Player Matchup

Cerberus
Cerberus
ALL WILL PRAISE
Cerberus
Level 104
God Stats
6W - 2L
1,819 SR
Queue Stats
110W - 101L
1,522 Elo+
Solo
Danzaburou
Danzaburou
BubbaFett15
Danzaburou
Level 94
God Stats
6W - 6L
1,501 SR
Queue Stats
148W - 145L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
McClan-3
Gilgamesh
Level 122
God Stats
6W - 6L
1,383 SR
Queue Stats
310W - 312L
1,431 Elo+
Solo
Bellona
Bellona
Thereal2k_sgh1
Bellona
Level 155
God Stats
5W - 14L
1,499 SR
Queue Stats
188W - 168L
1,421 Elo+
Solo
The Morrigan
The Morrigan
UhohTJ
The Morrigan
Level 91
God Stats
9W - 15L
1,349 SR
Queue Stats
802W - 836L
1,405 Elo+
Solo
Team Averages
Level 113
1,510 SR
1,453 Elo+

VS

Team Averages
Level 126
1,480 SR
1,450 Elo+
Khepri
Khepri
Echegaray4
Khepri
Level 88
God Stats
12W - 7L
1,597 SR
Queue Stats
253W - 250L
1,439 Elo+
Solo
Hel
Hel
FaSeCeX
Hel
Level 160
God Stats
1W - 1L
1,107 SR
Queue Stats
239W - 232L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
GreyRoseCrow
Zhong Kui
Level 67
God Stats
3W - 0L
1,819 SR
Queue Stats
10W - 15L
1,384 Elo+
Solo
Arachne
Arachne
Neona Kyuubi
Arachne
Level 160
God Stats
10W - 2L
1,663 SR
Queue Stats
100W - 89L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yo Donkey Kong
Ah Muzen Cab
Level 156
God Stats
5W - 3L
1,214 SR
Queue Stats
460W - 470L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
5 / 8 / 6
11,000
423
13,658
33,674
44,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
BubbaFett15
Danzaburou
17
3 / 4 / 11
12,070
464
19,901
17,576
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
McClan-3
Gilgamesh
20
1 / 7 / 1
13,250
510
15,148
31,217
22,604
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 4
12,886
496
20,296
28,966
21,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
UhohTJ
The Morrigan
19
5 / 8 / 1
13,065
503
12,477
18,225
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Echegaray4
Khepri
16
2 / 5 / 16
12,664
487
5,744
19,706
21,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
20
4 / 5 / 7
15,201
585
13,011
23,892
12,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
GreyRoseCrow
Zhong Kui
20
7 / 3 / 6
14,661
564
24,292
27,503
34,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Neona Kyuubi
Arachne
20
8 / 4 / 10
14,375
553
21,486
27,368
16,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Yo Donkey Kong
Ah Muzen Cab
20
13 / 2 / 7
16,133
621
30,894
17,716
11,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
19
Kills
34
34
Deaths
19
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
8
6
1
L
Danzaburou
BubbaFett15
Danzaburou
3
4
11
2.13
W
Khepri
Echegaray4
Khepri
2
5
16
2
W
Hel
4
5
7
1.5
W
Zhong Kui
GreyRoseCrow
Zhong Kui
7
3
6
3.33
L
Gilgamesh
McClan-3
Gilgamesh
1
7
1
0.21
W
Arachne
Neona Kyuubi
Arachne
8
4
10
3.25
L
5
7
4
1
L
The Morrigan
UhohTJ
The Morrigan
5
8
1
0.69
W
Ah Muzen Cab
Yo Donkey Kong
Ah Muzen Cab
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,480
Damage
95,427
129,658
Taken
116,185
103,462
Mitigated
96,319
30,811
Healing
49,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
13,658
1,776
0
8,707
33,674
44,649
120
7,565
26,020
73,900
1,526
L
Danzaburou
BubbaFett15
Danzaburou
19,901
11,163
0
4,918
17,576
7,236
632
9,874
7,614
0
82,823
W
Khepri
Echegaray4
Khepri
5,744
1,093
3,050
1,740
19,706
21,294
75
4,538
15,168
13,910
0
W
Hel
13,011
704
7,532
11,460
23,892
12,460
3,215
4,920
18,972
131,346
3,172
W
Zhong Kui
GreyRoseCrow
Zhong Kui
24,292
5,018
0
13,389
27,503
34,781
817
1,064
26,439
117,386
0
L
Gilgamesh
McClan-3
Gilgamesh
15,148
5,438
34
11,709
31,217
22,604
3,142
13,040
17,421
0
130,371
W
Arachne
Neona Kyuubi
Arachne
21,486
14,302
0
8,575
27,368
16,764
185
6,445
20,923
0
127,650
L
20,296
10,374
0
2,421
28,966
21,027
0
8,222
20,594
0
123,014
L
The Morrigan
UhohTJ
The Morrigan
12,477
775
0
3,022
18,225
7,946
0
3,105
15,022
87,609
3,054
W
Ah Muzen Cab
Yo Donkey Kong
Ah Muzen Cab
30,894
11,469
0
4,075
17,716
11,020
4,782
6,456
11,260
0
147,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,271
Gold Earned
73,034
877
Minions Killed
800
0
Camps Cleared
0
2,133,397
Distance Traveled
2,443,998
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,000
423
143
6
0
403,796
7
L
Danzaburou
12,070
464
136
5
0
465,516
2
W
Khepri
12,664
487
19
1
0
524,008
13
W
Hel
15,201
585
211
8
0
458,848
0
W
Zhong Kui
14,661
564
190
7
0
383,480
5
L
Gilgamesh
13,250
510
211
8
0
432,237
3
W
Arachne
14,375
553
154
6
0
594,866
16
L
Bellona
12,886
496
192
7
0
444,180
0
L
The Morrigan
13,065
503
195
8
0
387,668
2
W
Ah Muzen Cab
16,133
621
226
9
0
482,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role