Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
NierFuture
Hun Batz
Level 100
God Stats
6W - 9L
1,469 SR
Queue Stats
561W - 552L
1,516 Elo+
Solo
Odin
Odin
SaltyDumbBear
Odin
Level 108
God Stats
1W - 3L
1,733 SR
Queue Stats
30W - 42L
1,442 Elo+
Solo
Fafnir
Fafnir
jamaicanownage
Fafnir
Level 152
God Stats
2W - 3L
1,525 SR
Queue Stats
1,018W - 1,038L
1,494 Elo+
Solo
Ullr
Ullr
walper159
Ullr
Level 80
God Stats
4W - 3L
1,623 SR
Queue Stats
222W - 218L
1,458 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,482 Elo+

VS

Team Averages
Level 135
1,386 SR
1,501 Elo+
Freya
Freya
 
Freya
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
HxC-Lalo-X
Susano
Level 158
God Stats
6W - 6L
1,491 SR
Queue Stats
582W - 599L
1,501 Elo+
Solo
Ganesha
Ganesha
IHM LuXurYlusT
Ganesha
Level 160
God Stats
2W - 3L
1,347 SR
Queue Stats
375W - 432L
1,462 Elo+
Solo
Scylla
Scylla
insanep0tter
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
leaf17xerneas
Danzaburou
Level 126
God Stats
1W - 3L
1,093 SR
Queue Stats
99W - 109L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
6 / 2 / 13
11,804
738
15,895
34,304
27,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
NierFuture
Hun Batz
17
5 / 7 / 13
10,964
685
17,974
16,895
7,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 4 / 13
11,966
748
17,718
18,502
19,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 8
10,863
679
7,520
13,203
10,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
20
5 / 3 / 17
11,304
707
20,275
17,226
9,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
8 / 6 / 9
11,794
737
24,597
19,544
10,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
HxC-Lalo-X
Susano
17
6 / 7 / 9
10,722
670
15,355
26,315
13,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 3 / 17
11,321
708
15,301
15,120
22,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
18
4 / 6 / 7
11,318
707
12,882
15,731
6,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
leaf17xerneas
Danzaburou
20
3 / 4 / 12
12,350
772
14,848
18,527
10,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
75
26
Kills
21
21
Deaths
26
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
2
13
6.25
W
Freya
 
Freya
8
6
9
2.08
W
Susano
HxC-Lalo-X
Susano
6
7
9
1.5
W
0
3
17
2.83
L
Hun Batz
NierFuture
Hun Batz
5
7
13
1.64
L
7
4
13
3.38
W
Scylla
4
6
7
1.25
L
3
5
8
1.4
W
Danzaburou
leaf17xerneas
Danzaburou
3
4
12
2.25
L
Ullr
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,382
Damage
82,983
100,130
Taken
95,237
73,940
Mitigated
63,729
39,941
Healing
36,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,895
2,102
1,906
16,819
34,304
27,006
179
18,676
15,525
29,375
0
W
Freya
 
Freya
24,597
8,351
598
7,272
19,544
10,391
1,106
4,486
15,058
35,070
0
W
Susano
HxC-Lalo-X
Susano
15,355
1,463
2,071
6,072
26,315
13,136
328
7,176
19,139
0
22,803
W
15,301
955
1,525
3,643
15,120
22,943
92
3,369
11,751
27,234
0
L
Hun Batz
NierFuture
Hun Batz
17,974
3,564
2,019
1,673
16,895
7,930
876
9,252
7,605
0
33,597
L
17,718
3,566
4,204
3,018
18,502
19,443
509
9,935
8,454
0
26,153
W
Scylla
12,882
2,530
304
4,728
15,731
6,942
605
4,400
11,331
32,556
0
L
7,520
1,224
1,678
2,453
13,203
10,517
50
6,788
6,292
13,210
0
W
Danzaburou
leaf17xerneas
Danzaburou
14,848
6,418
2,905
6,948
18,527
10,317
2,233
3,984
14,543
0
33,171
L
Ullr
20,275
9,533
3,086
3,085
17,226
9,044
1,799
7,752
9,474
0
43,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
57,505
139
Minions Killed
158
0
Camps Cleared
0
1,320,696
Distance Traveled
1,251,325
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,804
738
25
2
0
288,545
2
W
Freya
11,794
737
41
3
0
237,307
1
W
Susano
10,722
670
15
1
0
241,932
0
W
Ganesha
11,321
708
3
0
0
245,984
1
L
Hun Batz
10,964
685
31
2
0
228,796
1
L
Odin
11,966
748
25
2
0
327,328
0
W
Scylla
11,318
707
61
4
0
259,535
2
L
Fafnir
10,863
679
14
1
0
181,339
1
W
Danzaburou
12,350
772
38
2
0
266,567
1
L
Ullr
11,304
707
44
3
0
294,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role