Player Matchup

Cupid
Cupid
 
Cupid
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlxndrSC
Horus
Level 129
God Stats
32W - 41L
1,464 SR
Queue Stats
390W - 408L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
CarlWheezer9576
Zhong Kui
Level 83
God Stats
29W - 23L
1,587 SR
Queue Stats
356W - 351L
1,373 Elo+
Solo
Amaterasu
Amaterasu
DJDeviL205
Amaterasu
Level 129
God Stats
7W - 7L
1,440 SR
Queue Stats
466W - 494L
1,369 Elo+
Solo
Hun Batz
Hun Batz
xxBigghappyxx
Hun Batz
Level 46
God Stats
1W - 2L
1,355 SR
Queue Stats
81W - 93L
1,269 Elo+
Solo
Team Averages
Level 100
1,469 SR
1,383 Elo+

VS

Team Averages
Level 107
1,389 SR
1,337 Elo+
Hera
Hera
DarkFadedKING
Hera
Level 110
God Stats
37W - 26L
1,519 SR
Queue Stats
106W - 99L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
Lambo_X11
Ao Kuang
Level 79
God Stats
4W - 2L
1,550 SR
Queue Stats
18W - 22L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pking01
Morgan Le Fay
Level 121
God Stats
2W - 1L
1,324 SR
Queue Stats
58W - 86L
1,269 Elo+
Solo
Neith
Neith
dicedicedice23
Neith
Level 99
God Stats
1W - 1L
1,208 SR
Queue Stats
16W - 21L
1,311 Elo+
Party 1
Ares
Ares
ichigo1286
Ares
Level 126
God Stats
8W - 7L
1,345 SR
Queue Stats
452W - 466L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
0 / 4 / 1
11,291
403
12,168
20,176
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
AlxndrSC
Horus
17
0 / 4 / 3
10,413
372
8,326
23,519
22,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
CarlWheezer9576
Zhong Kui
18
1 / 10 / 2
12,042
430
18,567
29,605
21,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
DJDeviL205
Amaterasu
20
0 / 6 / 2
13,298
475
8,714
28,364
30,841
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
xxBigghappyxx
Hun Batz
18
5 / 8 / 0
12,618
451
14,390
24,975
10,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
15,654
559
23,293
14,428
7,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Lambo_X11
Ao Kuang
20
11 / 1 / 8
15,811
565
15,633
28,020
18,646
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Pking01
Morgan Le Fay
20
4 / 1 / 9
14,678
524
17,256
13,403
12,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 1 / 8
14,970
535
20,748
20,257
14,273
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 1 / 12
12,359
441
12,493
28,038
38,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
6
Kills
31
32
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
1
0.13
L
Horus
AlxndrSC
Horus
0
4
3
0.38
L
Zhong Kui
CarlWheezer9576
Zhong Kui
1
10
2
0.2
L
Amaterasu
DJDeviL205
Amaterasu
0
6
2
0.17
W
9
3
7
4.17
W
Ao Kuang
Lambo_X11
Ao Kuang
11
1
8
15
W
Morgan Le Fay
Pking01
Morgan Le Fay
4
1
9
8.5
W
6
1
8
10
W
1
1
12
7
L
Hun Batz
xxBigghappyxx
Hun Batz
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,165
Damage
89,423
126,639
Taken
104,146
94,768
Mitigated
90,848
42,738
Healing
41,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,168
4,826
1,534
7,616
20,176
8,531
2,763
7,542
12,634
0
113,087
L
Horus
AlxndrSC
Horus
8,326
2,988
912
7,024
23,519
22,944
0
11,877
11,642
0
58,083
L
Zhong Kui
CarlWheezer9576
Zhong Kui
18,567
1,964
536
8,956
29,605
21,951
129
20,051
9,554
94,988
0
L
Amaterasu
DJDeviL205
Amaterasu
8,714
3,078
0
9,759
28,364
30,841
341
16,608
11,756
0
120,784
W
23,293
6,960
344
3,995
14,428
7,460
2,561
6,719
7,610
121,520
0
W
Ao Kuang
Lambo_X11
Ao Kuang
15,633
4,294
698
14,823
28,020
18,646
6,793
5,446
22,470
135,901
0
W
Morgan Le Fay
Pking01
Morgan Le Fay
17,256
2,307
587
4,299
13,403
12,341
506
485
12,918
103,934
0
W
20,748
11,290
592
10,695
20,257
14,273
5,927
1,494
18,470
0
136,301
W
12,493
874
572
4,649
28,038
38,128
648
5,463
21,877
48,140
4,626
L
Hun Batz
xxBigghappyxx
Hun Batz
14,390
3,959
0
6,401
24,975
10,501
0
11,841
13,134
0
87,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,662
Gold Earned
73,472
732
Minions Killed
788
0
Camps Cleared
0
2,332,957
Distance Traveled
2,428,417
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,291
403
186
7
0
377,737
4
L
Horus
10,413
372
73
3
0
532,248
6
L
Zhong Kui
12,042
430
141
5
0
405,593
2
L
Amaterasu
13,298
475
215
8
0
501,172
2
W
Hera
15,654
559
179
6
0
419,446
0
W
Ao Kuang
15,811
565
189
7
0
580,053
5
W
Morgan Le Fay
14,678
524
174
6
0
457,273
5
W
Neith
14,970
535
181
6
0
484,897
6
W
Ares
12,359
441
65
2
0
486,748
6
L
Hun Batz
12,618
451
117
4
0
516,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role