Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
NattyBeef
Cerberus
Level 87
God Stats
3W - 1L
1,516 SR
Queue Stats
48W - 83L
1,307 Elo+
Solo
Anubis
Anubis
Orfang
Anubis
Level 160
God Stats
10W - 14L
1,553 SR
Queue Stats
718W - 670L
1,549 Elo+
Party 2
Team Averages
Level 124
1,523 SR
1,452 Elo+

VS

Team Averages
Level 112
1,407 SR
1,368 Elo+
Rama
Rama
Fumoganja
Rama
Level 155
God Stats
3W - 18L
1,286 SR
Queue Stats
89W - 131L
1,388 Elo+
Solo
Chaac
Chaac
HQsx NukeZz
Chaac
Level 116
God Stats
12W - 12L
1,528 SR
Queue Stats
651W - 961L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
THE7END
Baron Samedi
Level 66
God Stats
95W - 127L
1,408 SR
Queue Stats
307W - 517L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
10 / 1 / 4
11,230
864
15,799
9,786
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
NattyBeef
Cerberus
13
0 / 4 / 8
9,167
705
3,991
15,930
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Orfang
Anubis
17
5 / 3 / 10
10,886
837
13,605
12,248
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
3 / 5 / 3
8,973
690
7,336
12,062
3,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 4 / 6
8,385
645
10,235
16,409
16,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
THE7END
Baron Samedi
15
5 / 6 / 3
9,850
758
12,036
15,403
6,474
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
8
8
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
4
12
L
Rama
3
5
3
0.9
L
0
4
6
0.75
W
Cerberus
NattyBeef
Cerberus
0
4
8
1
W
Anubis
Orfang
Anubis
5
3
10
3.33
L
Baron Samedi
THE7END
Baron Samedi
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
29,607
37,964
Taken
43,874
29,544
Mitigated
26,795
14,651
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,799
6,538
0
4,218
9,786
5,599
1,584
3,547
6,239
0
66,342
L
Rama
7,336
5,719
0
1,282
12,062
3,637
1,293
7,216
4,846
0
30,816
L
10,235
1,487
0
5,372
16,409
16,684
74
5,765
10,644
0
35,946
W
Cerberus
NattyBeef
Cerberus
3,991
136
0
4,505
15,930
16,418
377
5,389
10,541
13,590
0
W
Anubis
Orfang
Anubis
13,605
978
0
5,928
12,248
7,527
790
3,118
9,130
43,918
0
L
Baron Samedi
THE7END
Baron Samedi
12,036
1,105
1,033
3,926
15,403
6,474
251
4,693
10,710
30,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
27,208
163
Minions Killed
139
0
Camps Cleared
0
718,635
Distance Traveled
655,235
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,230
864
88
7
0
245,365
1
L
Rama
8,973
690
52
4
0
191,722
0
L
Chaac
8,385
645
37
3
0
246,102
2
W
Cerberus
9,167
705
20
2
0
249,457
2
W
Anubis
10,886
837
55
4
0
223,813
2
L
Baron Samedi
9,850
758
50
4
0
217,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role