Player Matchup

Baron Samedi
Baron Samedi
Furxan
Baron Samedi
Level 100
God Stats
24W - 26L
1,502 SR
Queue Stats
229W - 261L
1,460 Elo+
Solo
Susano
Susano
KwazyKoala521
Susano
Level 64
God Stats
1W - 1L
1,260 SR
Queue Stats
54W - 61L
1,489 Elo+
Solo
Freya
Freya
ohMeloo
Freya
Level 132
God Stats
5W - 10L
1,389 SR
Queue Stats
880W - 859L
1,515 Elo+
Solo
Mulan
Mulan
roko1394
Mulan
Level 153
God Stats
23W - 35L
1,436 SR
Queue Stats
313W - 336L
1,442 Elo+
Solo
Ares
Ares
secret_perk
Ares
Level 74
God Stats
2W - 3L
1,209 SR
Queue Stats
529W - 513L
1,461 Elo+
Solo
Team Averages
Level 105
1,359 SR
1,474 Elo+

VS

Team Averages
Level 101
1,580 SR
1,475 Elo+
Ravana
Ravana
Samurai_Rambo3
Ravana
Level 85
God Stats
6W - 5L
1,686 SR
Queue Stats
62W - 80L
1,423 Elo+
Party 1
Ishtar
Ishtar
iGlaxn
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,522 Elo+
Party 1
Ares
Ares
xXMrPopo
Ares
Level 92
God Stats
3W - 3L
1,729 SR
Queue Stats
12W - 14L
1,491 Elo+
Party 1
Poseidon
Poseidon
xXTakuKoliXx
Poseidon
Level 117
God Stats
4W - 5L
1,399 SR
Queue Stats
235W - 253L
1,491 Elo+
Solo
Artio
Artio
zSuperWasya
Artio
Level 148
God Stats
5W - 9L
1,586 SR
Queue Stats
478W - 532L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Furxan
Baron Samedi
16
4 / 6 / 8
10,291
515
15,784
17,764
9,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 8
10,244
512
8,160
20,373
9,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
ohMeloo
Freya
17
4 / 4 / 2
10,580
529
9,865
15,244
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
roko1394
Mulan
18
4 / 1 / 8
11,289
564
13,216
16,869
15,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 4 / 10
9,987
499
11,327
21,398
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 10
9,490
475
13,633
16,826
8,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
iGlaxn
Ishtar
14
1 / 4 / 4
8,013
401
7,639
15,423
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
6 / 5 / 4
9,713
486
11,937
20,657
22,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
xXTakuKoliXx
Poseidon
16
7 / 3 / 5
10,475
524
19,377
11,604
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 2
9,580
479
10,428
18,469
17,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
19
Kills
20
20
Deaths
20
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Furxan
Baron Samedi
4
6
8
1.33
W
4
5
8
1.6
L
4
7
10
1.29
L
Ishtar
iGlaxn
Ishtar
1
4
4
0.75
W
Freya
ohMeloo
Freya
4
4
2
1.25
W
Mulan
roko1394
Mulan
4
1
8
8
W
3
4
10
2
L
Ares
6
5
4
1.6
L
Poseidon
xXTakuKoliXx
Poseidon
7
3
5
3.17
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,352
Damage
63,014
91,648
Taken
82,979
65,688
Mitigated
59,438
28,498
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Furxan
Baron Samedi
15,784
1,113
1,667
4,748
17,764
9,170
168
8,307
9,457
86,163
0
W
8,160
2,295
0
6,170
20,373
9,125
948
7,367
13,006
33
61,041
L
13,633
5,443
0
1,367
16,826
8,143
0
7,661
9,113
0
67,952
L
Ishtar
iGlaxn
Ishtar
7,639
4,055
441
3,530
15,423
6,226
780
8,222
6,977
0
50,669
W
Freya
ohMeloo
Freya
9,865
2,460
0
4,555
15,244
6,772
798
5,585
9,659
88,135
1,441
W
Mulan
roko1394
Mulan
13,216
1,694
0
8,550
16,869
15,499
42
9,298
7,571
509
91,878
W
11,327
643
95
2,713
21,398
25,122
37
11,081
10,317
24,576
4,096
L
Ares
11,937
516
111
2,117
20,657
22,996
0
9,765
10,574
35,405
3,699
L
Poseidon
xXTakuKoliXx
Poseidon
19,377
2,203
0
1,225
11,604
4,649
15
5,197
6,371
87,018
0
L
10,428
1,114
639
8,121
18,469
17,424
0
4,843
13,626
63,920
2,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
47,271
546
Minions Killed
458
0
Camps Cleared
0
1,807,473
Distance Traveled
1,814,523
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,291
515
133
7
0
319,814
2
W
Susano
10,244
512
100
5
0
404,174
0
L
Ravana
9,490
475
85
4
0
380,703
1
L
Ishtar
8,013
401
74
4
0
355,514
4
W
Freya
10,580
529
134
7
0
346,872
1
W
Mulan
11,289
564
158
8
0
361,981
7
W
Ares
9,987
499
21
1
0
374,632
4
L
Ares
9,713
486
54
3
0
365,443
0
L
Poseidon
10,475
524
125
6
0
331,516
0
L
Artio
9,580
479
120
6
0
381,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role