Player Matchup

Baron Samedi
Baron Samedi
BNDOBSON
Baron Samedi
Level 160
God Stats
12W - 9L
1,584 SR
Queue Stats
329W - 326L
1,481 Elo+
Solo
Izanami
Izanami
DxD_Fiend
Izanami
Level 107
God Stats
24W - 26L
1,423 SR
Queue Stats
357W - 346L
1,494 Elo+
Solo
Merlin
Merlin
FitraDaytime
Merlin
Level 101
God Stats
2W - 5L
1,304 SR
Queue Stats
136W - 136L
1,433 Elo+
Party 3
Geb
Geb
IAMSTAR-YT
Geb
Level 118
God Stats
4W - 1L
1,768 SR
Queue Stats
141W - 147L
1,446 Elo+
Solo
Cerberus
Cerberus
mastermantis
Cerberus
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 163L
1,444 Elo+
Party 3
Team Averages
Level 125
1,516 SR
1,460 Elo+

VS

Team Averages
Level 111
1,543 SR
1,484 Elo+
Bellona
Bellona
Barile
Bellona
Level 122
God Stats
3W - 6L
1,375 SR
Queue Stats
129W - 125L
1,500 Elo+
Party 1
Fenrir
Fenrir
Neezus93
Fenrir
Level 109
God Stats
29W - 12L
1,725 SR
Queue Stats
120W - 116L
1,492 Elo+
Party 1
Bacchus
Bacchus
SWEETTEAxx11
Bacchus
Level 116
God Stats
18W - 8L
1,606 SR
Queue Stats
64W - 49L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
jobiroka3kk
Cernunnos
Level 103
God Stats
14W - 6L
1,552 SR
Queue Stats
74W - 75L
1,468 Elo+
Party 2
Vulcan
Vulcan
l-El_Diablo4k-l
Vulcan
Level 106
God Stats
24W - 17L
1,458 SR
Queue Stats
77W - 80L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BNDOBSON
Baron Samedi
17
1 / 5 / 5
10,573
378
14,135
21,815
10,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
DxD_Fiend
Izanami
20
4 / 4 / 2
13,478
481
9,227
22,021
7,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
1 / 10 / 2
10,434
373
6,405
22,757
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 6
10,873
388
10,520
30,050
19,033
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
mastermantis
Cerberus
20
5 / 3 / 6
13,582
485
9,995
28,557
34,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barile
Bellona
20
3 / 1 / 4
17,127
612
12,459
24,799
27,247
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Neezus93
Fenrir
20
6 / 7 / 8
15,707
561
18,849
31,356
16,643
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SWEETTEAxx11
Bacchus
19
6 / 3 / 11
14,516
518
12,403
25,782
27,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
jobiroka3kk
Cernunnos
20
12 / 0 / 5
17,771
635
33,597
23,782
11,788
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 1 / 5
13,797
493
20,008
7,710
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
12
Kills
27
27
Deaths
12
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BNDOBSON
Baron Samedi
1
5
5
0.7
W
Bellona
Barile
Bellona
3
1
4
5
L
Izanami
DxD_Fiend
Izanami
4
4
2
1.25
L
Merlin
1
10
2
0.2
L
1
5
6
0.8
W
Fenrir
Neezus93
Fenrir
6
7
8
1.43
W
Bacchus
SWEETTEAxx11
Bacchus
6
3
11
3.83
W
Cernunnos
jobiroka3kk
Cernunnos
12
0
5
14.5
W
0
1
5
2.5
L
Cerberus
mastermantis
Cerberus
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,282
Damage
97,316
125,200
Taken
113,429
79,834
Mitigated
86,807
29,248
Healing
44,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BNDOBSON
Baron Samedi
14,135
727
2,800
4,848
21,815
10,727
0
10,673
11,142
78,295
0
W
Bellona
Barile
Bellona
12,459
3,527
0
11,622
24,799
27,247
3,130
7,169
17,630
0
149,771
L
Izanami
DxD_Fiend
Izanami
9,227
5,439
0
4,556
22,021
7,988
0
7,306
14,715
0
130,457
L
Merlin
6,405
575
0
5,464
22,757
7,951
0
2,736
20,021
71,721
0
L
10,520
806
0
6,305
30,050
19,033
0
3,311
26,739
78,050
0
W
Fenrir
Neezus93
Fenrir
18,849
5,336
1,019
5,962
31,356
16,643
6,168
12,217
19,139
0
136,763
W
Bacchus
SWEETTEAxx11
Bacchus
12,403
1,625
0
6,424
25,782
27,054
646
12,135
13,647
50,439
1,689
W
Cernunnos
jobiroka3kk
Cernunnos
33,597
15,477
0
16,881
23,782
11,788
8,144
7,573
16,209
0
212,079
W
20,008
10,568
0
2,120
7,710
4,075
720
4,285
3,425
95,014
0
L
Cerberus
mastermantis
Cerberus
9,995
376
111
5,164
28,557
34,135
0
8,077
20,480
65,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
78,918
718
Minions Killed
799
0
Camps Cleared
0
2,256,819
Distance Traveled
2,688,832
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,573
378
120
4
0
387,877
1
W
Bellona
17,127
612
226
8
0
496,365
3
L
Izanami
13,478
481
235
8
0
542,676
0
L
Merlin
10,434
373
132
5
0
389,248
0
L
Geb
10,873
388
103
4
0
437,593
3
W
Fenrir
15,707
561
148
5
0
542,729
2
W
Bacchus
14,516
518
61
2
0
527,842
6
W
Cernunnos
17,771
635
251
9
0
539,810
3
W
Vulcan
13,797
493
113
4
0
582,086
3
L
Cerberus
13,582
485
128
5
0
499,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role