Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JJellie
Scylla
Level 142
God Stats
14W - 2L
1,765 SR
Queue Stats
295W - 192L
1,789 Elo+
Party 1
Fenrir
Fenrir
Klapmaffer
Fenrir
Level 26
God Stats
7W - 1L
1,822 SR
Queue Stats
89W - 13L
1,915 Elo+
Party 1
Chronos
Chronos
LMNTRIX19
Chronos
Level 88
God Stats
5W - 2L
1,854 SR
Queue Stats
229W - 183L
1,752 Elo+
Party 1
Vamana
Vamana
MurderFaece
Vamana
Level 127
God Stats
2W - 0L
1,874 SR
Queue Stats
76W - 51L
1,710 Elo+
Party 1
Team Averages
Level 108
1,763 SR
1,733 Elo+

VS

Team Averages
Level 78
1,628 SR
1,697 Elo+
Mulan
Mulan
ApoloTheAce
Mulan
Level 148
God Stats
13W - 2L
2,184 SR
Queue Stats
245W - 86L
1,759 Elo+
Party 2
Ishtar
Ishtar
TriHawk
Ishtar
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 33L
1,772 Elo+
Party 2
Chronos
Chronos
Txnjir
Chronos
Level 63
God Stats
8W - 3L
1,609 SR
Queue Stats
175W - 181L
1,506 Elo+
Solo
Vulcan
Vulcan
YTBZ02
Vulcan
Level 121
God Stats
3W - 2L
1,530 SR
Queue Stats
202W - 91L
1,709 Elo+
Party 2
Maui
Maui
adriceuta
Maui
Level 27
God Stats
2W - 1L
1,317 SR
Queue Stats
57W - 19L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 1 / 4
8,654
577
8,951
13,165
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
JJellie
Scylla
16
6 / 0 / 3
9,203
614
13,070
6,211
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Klapmaffer
Fenrir
12
2 / 2 / 3
7,627
508
8,280
13,532
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
LMNTRIX19
Chronos
13
0 / 3 / 2
7,503
500
6,347
14,645
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
16
1 / 0 / 2
9,624
642
7,258
13,292
12,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,230
549
11,187
13,398
14,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
TriHawk
Ishtar
14
4 / 2 / 1
8,241
549
12,829
14,751
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Txnjir
Chronos
10
1 / 5 / 0
6,396
426
7,151
14,264
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vulcan
YTBZ02
Vulcan
12
0 / 5 / 1
6,979
465
4,031
8,816
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
10
1 / 2 / 3
7,012
467
2,404
10,485
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
4
8
L
0
2
0
0
W
Scylla
JJellie
Scylla
6
0
3
7.5
W
Fenrir
Klapmaffer
Fenrir
2
2
3
1.75
W
Chronos
LMNTRIX19
Chronos
0
3
2
0.33
W
Vamana
1
0
2
2
L
Ishtar
TriHawk
Ishtar
4
2
1
2.25
L
Chronos
Txnjir
Chronos
1
5
0
0.2
L
Vulcan
YTBZ02
Vulcan
0
5
1
0.1
L
Maui
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,906
Damage
37,602
60,845
Taken
61,714
36,693
Mitigated
41,319
15,593
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,951
3,879
0
3,012
13,165
6,267
0
5,314
7,851
0
73,481
L
11,187
1,475
0
6,277
13,398
14,324
0
977
12,421
0
79,602
W
Scylla
JJellie
Scylla
13,070
2,319
0
835
6,211
2,737
54
3,650
2,561
81,440
0
W
Fenrir
Klapmaffer
Fenrir
8,280
3,011
0
3,652
13,532
10,856
23
2,479
11,053
70
26,621
W
Chronos
LMNTRIX19
Chronos
6,347
3,204
0
4,862
14,645
4,816
0
1,987
12,658
59,793
0
W
Vamana
7,258
3,349
0
3,232
13,292
12,017
1,279
156
13,136
0
88,822
L
Ishtar
TriHawk
Ishtar
12,829
8,175
0
8,366
14,751
5,511
63
5,274
9,477
0
76,745
L
Chronos
Txnjir
Chronos
7,151
3,085
0
2,974
14,264
4,795
0
5,316
8,948
44,905
0
L
Vulcan
YTBZ02
Vulcan
4,031
738
0
562
8,816
3,976
0
4,444
4,372
53,895
0
L
Maui
2,404
960
0
1,535
10,485
12,713
0
3,476
7,009
16,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
36,858
545
Minions Killed
438
0
Camps Cleared
0
1,609,421
Distance Traveled
1,494,364
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,654
577
105
7
0
359,187
5
L
Mulan
8,230
549
148
10
0
274,910
6
W
Scylla
9,203
614
138
9
0
309,116
3
W
Fenrir
7,627
508
31
2
0
326,235
5
W
Chronos
7,503
500
98
7
0
290,024
3
W
Vamana
9,624
642
173
12
0
324,859
5
L
Ishtar
8,241
549
116
8
0
291,755
4
L
Chronos
6,396
426
74
5
0
315,668
3
L
Vulcan
6,979
465
84
6
0
301,824
0
L
Maui
7,012
467
16
1
0
310,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role