Player Matchup

Vamana
Vamana
MoAlha2711
Vamana
Level 23
God Stats
2W - 1L
1,460 SR
Queue Stats
15W - 26L
1,308 Elo+
Party 2
Nemesis
Nemesis
MrTourge92
Nemesis
Level 131
God Stats
3W - 1L
1,675 SR
Queue Stats
157W - 179L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
OhhBombat
Baron Samedi
Level 88
God Stats
1W - 1L
1,306 SR
Queue Stats
381W - 357L
1,405 Elo+
Party 2
Izanami
Izanami
RUMORCALIPINHA
Izanami
Level 92
God Stats
2W - 4L
1,461 SR
Queue Stats
65W - 72L
1,358 Elo+
Solo
Bacchus
Bacchus
fjallraven77
Bacchus
Level 69
God Stats
16W - 12L
1,257 SR
Queue Stats
108W - 114L
1,366 Elo+
Solo
Team Averages
Level 81
1,432 SR
1,363 Elo+

VS

Team Averages
Level 113
1,506 SR
1,378 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
VeNoMoUzViPeRz
Cerberus
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 75L
1,296 Elo+
Party 1
Neith
Neith
iTSBi justin
Neith
Level 98
God Stats
12W - 11L
1,444 SR
Queue Stats
78W - 122L
1,249 Elo+
Party 1
Nox
Nox
lordchiplex87
Nox
Level 137
God Stats
5W - 2L
1,807 SR
Queue Stats
238W - 287L
1,344 Elo+
Solo
Bakasura
Bakasura
takemoreacid
Bakasura
Level 108
God Stats
0W - 2L
1,280 SR
Queue Stats
112W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MoAlha2711
Vamana
12
2 / 0 / 1
6,706
516
1,798
9,004
4,045
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MrTourge92
Nemesis
13
4 / 0 / 3
7,496
577
3,947
8,460
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
OhhBombat
Baron Samedi
12
5 / 1 / 4
7,630
587
8,344
6,670
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 4
6,162
474
6,547
8,311
3,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
fjallraven77
Bacchus
10
2 / 1 / 4
6,480
498
5,733
8,441
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 4 / 0
4,858
374
1,784
3,783
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
7
0 / 3 / 0
5,410
416
3,243
12,278
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 1
5,656
435
5,832
7,467
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
7,041
542
6,572
5,784
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
takemoreacid
Bakasura
10
1 / 3 / 0
6,118
471
3,542
12,823
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
W
Vamana
MoAlha2711
Vamana
2
0
1
2.5
W
Nemesis
MrTourge92
Nemesis
4
0
3
5.5
W
Baron Samedi
OhhBombat
Baron Samedi
5
1
4
7
W
2
0
4
4
L
Cerberus
0
3
0
0
W
Bacchus
fjallraven77
Bacchus
2
1
4
4
L
1
2
1
0.75
L
0
3
0
0
L
Bakasura
takemoreacid
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
20,973
40,886
Taken
42,135
21,375
Mitigated
18,337
13,352
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,784
140
0
250
3,783
1,182
0
1,405
2,378
18,944
0
W
Vamana
MoAlha2711
Vamana
1,798
731
0
2,522
9,004
4,045
0
5,886
3,118
0
35,389
W
Nemesis
MrTourge92
Nemesis
3,947
2,012
0
1,731
8,460
3,308
0
1,670
6,790
0
55,898
W
Baron Samedi
OhhBombat
Baron Samedi
8,344
1,247
485
2,583
6,670
3,289
258
702
5,828
48,023
3,677
W
6,547
4,491
293
3,652
8,311
3,835
1,041
1,813
6,338
0
35,426
L
Cerberus
3,243
309
148
4,347
12,278
6,531
0
5,122
7,156
13,864
0
W
Bacchus
fjallraven77
Bacchus
5,733
864
0
2,086
8,441
6,898
228
1,528
6,549
20,021
0
L
5,832
2,231
0
2,389
7,467
2,908
0
2,739
4,728
0
23,663
L
6,572
489
0
750
5,784
2,524
0
0
5,784
53,940
0
L
Bakasura
takemoreacid
Bakasura
3,542
2,228
0
1,665
12,823
5,192
0
4,613
8,210
0
38,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
29,083
334
Minions Killed
269
0
Camps Cleared
0
1,264,999
Distance Traveled
1,024,436
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,858
374
28
2
0
114,605
1
W
Vamana
6,706
516
73
6
0
241,396
5
W
Nemesis
7,496
577
98
8
0
283,818
2
W
Baron Samedi
7,630
587
82
6
0
243,250
4
W
Izanami
6,162
474
52
4
0
239,029
5
L
Cerberus
5,410
416
20
2
0
208,568
1
W
Bacchus
6,480
498
29
2
0
257,506
6
L
Neith
5,656
435
35
3
0
231,257
1
L
Nox
7,041
542
105
8
0
218,707
1
L
Bakasura
6,118
471
81
6
0
251,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role