Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Eduardonus
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
Loczkadamus
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Meyukii
Nu Wa
Level 117
God Stats
3W - 4L
1,592 SR
Queue Stats
259W - 252L
1,492 Elo+
Solo
Lancelot
Lancelot
Oskar9903
Lancelot
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Team Averages
Level 71
1,518 SR
1,531 Elo+

VS

Team Averages
Level 95
1,396 SR
1,532 Elo+
Discordia
Discordia
DeusExBellum
Discordia
Level 145
God Stats
2W - 0L
1,845 SR
Queue Stats
125W - 105L
1,585 Elo+
Party 2
Ra
Ra
DreadLockBarista
Ra
Level 126
God Stats
1W - 1L
1,082 SR
Queue Stats
110W - 91L
1,581 Elo+
Party 2
Sobek
Sobek
DuckyDuke
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,484 Elo+
Party 2
Susano
Susano
Zichte
Susano
Level 72
God Stats
1W - 3L
1,109 SR
Queue Stats
96W - 118L
1,428 Elo+
Solo
King Arthur
King Arthur
hazalekintaş
King Arthur
Level 101
God Stats
4W - 1L
1,445 SR
Queue Stats
120W - 103L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 9 / 9
12,512
695
22,140
22,410
17,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 7 / 9
10,648
592
11,506
20,789
9,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Loczkadamus
Guan Yu
18
5 / 6 / 8
11,642
647
10,457
25,936
34,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Meyukii
Nu Wa
20
4 / 3 / 11
13,001
722
28,389
15,875
7,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Oskar9903
Lancelot
16
1 / 7 / 9
10,532
585
4,422
19,386
17,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeusExBellum
Discordia
20
14 / 2 / 16
14,803
822
46,306
18,016
9,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 19
12,425
690
14,231
18,660
9,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DuckyDuke
Sobek
20
3 / 2 / 18
13,369
743
7,020
20,578
30,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
Zichte
Susano
18
6 / 6 / 16
11,564
642
19,741
22,587
11,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
hazalekintaş
King Arthur
18
3 / 5 / 21
11,147
619
12,994
26,114
36,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
17
Kills
32
32
Deaths
19
46
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
9
9
1.17
W
Discordia
DeusExBellum
Discordia
14
2
16
11
W
6
4
19
3.88
W
Sobek
DuckyDuke
Sobek
3
2
18
6
L
1
7
9
0.79
L
Guan Yu
Loczkadamus
Guan Yu
5
6
8
1.5
L
Nu Wa
Meyukii
Nu Wa
4
3
11
3.17
L
Lancelot
Oskar9903
Lancelot
1
7
9
0.79
W
Susano
Zichte
Susano
6
6
16
2.33
W
King Arthur
hazalekintaş
King Arthur
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,914
Damage
100,292
104,396
Taken
105,955
85,751
Mitigated
97,816
37,662
Healing
40,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
22,140
1,876
2,154
3,545
22,410
17,818
732
14,659
7,751
35,569
0
W
Discordia
DeusExBellum
Discordia
46,306
4,544
1,669
4,617
18,016
9,428
4,148
9,529
8,487
86,910
0
W
14,231
986
15,132
5,724
18,660
9,232
1,289
11,299
7,361
52,925
0
W
Sobek
DuckyDuke
Sobek
7,020
486
209
2,966
20,578
30,900
239
10,617
9,961
20,245
0
L
11,506
2,915
1,692
3,223
20,789
9,375
1,254
13,573
7,216
0
24,151
L
Guan Yu
Loczkadamus
Guan Yu
10,457
654
10,201
9,452
25,936
34,147
640
17,739
8,197
0
16,477
L
Nu Wa
Meyukii
Nu Wa
28,389
6,185
1,949
3,264
15,875
7,043
1,251
11,615
4,260
70,087
0
L
Lancelot
Oskar9903
Lancelot
4,422
575
144
2,038
19,386
17,368
378
10,355
9,031
0
8,181
W
Susano
Zichte
Susano
19,741
3,355
4,072
2,670
22,587
11,844
1,560
9,014
13,573
27
30,641
W
King Arthur
hazalekintaş
King Arthur
12,994
1,277
862
2,884
26,114
36,412
362
10,070
16,044
357
20,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
63,308
148
Minions Killed
214
0
Camps Cleared
0
1,576,415
Distance Traveled
1,634,753
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,512
695
24
1
0
291,104
0
W
Discordia
14,803
822
85
5
0
295,869
0
W
Ra
12,425
690
68
4
0
328,932
0
W
Sobek
13,369
743
25
1
0
350,631
0
L
Ullr
10,648
592
37
2
0
265,458
1
L
Guan Yu
11,642
647
13
1
0
345,669
1
L
Nu Wa
13,001
722
63
4
0
338,989
1
L
Lancelot
10,532
585
11
1
0
335,195
0
W
Susano
11,564
642
26
1
0
327,968
0
W
King Arthur
11,147
619
10
1
0
331,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role