Player Matchup

Chang'e
Chang'e
Birritem420
Chang'e
Level 136
God Stats
3W - 2L
1,678 SR
Queue Stats
454W - 463L
1,500 Elo+
Solo
Mercury
Mercury
MatosCMateus
Mercury
Level 135
God Stats
5W - 21L
1,308 SR
Queue Stats
57W - 66L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Mr_Ham_Sammich
Sylvanus
Level 125
God Stats
0W - 3L
1,295 SR
Queue Stats
44W - 40L
1,510 Elo+
Party 2
Cupid
Cupid
PantyRay
Cupid
Level 107
God Stats
0W - 2L
1,382 SR
Queue Stats
20W - 15L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
Rise_lambsxx93
Ah Puch
Level 127
God Stats
4W - 1L
1,889 SR
Queue Stats
109W - 111L
1,453 Elo+
Solo
Team Averages
Level 126
1,511 SR
1,489 Elo+

VS

Team Averages
Level 135
1,615 SR
1,451 Elo+
Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BaronSammedi
Set
Level 146
God Stats
9W - 10L
1,904 SR
Queue Stats
241W - 252L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Regurgitate
Nu Wa
Level 124
God Stats
12W - 4L
1,663 SR
Queue Stats
27W - 22L
1,468 Elo+
Solo
Yemoja
Yemoja
ZionKalikowski
Yemoja
Level 146
God Stats
3W - 8L
1,418 SR
Queue Stats
128W - 132L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
repositiontruckn
Jing Wei
Level 107
God Stats
32W - 22L
1,591 SR
Queue Stats
103W - 131L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Birritem420
Chang'e
13
1 / 7 / 1
7,742
407
6,930
18,841
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MatosCMateus
Mercury
13
1 / 4 / 0
7,695
405
6,124
16,439
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
2 / 3 / 3
8,280
436
10,357
20,396
21,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
PantyRay
Cupid
13
2 / 4 / 1
7,941
418
8,588
18,030
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 0
7,689
405
9,155
15,540
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
12 / 0 / 5
12,541
660
18,729
16,922
12,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 2 / 14
9,408
495
8,304
14,878
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 6
9,991
526
19,561
8,437
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 6
8,976
472
6,719
7,744
7,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 5
10,033
528
13,940
15,769
5,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
25
25
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
0
5
14.5
W
1
2
14
4
L
Chang'e
Birritem420
Chang'e
1
7
1
0.21
L
Mercury
MatosCMateus
Mercury
1
4
0
0.25
L
Sylvanus
2
3
3
1.17
L
Cupid
PantyRay
Cupid
2
4
1
0.63
W
6
1
6
9
L
0
7
0
0
W
2
0
6
5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
67,253
89,246
Taken
63,750
48,138
Mitigated
36,838
25,815
Healing
28,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,729
2,628
788
10,462
16,922
12,070
0
7,308
9,614
125,334
0
W
8,304
4,304
0
6,446
14,878
7,647
444
4,620
10,258
0
76,981
L
Chang'e
Birritem420
Chang'e
6,930
621
630
5,124
18,841
7,048
141
12,539
6,020
49,825
0
L
Mercury
MatosCMateus
Mercury
6,124
2,532
0
767
16,439
6,120
0
7,100
8,929
0
66,912
L
Sylvanus
10,357
2,982
2,067
6,751
20,396
21,740
0
8,020
12,052
36,064
0
L
Cupid
PantyRay
Cupid
8,588
4,299
1,568
8,192
18,030
7,453
0
4,758
13,022
0
61,125
W
19,561
5,017
0
1,129
8,437
3,852
242
5,240
3,197
72,678
0
L
9,155
415
0
716
15,540
5,777
0
11,024
4,214
64,751
0
W
6,719
1,719
5,367
2,839
7,744
7,309
87
4,874
2,870
33,795
0
W
13,940
11,476
0
1,184
15,769
5,960
0
4,746
11,023
0
95,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
50,949
425
Minions Killed
663
0
Camps Cleared
0
1,585,271
Distance Traveled
1,683,133
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,541
660
234
12
0
355,518
4
W
Set
9,408
495
117
6
0
378,719
3
L
Chang'e
7,742
407
80
4
0
284,904
3
L
Mercury
7,695
405
96
5
0
411,210
2
L
Sylvanus
8,280
436
35
2
0
297,597
4
L
Cupid
7,941
418
106
6
0
305,115
4
W
Nu Wa
9,991
526
132
7
0
325,238
7
L
Ah Puch
7,689
405
108
6
0
286,445
6
W
Yemoja
8,976
472
50
3
0
268,941
3
W
Jing Wei
10,033
528
130
7
0
354,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role