Player Matchup

Ra
Ra
Kingroy10
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 3
Susano
Susano
Nebys
Susano
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,559 Elo+
Party 3
Merlin
Merlin
Paysannes
Merlin
Level 144
God Stats
5W - 3L
1,885 SR
Queue Stats
59W - 42L
1,558 Elo+
Party 3
Tyr
Tyr
Shunshine
Tyr
Level 160
God Stats
5W - 8L
1,353 SR
Queue Stats
902W - 910L
1,551 Elo+
Solo
Cerberus
Cerberus
xProeminence
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 3
Team Averages
Level 117
1,548 SR
1,538 Elo+

VS

Team Averages
Level 97
1,618 SR
1,572 Elo+
Vamana
Vamana
Tarum
Vamana
Level 58
God Stats
2W - 1L
1,675 SR
Queue Stats
19W - 19L
1,583 Elo+
Party 1
Merlin
Merlin
WitchDoctorWaka
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,734 Elo+
Party 1
Bellona
Bellona
Xerí
Bellona
Level 105
God Stats
8W - 5L
1,865 SR
Queue Stats
159W - 141L
1,530 Elo+
Solo
Skadi
Skadi
Xtra Sweatyy
Skadi
Level 115
God Stats
0W - 1L
1,188 SR
Queue Stats
9W - 7L
1,486 Elo+
Party 2
Maui
Maui
ttvxtrabitties
Maui
Level 101
God Stats
0W - 1L
1,862 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
9,755
976
10,271
7,037
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Nebys
Susano
17
5 / 0 / 8
11,566
1,157
10,158
7,712
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Paysannes
Merlin
17
4 / 0 / 14
11,144
1,114
19,929
4,089
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 14
10,199
1,020
12,853
7,909
7,218
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
xProeminence
Cerberus
16
5 / 0 / 10
11,733
1,173
5,470
11,280
12,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

312

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Tarum
Vamana
14
0 / 4 / 2
8,742
874
6,422
10,607
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 1
9,440
944
11,848
12,739
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Xerí
Bellona
15
1 / 6 / 3
10,026
1,003
7,982
16,614
18,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 0
9,387
939
3,540
10,189
4,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 3
9,836
984
2,588
11,766
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
18
Kills
4
4
Deaths
18
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Susano
Nebys
Susano
5
0
8
9
W
Merlin
Paysannes
Merlin
4
0
14
11
W
2
1
14
9
L
Vamana
Tarum
Vamana
0
4
2
0.25
L
1
5
1
0.3
L
Bellona
Xerí
Bellona
1
6
3
0.42
L
2
2
0
1
L
0
1
3
1.5
W
Cerberus
xProeminence
Cerberus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,681
Damage
32,380
38,027
Taken
61,915
29,851
Mitigated
44,826
7,688
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,271
467
1,125
1,082
7,037
3,443
0
3,213
3,824
29,609
0
W
Susano
Nebys
Susano
10,158
3,065
0
524
7,712
4,238
0
2,529
5,183
0
31,680
W
Merlin
Paysannes
Merlin
19,929
1,040
0
0
4,089
2,069
0
1,870
2,219
54,737
0
W
12,853
43
0
1,438
7,909
7,218
0
2,194
5,715
0
16,307
L
Vamana
Tarum
Vamana
6,422
1,846
274
1,145
10,607
4,582
0
8,000
2,607
0
10,782
L
11,848
592
0
0
12,739
5,401
0
6,651
6,088
41,735
0
L
Bellona
Xerí
Bellona
7,982
2,113
1,187
1,126
16,614
18,188
0
10,138
6,476
0
22,422
L
3,540
989
0
149
10,189
4,275
0
3,167
7,022
0
20,133
L
2,588
533
113
1,029
11,766
12,380
0
7,714
4,052
5,841
0
W
Cerberus
xProeminence
Cerberus
5,470
449
0
3,519
11,280
12,883
0
4,630
5,630
15,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
47,431
229
Minions Killed
163
13
Camps Cleared
5
1,038,737
Distance Traveled
850,958
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,755
976
56
6
1
186,463
0
W
Susano
11,566
1,157
32
3
7
222,219
1
W
Merlin
11,144
1,114
99
10
2
207,237
0
W
Tyr
10,199
1,020
12
1
2
227,014
1
L
Vamana
8,742
874
7
1
1
191,292
0
L
Merlin
9,440
944
72
7
2
176,439
0
L
Bellona
10,026
1,003
30
3
1
174,680
0
L
Skadi
9,387
939
44
4
1
140,854
0
L
Maui
9,836
984
10
1
0
167,693
0
W
Cerberus
11,733
1,173
30
3
1
195,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role