Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Asaitekiku
Apollo
Level 88
God Stats
1W - 4L
1,273 SR
Queue Stats
40W - 50L
1,371 Elo+
Party 2
Artio
Artio
Cerbelus
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
iGruvia
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 2
Olorun
Olorun
xMaarkx
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 48
1,455 SR
1,429 Elo+

VS

Team Averages
Level 100
1,542 SR
1,536 Elo+
Merlin
Merlin
Aztecsz
Merlin
Level 55
God Stats
33W - 27L
1,542 SR
Queue Stats
156W - 179L
1,495 Elo+
Party 1
Izanami
Izanami
Kiler__Queen__
Izanami
Level 113
God Stats
2W - 1L
1,513 SR
Queue Stats
7W - 9L
1,450 Elo+
Solo
Nox
Nox
Thunderr6
Nox
Level 89
God Stats
70W - 47L
1,639 SR
Queue Stats
883W - 950L
1,392 Elo+
Solo
Neith
Neith
Xhurros
Neith
Level 100
God Stats
7W - 3L
1,500 SR
Queue Stats
16W - 13L
1,874 Elo+
Solo
Chaac
Chaac
wonlas
Chaac
Level 141
God Stats
26W - 22L
1,514 SR
Queue Stats
316W - 335L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 4 / 0
6,177
1,030
3,623
7,560
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Asaitekiku
Apollo
10
0 / 0 / 0
5,680
947
0
0
0
Artio
Cerbelus
Artio
11
0 / 2 / 0
6,670
1,112
2,760
9,231
8,101
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
iGruvia
Yemoja
11
0 / 1 / 0
6,138
1,023
2,323
4,610
2,496
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
xMaarkx
Olorun
11
0 / 2 / 0
6,199
1,033
3,362
5,149
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

305

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aztecsz
Merlin
12
4 / 0 / 4
7,727
1,288
5,224
3,248
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
7,045
1,174
2,889
2,668
1,092
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 8
6,490
1,082
3,937
2,660
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Xhurros
Neith
12
1 / 0 / 7
7,035
1,173
6,267
2,412
1,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
wonlas
Chaac
12
1 / 0 / 8
6,791
1,132
4,451
4,474
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
9
9
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
L
Apollo
Asaitekiku
Apollo
0
0
0
0
W
Merlin
Aztecsz
Merlin
4
0
4
6
L
Artio
Cerbelus
Artio
0
2
0
0
W
3
0
3
4.5
W
0
0
8
4
W
Neith
Xhurros
Neith
1
0
7
4.5
L
Yemoja
iGruvia
Yemoja
0
1
0
0
W
Chaac
wonlas
Chaac
1
0
8
5
L
Olorun
xMaarkx
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
22,768
26,550
Taken
15,462
16,665
Mitigated
9,034
6,951
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,623
663
0
2,071
7,560
3,869
0
2,845
4,413
0
13,729
L
Apollo
Asaitekiku
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Aztecsz
Merlin
5,224
258
0
250
3,248
1,371
0
2,053
1,195
22,590
0
L
Artio
Cerbelus
Artio
2,760
292
0
1,775
9,231
8,101
0
2,980
6,163
12,420
0
W
2,889
2,041
153
470
2,668
1,092
0
1,659
1,009
0
9,870
W
3,937
539
0
217
2,660
1,112
0
1,151
1,509
7,939
0
W
Neith
Xhurros
Neith
6,267
2,904
0
410
2,412
1,070
0
1,570
842
0
22,471
L
Yemoja
iGruvia
Yemoja
2,323
138
1,281
200
4,610
2,496
0
1,742
2,775
8,660
0
W
Chaac
wonlas
Chaac
4,451
968
0
1,854
4,474
4,389
0
2,012
2,462
0
11,095
L
Olorun
xMaarkx
Olorun
3,362
761
260
1,364
5,149
2,199
0
1,594
3,474
14,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
35,088
86
Minions Killed
130
2
Camps Cleared
8
439,156
Distance Traveled
594,842
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,177
1,030
22
4
1
113,586
0
L
Apollo
5,680
947
0
0
0
0
0
W
Merlin
7,727
1,288
50
8
3
122,739
0
L
Artio
6,670
1,112
16
3
0
109,108
1
W
Izanami
7,045
1,174
17
3
0
104,276
2
W
Nox
6,490
1,082
14
2
2
126,812
1
W
Neith
7,035
1,173
38
6
1
111,658
0
L
Yemoja
6,138
1,023
10
2
0
118,171
1
W
Chaac
6,791
1,132
11
2
2
129,357
0
L
Olorun
6,199
1,033
38
6
1
98,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role