Player Matchup

Charybdis
Charybdis
BuffAphroBreasts
Charybdis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,764 Elo+
Party 2
Athena
Athena
Runesphere
Athena
Level 160
God Stats
1W - 0L
1,707 SR
Queue Stats
72W - 43L
1,676 Elo+
Party 2
Merlin
Merlin
UnboundTechno
Merlin
Level 160
God Stats
4W - 1L
1,779 SR
Queue Stats
94W - 32L
1,866 Elo+
Party 2
Team Averages
Level 155
1,662 SR
1,768 Elo+

VS

Team Averages
Level 86
1,599 SR
1,477 Elo+
Achilles
Achilles
BillDirte
Achilles
Level 22
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 5L
1,319 Elo+
Party 1
Maui
Maui
OleDirtyTurtle
Maui
Level 107
God Stats
5W - 2L
1,662 SR
Queue Stats
82W - 64L
1,528 Elo+
Party 1
Poseidon
Poseidon
ROBOWOLF54
Poseidon
Level 129
God Stats
4W - 2L
1,458 SR
Queue Stats
39W - 29L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
4 / 2 / 8
8,211
821
15,611
9,581
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Runesphere
Athena
14
1 / 0 / 10
8,660
866
5,221
8,871
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
8 / 1 / 5
9,027
903
9,584
5,698
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BillDirte
Achilles
10
1 / 6 / 2
6,926
693
5,199
13,426
10,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 2
6,451
645
3,993
14,085
10,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
ROBOWOLF54
Poseidon
13
2 / 2 / 1
8,117
812
5,200
8,966
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
BillDirte
Achilles
1
6
2
0.33
W
Charybdis
4
2
8
4
L
0
5
2
0.2
L
Poseidon
ROBOWOLF54
Poseidon
2
2
1
1.25
W
Athena
Runesphere
Athena
1
0
10
6
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
14,392
24,150
Taken
36,477
16,058
Mitigated
24,046
8,071
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BillDirte
Achilles
5,199
1,737
0
257
13,426
10,023
0
5,640
7,786
0
9,889
W
Charybdis
15,611
7,861
0
2,910
9,581
4,460
753
5,107
4,474
0
46,846
L
3,993
1,160
396
1,715
14,085
10,747
0
5,433
8,652
8,646
0
L
Poseidon
ROBOWOLF54
Poseidon
5,200
1,433
0
1,805
8,966
3,276
0
3,772
5,194
44,279
0
W
Athena
Runesphere
Athena
5,221
1,924
0
3,944
8,871
9,202
245
2,484
6,387
12,213
0
W
9,584
557
0
1,217
5,698
2,396
322
1,647
4,051
38,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
21,494
143
Minions Killed
110
0
Camps Cleared
0
559,865
Distance Traveled
524,595
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,926
693
15
2
0
193,465
2
W
Charybdis
8,211
821
66
7
0
165,204
4
L
Maui
6,451
645
14
1
0
155,595
3
L
Poseidon
8,117
812
81
8
0
175,535
2
W
Athena
8,660
866
9
1
0
203,010
4
W
Merlin
9,027
903
68
7
0
191,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role