Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AUT-_-HighLander
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
AUT_FLO_999
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Haziek
Kuzenbo
Level 114
God Stats
1W - 5L
1,631 SR
Queue Stats
118W - 133L
1,496 Elo+
Party 3
Fenrir
Fenrir
xXvann64Xx
Fenrir
Level 109
God Stats
58W - 47L
1,564 SR
Queue Stats
167W - 169L
1,468 Elo+
Party 3
Team Averages
Level 66
1,539 SR
1,493 Elo+

VS

Team Averages
Level 88
1,527 SR
1,475 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
Krypton Prime
Atlas
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,306 Elo+
Party 2
Artemis
Artemis
N7 SumTing Wong
Artemis
Level 103
God Stats
3W - 2L
1,454 SR
Queue Stats
182W - 181L
1,349 Elo+
Party 2
Thor
Thor
Potrako
Thor
Level 49
God Stats
14W - 3L
1,919 SR
Queue Stats
228W - 93L
1,736 Elo+
Party 4
Achilles
Achilles
l23firemonkey45
Achilles
Level 108
God Stats
2W - 5L
1,264 SR
Queue Stats
270W - 279L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 0
6,066
506
5,887
9,757
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
9
2 / 5 / 0
5,637
470
6,220
9,242
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
AUT_FLO_999
Thanatos
10
0 / 6 / 2
5,527
461
2,073
10,982
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Haziek
Kuzenbo
9
0 / 1 / 1
5,875
490
5,653
10,882
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
xXvann64Xx
Fenrir
10
0 / 5 / 1
5,720
477
5,079
12,926
13,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 0
7,746
646
10,251
7,465
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 3
6,680
557
4,152
7,266
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 3
5,714
476
5,303
10,579
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Potrako
Thor
14
8 / 0 / 2
8,023
669
9,233
8,720
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
4 / 1 / 0
8,036
670
9,030
13,448
7,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
20
20
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
Baron Samedi
 
Baron Samedi
6
0
0
6
L
Heimdallr
2
5
0
0.4
L
Thanatos
AUT_FLO_999
Thanatos
0
6
2
0.17
L
Kuzenbo
Haziek
Kuzenbo
0
1
1
0.5
W
2
0
3
3.5
W
0
2
3
0.75
W
Thor
Potrako
Thor
8
0
2
9
W
Achilles
4
1
0
4
L
Fenrir
xXvann64Xx
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
37,969
53,789
Taken
47,478
33,932
Mitigated
23,695
17,357
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,887
560
648
4,034
9,757
4,500
0
4,098
5,659
35,109
0
W
Baron Samedi
 
Baron Samedi
10,251
546
203
2,726
7,465
3,692
1,451
4,216
3,249
59,099
0
L
Heimdallr
6,220
2,229
0
168
9,242
4,004
0
2,665
6,577
0
36,573
L
Thanatos
AUT_FLO_999
Thanatos
2,073
787
0
4,740
10,982
3,935
0
3,346
7,636
0
28,196
L
Kuzenbo
Haziek
Kuzenbo
5,653
1,791
133
3,067
10,882
8,476
0
4,294
6,588
17,153
5,549
W
4,152
1,545
0
1,184
7,266
4,739
0
2,089
5,177
22,661
0
W
5,303
1,848
0
5,339
10,579
3,744
0
2,500
8,078
0
38,725
W
Thor
Potrako
Thor
9,233
2,910
0
2,632
8,720
3,576
0
836
7,884
0
61,205
W
Achilles
9,030
2,864
0
7,116
13,448
7,944
0
1,491
11,957
0
52,691
L
Fenrir
xXvann64Xx
Fenrir
5,079
1,996
0
4,567
12,926
13,017
0
0
12,926
0
28,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
36,199
246
Minions Killed
409
0
Camps Cleared
0
1,121,570
Distance Traveled
1,264,369
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,066
506
56
5
0
213,448
3
W
Baron Samedi
7,746
646
94
8
0
248,280
0
L
Heimdallr
5,637
470
65
5
0
216,630
0
L
Thanatos
5,527
461
47
4
0
225,975
1
L
Kuzenbo
5,875
490
28
2
0
237,975
2
W
Atlas
6,680
557
27
2
0
229,645
3
W
Artemis
5,714
476
60
5
0
264,974
1
W
Thor
8,023
669
109
9
0
282,827
4
W
Achilles
8,036
670
119
10
0
238,643
1
L
Fenrir
5,720
477
50
4
0
227,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role