Player Matchup

Danzaburou
Danzaburou
CarlosVanp
Danzaburou
Level 43
God Stats
10W - 11L
1,467 SR
Queue Stats
44W - 71L
1,312 Elo+
Solo
Chaac
Chaac
JLechuga27
Chaac
Level 66
God Stats
19W - 19L
1,504 SR
Queue Stats
57W - 64L
1,452 Elo+
Solo
Nox
Nox
Mitsuuha-
Nox
Level 106
God Stats
7W - 6L
1,352 SR
Queue Stats
47W - 35L
1,516 Elo+
Solo
Eset
Eset
Noutsnotis
Eset
Level 101
God Stats
7W - 3L
1,459 SR
Queue Stats
121W - 94L
1,499 Elo+
Solo
Medusa
Medusa
Rodneykins
Medusa
Level 48
God Stats
5W - 4L
1,529 SR
Queue Stats
82W - 115L
1,338 Elo+
Solo
Team Averages
Level 73
1,462 SR
1,423 Elo+

VS

Team Averages
Level 101
1,453 SR
1,448 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Eldices
Nike
Level 152
God Stats
0W - 2L
1,270 SR
Queue Stats
30W - 49L
1,406 Elo+
Solo
Da Ji
Da Ji
ge36f4
Da Ji
Level 125
God Stats
74W - 68L
1,495 SR
Queue Stats
880W - 884L
1,470 Elo+
Solo
Merlin
Merlin
mo_69mo
Merlin
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 236L
1,477 Elo+
Solo
Ullr
Ullr
woyaczyna
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarlosVanp
Danzaburou
17
2 / 3 / 8
10,972
997
6,698
14,773
5,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
3 / 1 / 10
10,735
976
15,972
10,150
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

17
5 / 0 / 7
11,201
1,018
6,052
7,164
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 10
10,779
980
16,739
13,584
5,504
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Rodneykins
Medusa
17
5 / 3 / 5
11,289
1,026
10,139
12,069
5,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

213

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
1 / 3 / 6
11,417
1,038
15,577
7,686
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Eldices
Nike
16
2 / 1 / 5
10,523
957
9,793
16,758
20,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
ge36f4
Da Ji
17
7 / 3 / 1
12,006
1,091
18,513
11,336
5,322
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
mo_69mo
Merlin
16
0 / 0 / 7
10,520
956
7,731
7,073
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
16
0 / 10 / 3
9,792
890
2,929
16,805
7,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
17
Kills
10
10
Deaths
17
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
6
1.33
W
Danzaburou
CarlosVanp
Danzaburou
2
3
8
2
L
Nike
Eldices
Nike
2
1
5
4.5
W
Chaac
3
1
10
8
W
5
0
7
8.5
W
2
3
10
2.33
W
Medusa
Rodneykins
Medusa
5
3
5
2.5
L
Da Ji
ge36f4
Da Ji
7
3
1
2.5
L
Merlin
mo_69mo
Merlin
0
0
7
3.5
L
Ullr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,600
Damage
54,543
57,740
Taken
59,658
28,998
Mitigated
39,302
8,046
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,577
1,031
0
0
7,686
3,197
0
1,977
5,613
56,433
0
W
Danzaburou
CarlosVanp
Danzaburou
6,698
3,316
0
1,580
14,773
5,954
0
5,555
9,218
0
23,392
L
Nike
Eldices
Nike
9,793
1,087
0
0
16,758
20,244
0
6,046
10,340
0
18,366
W
Chaac
15,972
3,464
0
3,331
10,150
8,632
0
6,437
3,713
0
25,986
W
6,052
619
0
0
7,164
3,378
0
2,352
4,812
26,134
0
W
16,739
970
577
1,976
13,584
5,504
0
3,338
10,246
27,684
0
W
Medusa
Rodneykins
Medusa
10,139
3,567
0
582
12,069
5,530
0
5,626
6,443
0
38,292
L
Da Ji
ge36f4
Da Ji
18,513
4,278
0
230
11,336
5,322
0
3,993
7,299
0
26,132
L
Merlin
mo_69mo
Merlin
7,731
517
75
545
7,073
3,101
0
2,966
4,023
37,732
0
L
Ullr
2,929
2,110
0
152
16,805
7,438
0
7,809
8,677
0
13,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,976
Gold Earned
54,258
213
Minions Killed
227
8
Camps Cleared
10
985,776
Distance Traveled
960,154
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,417
1,038
105
10
4
200,794
1
W
Danzaburou
10,972
997
34
3
1
206,550
0
L
Nike
10,523
957
24
2
0
206,218
1
W
Chaac
10,735
976
21
2
0
146,699
0
W
Nox
11,201
1,018
46
4
1
214,473
0
W
Eset
10,779
980
32
3
4
211,494
2
W
Medusa
11,289
1,026
80
7
2
206,560
1
L
Da Ji
12,006
1,091
12
1
4
216,334
1
L
Merlin
10,520
956
66
6
1
199,375
1
L
Ullr
9,792
890
20
2
1
137,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role