Player Matchup

Cerberus
Cerberus
TheEd931
Cerberus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,793 Elo+
Party 1
Merlin
Merlin
W1ldghost
Merlin
Level 125
God Stats
3W - 1L
1,272 SR
Queue Stats
21W - 9L
1,630 Elo+
Party 1
Bellona
Bellona
tytus931
Bellona
Level 125
God Stats
1W - 1L
1,269 SR
Queue Stats
16W - 10L
1,561 Elo+
Party 1
Team Averages
Level 108
1,347 SR
1,661 Elo+

VS

Team Averages
Level 58
1,511 SR
1,527 Elo+
Hercules
Hercules
Loguix10
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,543 Elo+
Party 2
Izanami
Izanami
Peluki12
Izanami
Level 28
God Stats
0W - 3L
1,533 SR
Queue Stats
33W - 24L
1,452 Elo+
Party 2
Persephone
Persephone
chusquito
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 42L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheEd931
Cerberus
15
3 / 0 / 7
11,253
750
8,883
17,248
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
W1ldghost
Merlin
17
2 / 3 / 8
10,857
724
17,141
9,430
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
tytus931
Bellona
17
7 / 1 / 5
12,017
801
14,019
19,944
25,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Loguix10
Hercules
16
4 / 3 / 0
10,036
669
9,415
18,371
16,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Peluki12
Izanami
15
0 / 3 / 1
9,739
649
8,795
11,977
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
chusquito
Persephone
14
0 / 6 / 3
9,505
634
8,888
13,309
5,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Loguix10
Hercules
4
3
0
1.33
L
Izanami
Peluki12
Izanami
0
3
1
0.17
W
Cerberus
TheEd931
Cerberus
3
0
7
6.5
W
Merlin
W1ldghost
Merlin
2
3
8
2
L
Persephone
chusquito
Persephone
0
6
3
0.25
W
Bellona
tytus931
Bellona
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,043
Damage
27,098
46,622
Taken
43,657
49,144
Mitigated
27,273
12,621
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Loguix10
Hercules
9,415
2,985
0
2,514
18,371
16,113
0
12,706
5,665
0
28,090
L
Izanami
Peluki12
Izanami
8,795
4,500
0
567
11,977
5,673
1,137
6,339
5,638
0
50,144
W
Cerberus
TheEd931
Cerberus
8,883
190
0
4,867
17,248
19,501
711
3,253
13,995
25,854
0
W
Merlin
W1ldghost
Merlin
17,141
825
0
1,477
9,430
4,454
1,643
1,013
8,417
70,243
0
L
Persephone
chusquito
Persephone
8,888
1,358
0
4,066
13,309
5,487
0
7,002
6,301
30,539
0
W
Bellona
tytus931
Bellona
14,019
3,577
0
6,277
19,944
25,189
1,299
5,252
14,692
0
52,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
29,280
203
Minions Killed
176
0
Camps Cleared
0
845,495
Distance Traveled
809,196
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,036
669
30
2
0
297,892
0
L
Izanami
9,739
649
101
7
0
257,395
0
W
Cerberus
11,253
750
48
3
0
285,701
0
W
Merlin
10,857
724
95
6
0
245,344
4
L
Persephone
9,505
634
45
3
0
253,909
1
W
Bellona
12,017
801
60
4
0
314,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role