Player Matchup

Ne Zha
Ne Zha
ChiviiDantte
Ne Zha
Level 106
God Stats
5W - 0L
1,542 SR
Queue Stats
32W - 23L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
IceMan2504
Ao Kuang
Level 156
God Stats
1W - 3L
1,083 SR
Queue Stats
256W - 226L
1,461 Elo+
Party 1
Ra
Ra
Luffy21ESP
Ra
Level 157
God Stats
6W - 9L
1,493 SR
Queue Stats
208W - 173L
1,533 Elo+
Party 1
Achilles
Achilles
SmokyWoIf
Achilles
Level 120
God Stats
4W - 4L
1,619 SR
Queue Stats
276W - 274L
1,494 Elo+
Solo
Agni
Agni
epoxyd
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,261 Elo+
Solo
Team Averages
Level 113
1,448 SR
1,468 Elo+

VS

Team Averages
Level 56
1,487 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Daniatorslap
Chernobog
Level 47
God Stats
3W - 2L
1,676 SR
Queue Stats
189W - 162L
1,576 Elo+
Party 2
Athena
Athena
Gucci_Gaze
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 222L
1,504 Elo+
Party 2
He Bo
He Bo
LeMiraculer
He Bo
Level 68
God Stats
1W - 4L
1,258 SR
Queue Stats
241W - 247L
1,550 Elo+
Solo
Da Ji
Da Ji
Revelatiön
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 2 / 20
9,673
744
20,204
13,428
7,813
Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
IceMan2504
Ao Kuang
19
13 / 2 / 14
11,745
903
21,439
18,072
10,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
5 / 3 / 13
10,294
792
11,561
8,110
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SmokyWoIf
Achilles
18
5 / 5 / 20
10,352
796
13,315
18,641
24,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
epoxyd
Agni
17
5 / 5 / 13
10,393
799
13,186
9,348
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 5 / 11
9,672
744
12,206
16,886
14,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Daniatorslap
Chernobog
18
5 / 5 / 6
10,587
814
16,425
18,016
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Gucci_Gaze
Athena
17
4 / 4 / 6
10,882
837
5,046
21,209
23,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 8 / 4
9,167
705
8,575
14,350
7,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 9 / 2
8,785
676
7,180
13,874
5,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
31
Kills
16
17
Deaths
31
80
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
11
1.3
W
Ne Zha
3
2
20
6.5
L
Chernobog
Daniatorslap
Chernobog
5
5
6
1.6
L
Athena
Gucci_Gaze
Athena
4
4
6
1.75
W
Ao Kuang
IceMan2504
Ao Kuang
13
2
14
10
L
2
8
4
0.5
W
5
3
13
3.83
L
4
9
2
0.56
W
Achilles
SmokyWoIf
Achilles
5
5
20
3
W
Agni
epoxyd
Agni
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,705
Damage
49,432
67,599
Taken
84,335
52,795
Mitigated
59,848
24,936
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,206
1,481
8,823
4,693
16,886
14,083
286
8,255
8,278
30,932
0
W
Ne Zha
20,204
2,833
1,441
4,218
13,428
7,813
1,321
5,225
8,203
0
41,268
L
Chernobog
Daniatorslap
Chernobog
16,425
9,932
529
3,516
18,016
8,632
1,025
10,017
7,800
0
38,440
L
Athena
Gucci_Gaze
Athena
5,046
1,745
511
1,866
21,209
23,908
97
11,602
9,188
10,647
0
W
Ao Kuang
IceMan2504
Ao Kuang
21,439
3,665
337
8,282
18,072
10,989
3,540
8,023
10,049
28,741
0
L
8,575
109
484
974
14,350
7,522
226
7,662
6,277
13,726
0
W
11,561
1,037
5,005
2,220
8,110
4,388
1,378
2,730
5,380
36,650
0
L
7,180
1,685
101
0
13,874
5,703
0
8,475
5,340
15
8,446
W
Achilles
SmokyWoIf
Achilles
13,315
2,750
231
2,952
18,641
24,942
718
5,368
13,273
0
16,652
W
Agni
epoxyd
Agni
13,186
920
0
250
9,348
4,663
1,026
4,496
4,852
26,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
49,093
138
Minions Killed
118
0
Camps Cleared
0
1,273,227
Distance Traveled
1,068,647
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,672
744
31
2
0
238,776
0
W
Ne Zha
9,673
744
20
2
0
265,273
4
L
Chernobog
10,587
814
59
5
0
203,999
1
L
Athena
10,882
837
11
1
0
242,440
0
W
Ao Kuang
11,745
903
20
2
0
289,880
1
L
He Bo
9,167
705
16
1
0
196,270
0
W
Ra
10,294
792
64
5
0
245,934
4
L
Da Ji
8,785
676
1
0
0
187,162
0
W
Achilles
10,352
796
4
0
0
235,472
0
W
Agni
10,393
799
30
2
0
236,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role