
0
250
3,180
1,085
621
1,435
1,745
25,742
0
L
Bacchus
D1xDeej
Bacchus
1,979
590
0
1,759
5,166
3,176
0
1,185
3,981
6,947
0
L
Morgan Le Fay
GoldThunder6208
Morgan Le Fay
1,912
306
0
711
3,914
1,474
0
1,108
2,806
29,254
0
W
King Arthur
Kwel_Kat
King Arthur
1,118
97
0
2,230
5,467
3,412
0
1,299
3,933
0
15,508
L
2,476
1,555
0
1,581
5,888
1,811
0
2,163
3,725
0
13,792
W
2,210
1,233
0
1,329
5,965
2,491
330
827
5,098
0
17,565
L
Maui
1,690
308
0
690
3,093
1,531
0
0
3,093
22,019
0
W
Danzaburou
XMONSTERRRRX
Danzaburou
5,658
2,748
0
1,959
3,063
913
679
1,142
1,921
0
27,719
L
595
270
0
40
1,464
334
0
387
1,077
0
1,683
W
Bacchus
sl optomus
Bacchus
3,490
535
0
1,559
5,254
3,385
211
603
4,651
11,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,076
Gold Earned
23,099
152
Minions Killed
163
0
Camps Cleared
0
620,701
Distance Traveled
792,652
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,785
598
51
6
0
152,682
0
L
Bacchus
3,763
470
8
1
0
155,828
0
L
Morgan Le Fay
4,680
585
69
9
0
164,395
1
W
King Arthur
4,050
506
21
3
0
180,906
1
L
Anhur
3,670
459
26
3
0
130,088
0
W
Vamana
4,644
581
27
3
0
156,657
2
L
Maui
4,880
610
46
6
0
123,424
0
W
Danzaburou
4,843
605
44
6
0
136,904
3
L
Loki
3,083
385
3
0
0
46,966
1
W
Bacchus
4,777
597
20
3
0
165,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role