Player Matchup

Hades
Hades
Diamond I
BiGcAmHD
Hades
Diamond I
Level 159
God Stats
131W - 92L
1,757 SR
Queue Stats
562W - 533L
2,837 MMR
Solo
Susano
Susano
Diamond I
FuZioNxFr3Z3R
Susano
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 272L
2,610 MMR
Solo
Cupid
Cupid
Diamond I
Munjir
Cupid
Diamond I
Level 86
God Stats
24W - 15L
1,735 SR
Queue Stats
239W - 211L
2,568 MMR
Solo
Shiva
Shiva
Diamond II
Zøinks
Shiva
Diamond II
Level 60
God Stats
0W - 1L
1,909 SR
Queue Stats
86W - 56L
2,485 MMR
Solo
Bellona
Bellona
Diamond I
qohlo
Bellona
Diamond I
Level 86
God Stats
4W - 4L
1,697 SR
Queue Stats
265W - 251L
2,651 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,720 SR
2,630 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,710 SR
2,775 MMR
Vamana
Vamana
Diamond I
Decаy
Vamana
Diamond I
Level 158
God Stats
1W - 1L
1,477 SR
Queue Stats
113W - 27L
3,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
Elivate-_-
Gilgamesh
Diamond II
Level 156
God Stats
18W - 7L
1,866 SR
Queue Stats
145W - 129L
2,422 MMR
Solo
Anhur
Anhur
Diamond I
ImGreatOkay
Anhur
Diamond I
Level 79
God Stats
3W - 2L
1,712 SR
Queue Stats
109W - 88L
2,701 MMR
Solo
Sobek
Sobek
Diamond I
Timfamous
Sobek
Diamond I
Level 160
God Stats
21W - 23L
1,607 SR
Queue Stats
198W - 173L
2,456 MMR
Solo
Vulcan
Vulcan
Diamond I
WalmartSheento
Vulcan
Diamond I
Level 78
God Stats
17W - 6L
1,889 SR
Queue Stats
83W - 22L
2,796 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BiGcAmHD
Hades
17
1 / 7 / 2
10,522
478
10,033
23,855
15,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 0
10,283
467
10,393
20,130
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Munjir
Cupid
16
1 / 4 / 3
9,659
439
16,986
17,791
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Zøinks
Shiva
14
1 / 5 / 4
9,086
413
8,425
24,875
23,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
qohlo
Bellona
15
0 / 5 / 2
9,199
418
9,969
20,255
23,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
KaliCabrakanKhepri

VS

Bans
MauiLancelotAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Decаy
Vamana
20
6 / 1 / 9
13,794
627
14,131
24,290
14,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Elivate-_-
Gilgamesh
19
1 / 2 / 7
13,403
609
12,042
21,328
26,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 2 / 7
12,249
557
13,763
19,811
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Timfamous
Sobek
17
2 / 1 / 16
12,459
566
5,019
22,069
30,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
16 / 0 / 7
15,174
690
37,362
14,173
7,841
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
6
Kills
26
26
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hades
BiGcAmHD
Hades
1
7
2
0.29
W
Vamana
Decаy
Vamana
6
1
9
10.5
W
Gilgamesh
Elivate-_-
Gilgamesh
1
2
7
2.25
L
3
5
0
0.6
W
1
2
7
2.25
L
Cupid
Munjir
Cupid
1
4
3
0.63
W
Sobek
Timfamous
Sobek
2
1
16
10
W
16
0
7
19.5
L
Shiva
Zøinks
Shiva
1
5
4
0.6
L
Bellona
qohlo
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,806
Damage
82,317
106,906
Taken
101,671
76,590
Mitigated
88,332
24,432
Healing
38,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BiGcAmHD
Hades
10,033
490
544
6,268
23,855
15,092
0
11,755
12,100
104,523
0
W
Vamana
Decаy
Vamana
14,131
7,925
0
7,588
24,290
14,708
1,580
3,181
20,954
0
132,858
W
Gilgamesh
Elivate-_-
Gilgamesh
12,042
4,174
0
7,210
21,328
26,759
1,472
2,073
18,037
0
95,064
L
10,393
991
0
3,150
20,130
7,351
0
10,056
10,074
20
67,733
W
13,763
8,749
0
11,423
19,811
8,618
4,714
906
18,853
0
106,055
L
Cupid
Munjir
Cupid
16,986
9,414
263
7,627
17,791
6,840
0
2,666
15,125
0
93,470
W
Sobek
Timfamous
Sobek
5,019
630
0
8,602
22,069
30,406
896
3,160
18,909
27,957
0
W
37,362
9,794
0
3,451
14,173
7,841
5,969
2,684
11,489
187,106
0
L
Shiva
Zøinks
Shiva
8,425
1,001
1,007
3,067
24,875
23,529
0
12,765
12,110
255
37,929
L
Bellona
qohlo
Bellona
9,969
4,354
0
2,506
20,255
23,778
0
5,139
15,116
29
66,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,749
Gold Earned
67,079
600
Minions Killed
733
0
Camps Cleared
0
2,100,792
Distance Traveled
2,262,018
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,522
478
187
9
0
393,778
3
W
Vamana
13,794
627
198
9
0
521,326
3
W
Gilgamesh
13,403
609
141
6
0
371,064
1
L
Susano
10,283
467
121
6
0
492,349
4
W
Anhur
12,249
557
147
7
0
380,620
5
L
Cupid
9,659
439
139
6
0
379,229
3
W
Sobek
12,459
566
35
2
0
462,748
9
W
Vulcan
15,174
690
212
10
0
526,260
2
L
Shiva
9,086
413
46
2
0
416,269
4
L
Bellona
9,199
418
107
5
0
419,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role