Player Matchup

Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DrManwich
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 1
Xing Tian
Xing Tian
Turan8888
Xing Tian
Level 149
God Stats
17W - 19L
1,494 SR
Queue Stats
1,634W - 1,694L
1,393 Elo+
Solo
Cthulhu
Cthulhu
ZehCaptain
Cthulhu
Level 16
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 1
Neith
Neith
kingofgodz69
Neith
Level 78
God Stats
1W - 3L
1,275 SR
Queue Stats
184W - 213L
1,461 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,415 Elo+

VS

Team Averages
Level 93
1,573 SR
1,498 Elo+
Achilles
Achilles
 
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Abandonsoul
Morgan Le Fay
Level 69
God Stats
3W - 0L
1,648 SR
Queue Stats
37W - 33L
1,515 Elo+
Solo
Ares
Ares
Poopgamer2889
Ares
Level 63
God Stats
5W - 0L
1,838 SR
Queue Stats
192W - 203L
1,526 Elo+
Solo
Khepri
Khepri
RHGMalfas
Khepri
Level 126
God Stats
1W - 0L
1,408 SR
Queue Stats
70W - 62L
1,525 Elo+
Solo
Mulan
Mulan
WEATHERMAN 37
Mulan
Level 109
God Stats
4W - 3L
1,471 SR
Queue Stats
379W - 376L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 5 / 10
9,065
755
15,915
10,889
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
1 / 7 / 9
7,898
658
8,693
13,686
4,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Xing Tian
Turan8888
Xing Tian
16
1 / 3 / 5
8,224
685
6,507
16,231
17,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
ZehCaptain
Cthulhu
14
1 / 5 / 7
8,373
698
10,251
14,650
12,784
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
8 / 9 / 2
9,697
808
16,410
15,766
6,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
12 / 2 / 8
10,767
897
15,544
20,726
23,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Abandonsoul
Morgan Le Fay
19
8 / 3 / 13
11,061
922
22,816
11,849
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 15
8,772
731
12,028
17,006
18,418
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
RHGMalfas
Khepri
15
3 / 3 / 16
9,642
804
6,343
19,187
24,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 1 / 14
9,481
790
9,130
11,073
12,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
13
Kills
29
29
Deaths
13
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
10
1.4
W
Achilles
 
Achilles
12
2
8
8
W
Morgan Le Fay
Abandonsoul
Morgan Le Fay
8
3
13
4.83
L
Loki
1
7
9
0.79
W
2
4
15
2.38
W
Khepri
RHGMalfas
Khepri
3
3
16
3.67
L
Xing Tian
Turan8888
Xing Tian
1
3
5
1.17
W
4
1
14
11
L
Cthulhu
ZehCaptain
Cthulhu
1
5
7
0.9
L
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,776
Damage
65,861
71,222
Taken
79,841
45,542
Mitigated
85,716
14,736
Healing
30,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,915
1,517
263
1,234
10,889
3,963
0
7,872
3,017
31,007
0
W
Achilles
 
Achilles
15,544
3,367
5,180
7,297
20,726
23,259
1,072
7,024
13,702
0
24,804
W
Morgan Le Fay
Abandonsoul
Morgan Le Fay
22,816
4,801
580
2,583
11,849
7,753
819
7,169
4,680
38,656
0
L
Loki
8,693
2,057
748
1,792
13,686
4,924
0
7,419
6,267
0
14,951
W
12,028
555
1,316
1,747
17,006
18,418
0
5,641
11,365
14,392
0
W
Khepri
RHGMalfas
Khepri
6,343
866
5,182
3,107
19,187
24,154
176
8,300
10,887
14,628
0
L
Xing Tian
Turan8888
Xing Tian
6,507
504
356
4,654
16,231
17,289
0
6,213
10,018
15,768
0
W
9,130
910
1,666
2,152
11,073
12,132
0
4,539
6,534
0
23,000
L
Cthulhu
ZehCaptain
Cthulhu
10,251
751
1,706
2,720
14,650
12,784
0
9,658
4,992
19,750
0
L
16,410
6,649
31
1,232
15,766
6,582
0
10,025
5,741
0
23,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
49,723
101
Minions Killed
107
0
Camps Cleared
0
1,053,878
Distance Traveled
1,179,892
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,065
755
42
4
0
195,385
0
W
Achilles
10,767
897
20
2
0
265,212
3
W
Morgan Le Fay
11,061
922
41
3
0
215,192
0
L
Loki
7,898
658
12
1
0
208,798
1
W
Ares
8,772
731
1
0
0
234,200
1
W
Khepri
9,642
804
16
1
0
216,776
0
L
Xing Tian
8,224
685
7
1
0
240,157
0
W
Mulan
9,481
790
29
2
0
248,512
0
L
Cthulhu
8,373
698
21
2
0
223,860
2
L
Neith
9,697
808
19
2
0
185,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role