Player Matchup

Neith
Neith
GeoRgEe___99
Neith
Level 123
God Stats
5W - 3L
1,521 SR
Queue Stats
681W - 666L
1,491 Elo+
Solo
Tiamat
Tiamat
Semagibi
Tiamat
Level 129
God Stats
3W - 3L
1,364 SR
Queue Stats
559W - 541L
1,500 Elo+
Party 2
Bellona
Bellona
Shartstop
Bellona
Level 124
God Stats
6W - 2L
1,439 SR
Queue Stats
112W - 96L
1,563 Elo+
Party 3
Atlas
Atlas
Xxdarksasuke8xX
Atlas
Level 120
God Stats
3W - 5L
1,415 SR
Queue Stats
386W - 367L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
vTrxumxtized-
Ne Zha
Level 118
God Stats
5W - 6L
1,582 SR
Queue Stats
72W - 83L
1,516 Elo+
Party 3
Team Averages
Level 123
1,464 SR
1,519 Elo+

VS

Team Averages
Level 128
1,521 SR
1,514 Elo+
Gilgamesh
Gilgamesh
Anxmvly
Gilgamesh
Level 120
God Stats
0W - 5L
1,120 SR
Queue Stats
383W - 379L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
DuSable
Sylvanus
Level 160
God Stats
19W - 12L
1,536 SR
Queue Stats
223W - 200L
1,545 Elo+
Solo
Sol
Sol
Hungwy
Sol
Level 120
God Stats
5W - 5L
1,424 SR
Queue Stats
360W - 378L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
ViralCrazyBear
Guan Yu
Level 107
God Stats
3W - 3L
1,683 SR
Queue Stats
133W - 154L
1,473 Elo+
Party 1
Neith
Neith
xX_edgeySith_Xx
Neith
Level 133
God Stats
1W - 1L
1,843 SR
Queue Stats
347W - 368L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
10,961
548
9,391
13,381
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Semagibi
Tiamat
17
3 / 1 / 5
10,217
511
13,354
13,598
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Shartstop
Bellona
17
2 / 0 / 6
11,319
566
11,762
15,823
16,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 4
10,184
509
8,427
19,143
20,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 0 / 6
11,156
558
16,044
17,234
9,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anxmvly
Gilgamesh
15
1 / 5 / 2
8,789
439
11,935
23,810
16,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DuSable
Sylvanus
13
2 / 1 / 2
7,708
385
7,616
18,270
17,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Hungwy
Sol
15
1 / 1 / 0
8,712
436
13,124
9,305
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 0
8,950
448
7,657
18,676
27,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 3 / 2
8,805
440
8,385
14,581
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anxmvly
Gilgamesh
1
5
2
0.4
L
Sylvanus
DuSable
Sylvanus
2
1
2
3
W
2
3
2
1
L
Sol
Hungwy
Sol
1
1
0
1
W
Tiamat
Semagibi
Tiamat
3
1
5
5.5
W
Bellona
Shartstop
Bellona
2
0
6
5
L
0
5
0
0
W
3
1
4
5
W
5
0
6
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,978
Damage
48,717
79,179
Taken
84,642
63,382
Mitigated
70,515
31,828
Healing
24,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anxmvly
Gilgamesh
11,935
4,789
0
5,638
23,810
16,313
0
5,487
18,323
0
92,721
L
Sylvanus
DuSable
Sylvanus
7,616
1,883
700
3,489
18,270
17,375
0
8,518
9,752
26,578
11,757
W
9,391
2,010
0
3,636
13,381
6,341
5,226
2,703
10,678
0
97,117
L
Sol
Hungwy
Sol
13,124
3,746
0
4,852
9,305
3,502
0
3,910
5,395
81,965
0
W
Tiamat
Semagibi
Tiamat
13,354
1,234
616
3,477
13,598
11,362
404
6,442
7,156
83,443
0
W
Bellona
Shartstop
Bellona
11,762
5,965
0
7,107
15,823
16,100
1,908
404
14,236
0
91,940
L
7,657
975
131
6,064
18,676
27,103
0
622
18,054
0
67,216
W
8,427
2,439
532
5,719
19,143
20,233
462
7,593
11,550
46,775
2,268
W
16,044
6,714
0
10,741
17,234
9,346
0
2,196
14,969
0
102,376
L
8,385
4,226
0
3,516
14,581
6,222
0
2,792
11,789
0
82,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,837
Gold Earned
42,964
714
Minions Killed
596
0
Camps Cleared
0
1,909,705
Distance Traveled
1,757,499
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,789
439
131
7
0
366,496
0
L
Sylvanus
7,708
385
74
4
0
344,198
6
W
Neith
10,961
548
166
8
0
374,957
5
L
Sol
8,712
436
135
7
0
388,307
0
W
Tiamat
10,217
511
145
7
0
369,214
3
W
Bellona
11,319
566
173
9
0
351,024
0
L
Guan Yu
8,950
448
131
7
0
338,720
5
W
Atlas
10,184
509
73
4
0
379,322
4
W
Ne Zha
11,156
558
157
8
0
435,188
2
L
Neith
8,805
440
125
6
0
319,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role