Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dj1thekiller
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 113L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
GirlGuanWild
Nu Wa
Level 160
God Stats
52W - 26L
1,676 SR
Queue Stats
430W - 420L
1,511 Elo+
Party 1
Neith
Neith
Hard and Steady
Neith
Level 145
God Stats
2W - 1L
1,474 SR
Queue Stats
247W - 240L
1,515 Elo+
Solo
Amaterasu
Amaterasu
who Ang3lz
Amaterasu
Level 129
God Stats
1W - 3L
1,126 SR
Queue Stats
542W - 530L
1,490 Elo+
Solo
Team Averages
Level 142
1,455 SR
1,505 Elo+

VS

Team Averages
Level 140
1,465 SR
1,412 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CRAZZY M0NKEY64
Maui
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,237 Elo+
Party 2
Heimdallr
Heimdallr
MIA_CANES_561
Heimdallr
Level 159
God Stats
57W - 65L
1,518 SR
Queue Stats
149W - 136L
1,536 Elo+
Solo
Artemis
Artemis
MankeyDUsopp
Artemis
Level 80
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 10L
1,237 Elo+
Party 2
Zeus
Zeus
PacoCp97
Zeus
Level 149
God Stats
8W - 10L
1,523 SR
Queue Stats
368W - 340L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 1 / 2
10,237
640
11,189
16,573
11,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Dj1thekiller
Zhong Kui
12
0 / 1 / 1
7,927
495
3,184
8,268
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 0 / 1
10,034
627
7,720
6,597
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 1
9,662
604
7,100
9,127
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
who Ang3lz
Amaterasu
14
0 / 0 / 2
8,539
534
6,379
9,830
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 1 / 0
7,373
461
5,578
17,092
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 0
7,280
455
2,072
10,002
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MIA_CANES_561
Heimdallr
12
0 / 4 / 0
7,105
444
6,765
13,848
6,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
MankeyDUsopp
Artemis
12
0 / 2 / 1
6,397
400
5,492
7,457
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
9
0 / 4 / 0
6,266
392
2,096
5,761
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
2
6
L
Arachne
 
Arachne
1
1
0
1
L
1
0
0
1
W
Zhong Kui
Dj1thekiller
Zhong Kui
0
1
1
0.5
W
4
0
1
4.5
W
1
0
1
1.5
L
Heimdallr
MIA_CANES_561
Heimdallr
0
4
0
0
L
Artemis
MankeyDUsopp
Artemis
0
2
1
0.25
L
Zeus
0
4
0
0
W
Amaterasu
who Ang3lz
Amaterasu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
22,003
50,395
Taken
54,160
31,809
Mitigated
25,640
23,249
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,189
6,446
0
7,031
16,573
11,410
0
338
16,235
0
96,251
L
Arachne
 
Arachne
5,578
4,018
0
3,450
17,092
6,338
0
4,140
12,952
0
70,643
L
2,072
617
33
2,562
10,002
8,209
0
2,579
7,423
32,650
0
W
Zhong Kui
Dj1thekiller
Zhong Kui
3,184
405
0
3,775
8,268
6,674
0
1,070
7,198
25,906
1,215
W
7,720
1,716
0
2,308
6,597
2,684
2,433
1,986
4,611
87,866
0
W
7,100
3,537
0
5,543
9,127
4,996
2,527
542
8,585
0
99,649
L
Heimdallr
MIA_CANES_561
Heimdallr
6,765
3,440
0
4,511
13,848
6,340
85
489
13,359
0
52,625
L
Artemis
MankeyDUsopp
Artemis
5,492
1,883
0
2,940
7,457
2,992
0
1,331
6,126
0
41,835
L
Zeus
2,096
50
0
737
5,761
1,761
0
2,299
3,462
37,046
0
W
Amaterasu
who Ang3lz
Amaterasu
6,379
2,490
0
4,592
9,830
6,045
986
232
9,598
0
54,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
34,421
640
Minions Killed
374
0
Camps Cleared
0
1,680,789
Distance Traveled
1,397,039
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,237
640
163
10
0
385,722
5
L
Arachne
7,373
461
95
6
0
359,132
3
L
Maui
7,280
455
30
2
0
318,592
3
W
Zhong Kui
7,927
495
52
3
0
284,124
4
W
Nu Wa
10,034
627
156
10
0
309,715
7
W
Neith
9,662
604
173
11
0
284,628
5
L
Heimdallr
7,105
444
80
5
0
270,675
3
L
Artemis
6,397
400
87
5
0
274,356
0
L
Zeus
6,266
392
82
5
0
174,284
3
W
Amaterasu
8,539
534
96
6
0
416,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role