Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BrianFrmCharter
Geb
Level 149
God Stats
6W - 5L
1,592 SR
Queue Stats
180W - 133L
1,558 Elo+
Party 1
Cupid
Cupid
Laythens
Cupid
Level 156
God Stats
9W - 1L
1,709 SR
Queue Stats
446W - 265L
1,658 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wxuq
Cu Chulainn
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 22L
1,786 Elo+
Party 1
Team Averages
Level 127
1,560 SR
1,600 Elo+

VS

Team Averages
Level 55
1,492 SR
1,495 Elo+
Mercury
Mercury
Juanpag2720
Mercury
Level 37
God Stats
7W - 12L
1,423 SR
Queue Stats
168W - 149L
1,467 Elo+
Solo
Ares
Ares
Perrill0
Ares
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,486 Elo+
Solo
Artemis
Artemis
droptongun21
Artemis
Level 35
God Stats
5W - 9L
1,536 SR
Queue Stats
29W - 47L
1,465 Elo+
Solo
Vulcan
Vulcan
lI-marv-Il
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,448 Elo+
Party 2
Izanami
Izanami
zKingzHassanz
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 1
7,872
606
4,106
5,502
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
13
2 / 2 / 5
7,775
598
6,905
9,433
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 5
6,720
517
2,769
10,073
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Laythens
Cupid
13
9 / 0 / 0
8,121
625
15,058
10,459
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Wxuq
Cu Chulainn
14
2 / 1 / 0
8,032
618
8,905
11,713
11,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Juanpag2720
Mercury
10
0 / 2 / 0
5,973
459
2,603
9,857
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
7
0 / 4 / 0
5,019
386
2,139
10,607
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
droptongun21
Artemis
8
0 / 5 / 1
5,185
399
4,469
10,853
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
lI-marv-Il
Vulcan
10
1 / 5 / 0
5,988
461
4,742
8,410
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
2 / 2 / 0
7,167
551
6,913
10,283
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
18
Kills
3
4
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
W
Pele
 
Pele
2
2
5
2.25
W
1
1
5
3.5
L
Mercury
Juanpag2720
Mercury
0
2
0
0
W
Cupid
Laythens
Cupid
9
0
0
9
L
Ares
0
4
0
0
W
Cu Chulainn
Wxuq
Cu Chulainn
2
1
0
2
L
Artemis
droptongun21
Artemis
0
5
1
0.1
L
Vulcan
lI-marv-Il
Vulcan
1
5
0
0.2
L
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
20,866
47,180
Taken
50,010
29,060
Mitigated
23,540
14,150
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,106
129
0
845
5,502
2,167
0
2,184
3,318
61,613
0
W
Pele
 
Pele
6,905
1,953
0
1,936
9,433
3,519
0
1,885
7,548
0
71,168
W
2,769
690
0
2,110
10,073
7,608
0
1,486
8,587
16,764
1,686
L
Mercury
Juanpag2720
Mercury
2,603
1,244
0
1,012
9,857
3,635
0
774
9,083
0
48,871
W
Cupid
Laythens
Cupid
15,058
9,588
159
6,671
10,459
4,075
0
1,974
8,485
0
56,611
L
Ares
2,139
114
0
1,205
10,607
7,003
0
1,295
9,312
7,198
0
W
Cu Chulainn
Wxuq
Cu Chulainn
8,905
1,583
0
2,429
11,713
11,691
0
0
11,713
0
64,082
L
Artemis
droptongun21
Artemis
4,469
1,097
0
1,302
10,853
3,629
0
768
10,085
0
28,498
L
Vulcan
lI-marv-Il
Vulcan
4,742
1,556
0
750
8,410
3,976
0
3,842
4,568
43,276
0
L
Izanami
6,913
3,704
0
3,315
10,283
5,297
0
0
10,283
0
62,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
29,332
477
Minions Killed
309
0
Camps Cleared
0
1,325,706
Distance Traveled
1,181,009
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,872
606
116
9
0
280,572
2
W
Pele
7,775
598
119
9
0
304,436
2
W
Geb
6,720
517
29
2
0
266,126
7
L
Mercury
5,973
459
82
6
0
293,253
4
W
Cupid
8,121
625
89
7
0
231,979
0
L
Ares
5,019
386
11
1
0
206,669
3
W
Cu Chulainn
8,032
618
124
10
0
242,593
1
L
Artemis
5,185
399
40
3
0
207,490
0
L
Vulcan
5,988
461
76
6
0
240,480
3
L
Izanami
7,167
551
100
8
0
233,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role